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Side by Side Diff: remoting/client/direct_input_strategy.h

Issue 2862893003: [CRD iOS] Inject mouse events to the host (Closed)
Patch Set: Resolve Feedback Created 3 years, 7 months ago
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1 // Copyright 2017 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef REMOTING_CLIENT_SIMULATED_TOUCH_INPUT_STRATEGY_H_
6 #define REMOTING_CLIENT_SIMULATED_TOUCH_INPUT_STRATEGY_H_
7
8 #include "remoting/client/input_strategy.h"
9
10 namespace remoting {
11
12 // This strategy directly translates all operations on the OpenGL view into
13 // corresponding operations on the desktop. It doesn't maintain the cursor
14 // positions separately -- the positions come from the location of the touch.
15 class DirectInputStrategy : public InputStrategy {
16 public:
17 DirectInputStrategy();
18 ~DirectInputStrategy() override;
19
20 // InputStrategy overrides.
21
22 void HandlePinch(float pivot_x,
23 float pivot_y,
24 float scale,
25 DesktopViewport* viewport) override;
26
27 void HandlePan(float translation_x,
28 float translation_y,
29 bool is_dragging_mode,
30 DesktopViewport* viewport) override;
31
32 void FindCursorPositions(float touch_x,
33 float touch_y,
34 const DesktopViewport& viewport,
35 float* cursor_x,
36 float* cursor_y) override;
37
38 bool IsCursorVisible() const override;
39
40 private:
41 // TouchInputStrategy is neither copyable nor movable.
42 DirectInputStrategy(const DirectInputStrategy&) = delete;
43 DirectInputStrategy& operator=(const DirectInputStrategy&) = delete;
44 };
45
46 } // namespace remoting
47 #endif // REMOTING_CLIENT_SIMULATED_TOUCH_INPUT_STRATEGY_H_
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