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Issue 2860793003: Pass through tilt_x and tilt_y to blink (Closed)
Patch Set: Pass through tilt_x and tilt_y to blink Created 3 years, 7 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // MSVC++ requires this to be set before any other includes to get M_PI. 5 // MSVC++ requires this to be set before any other includes to get M_PI.
6 #define _USE_MATH_DEFINES 6 #define _USE_MATH_DEFINES
7 7
8 #include <stddef.h> 8 #include <stddef.h>
9 9
10 #include <cmath> 10 #include <cmath>
11 11
12 #include "content/browser/renderer_host/input/motion_event_web.h" 12 #include "content/browser/renderer_host/input/motion_event_web.h"
13 #include "testing/gtest/include/gtest/gtest.h" 13 #include "testing/gtest/include/gtest/gtest.h"
14 #include "ui/events/blink/blink_event_util.h" 14 #include "ui/events/blink/blink_event_util.h"
15 #include "ui/events/gesture_detection/motion_event_generic.h" 15 #include "ui/events/gesture_detection/motion_event_generic.h"
16 #include "ui/events/test/motion_event_test_utils.h" 16 #include "ui/events/test/motion_event_test_utils.h"
17 17
18 using ui::MotionEvent; 18 using ui::MotionEvent;
19 using ui::MotionEventGeneric; 19 using ui::MotionEventGeneric;
20 using ui::PointerProperties; 20 using ui::PointerProperties;
21 21
22 namespace content { 22 namespace content {
23 23
24 TEST(MotionEventWebTest, Constructor) { 24 TEST(MotionEventWebTest, Constructor) {
25 const float pi = static_cast<float>(M_PI); 25 const float pi = static_cast<float>(M_PI);
26 const float orientations[] = { 26 const float orientations[] = {-pi, -2.f * pi / 3, -pi / 2};
27 -pi, -2.f * pi / 3, -pi / 2, -pi / 3, 0.f, pi / 3, pi / 2, 2.f * pi / 3}; 27 const float tilts_x[] = {0.f, -180 / 4, -180 / 3};
28 const float tilts[] = {0.f, pi / 4, pi / 3}; 28 const float tilts_y[] = {0.5f, 180 / 2, 180 / 3};
29 const MotionEvent::ToolType tool_types[] = {MotionEvent::TOOL_TYPE_FINGER, 29 const MotionEvent::ToolType tool_types[] = {MotionEvent::TOOL_TYPE_FINGER,
30 MotionEvent::TOOL_TYPE_STYLUS, 30 MotionEvent::TOOL_TYPE_STYLUS,
31 MotionEvent::TOOL_TYPE_MOUSE}; 31 MotionEvent::TOOL_TYPE_MOUSE};
32 32
33 base::TimeTicks event_time = base::TimeTicks::Now(); 33 base::TimeTicks event_time = base::TimeTicks::Now();
34 PointerProperties pp; 34 PointerProperties pp;
35 MotionEventGeneric generic_event(MotionEvent::ACTION_MOVE, event_time, pp); 35 MotionEventGeneric generic_event(MotionEvent::ACTION_MOVE, event_time, pp);
36 for (MotionEvent::ToolType tool_type : tool_types) {
37 for (size_t i = 0; i < arraysize(tilts_x); ++i) {
38 const float tilt_x = tilts_x[i];
39 const float tilt_y = tilts_y[i];
40 const float orientation = orientations[i];
41 PointerProperties pp2;
42 pp2.orientation = orientation;
43 pp2.tilt_x = tilt_x;
44 pp2.tilt_y = tilt_y;
45 pp2.tool_type = tool_type;
46 size_t pointer_index = generic_event.PushPointer(pp2);
47 EXPECT_GT(pointer_index, 0u);
36 48
37 for (MotionEvent::ToolType tool_type : tool_types) { 49 blink::WebTouchEvent web_touch_event =
38 for (float orientation : orientations) { 50 CreateWebTouchEventFromMotionEvent(generic_event, true);
39 for (float tilt : tilts) {
40 PointerProperties pp2;
41 pp2.orientation = orientation;
42 pp2.tilt = tilt;
43 pp2.tool_type = tool_type;
44 size_t pointer_index = generic_event.PushPointer(pp2);
45 EXPECT_GT(pointer_index, 0u);
46 51
47 blink::WebTouchEvent web_touch_event = 52 MotionEventWeb event(web_touch_event);
48 CreateWebTouchEventFromMotionEvent(generic_event, true); 53 EXPECT_EQ(tool_type, event.GetToolType(pointer_index));
54 if (tool_type == MotionEvent::TOOL_TYPE_STYLUS) {
55 // Web touch event touch point tilt plane angles are stored as ints,
56 // thus the tilt precision is 1 degree and the error should not be
57 // greater than 0.5 degrees.
58 EXPECT_NEAR(tilt_x, event.GetTiltX(pointer_index), 0.5)
59 << " orientation=" << orientation;
60 EXPECT_NEAR(tilt_y, event.GetTiltY(pointer_index), 0.5)
61 << " orientation=" << orientation;
62 } else {
63 EXPECT_EQ(0.f, event.GetTiltX(pointer_index));
64 EXPECT_EQ(0.f, event.GetTiltY(pointer_index));
65 }
66 if (tool_type == MotionEvent::TOOL_TYPE_STYLUS && tilt_x > 0.f) {
67 // Full stylus tilt orientation information survives above event
68 // conversions only if there is a non-zero stylus tilt angle.
69 // See: http://crbug.com/251330
70 EXPECT_NEAR(orientation, event.GetOrientation(pointer_index), 1e-4)
71 << " tilt_x=" << tilt_x << " tilt_y=" << tilt_y;
72 } else {
73 // For non-stylus pointers and for styluses with a zero tilt angle,
74 // orientation quadrant information is lost.
75 EXPECT_NEAR(fmod(orientation + M_PI + 1e-4, M_PI_2) - 1e-4,
76 event.GetOrientation(pointer_index), 1e-4);
77 }
49 78
50 MotionEventWeb event(web_touch_event); 79 generic_event.RemovePointerAt(pointer_index);
51 EXPECT_EQ(tool_type, event.GetToolType(pointer_index));
52 if (tool_type == MotionEvent::TOOL_TYPE_STYLUS) {
53 // Web touch event touch point tilt plane angles are stored as ints,
54 // thus the tilt precision is 1 degree and the error should not be
55 // greater than 0.5 degrees.
56 EXPECT_NEAR(tilt, event.GetTilt(pointer_index), 0.5f * M_PI / 180.f)
57 << " orientation=" << orientation;
58 } else {
59 EXPECT_EQ(0.f, event.GetTilt(pointer_index));
60 }
61 if (tool_type == MotionEvent::TOOL_TYPE_STYLUS && tilt > 0.f) {
62 // Full stylus tilt orientation information survives above event
63 // conversions only if there is a non-zero stylus tilt angle.
64 // See: http://crbug.com/251330
65 EXPECT_NEAR(orientation, event.GetOrientation(pointer_index), 1e-4)
66 << " tilt=" << tilt;
67 } else {
68 // For non-stylus pointers and for styluses with a zero tilt angle,
69 // orientation quadrant information is lost.
70 EXPECT_NEAR(fmod(orientation + M_PI + 1e-4, M_PI_2) - 1e-4,
71 event.GetOrientation(pointer_index), 1e-4);
72 }
73
74 generic_event.RemovePointerAt(pointer_index);
75 }
76 }
77 } 80 }
78 } 81 }
82 }
79 83
80 } // namespace content 84 } // namespace content
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