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Issue 2860703002: Use TaskScheduler instead of WorkerPool in x11_hotplug_event_handler.cc. (Closed)
Patch Set: Add ScopedTaskEnvironment in SoftwareOutputDeviceOzoneTest Created 3 years, 7 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/browser/compositor/software_output_device_ozone.h" 5 #include "content/browser/compositor/software_output_device_ozone.h"
6 6
7 #include <memory> 7 #include <memory>
8 8
9 #include "base/macros.h" 9 #include "base/macros.h"
10 #include "base/message_loop/message_loop.h" 10 #include "base/test/scoped_task_environment.h"
11 #include "base/threading/thread_task_runner_handle.h" 11 #include "base/threading/thread_task_runner_handle.h"
12 #include "testing/gtest/include/gtest/gtest.h" 12 #include "testing/gtest/include/gtest/gtest.h"
13 #include "third_party/skia/include/core/SkCanvas.h" 13 #include "third_party/skia/include/core/SkCanvas.h"
14 #include "ui/compositor/compositor.h" 14 #include "ui/compositor/compositor.h"
15 #include "ui/compositor/test/context_factories_for_test.h" 15 #include "ui/compositor/test/context_factories_for_test.h"
16 #include "ui/gfx/geometry/size.h" 16 #include "ui/gfx/geometry/size.h"
17 #include "ui/gfx/skia_util.h" 17 #include "ui/gfx/skia_util.h"
18 #include "ui/gfx/vsync_provider.h" 18 #include "ui/gfx/vsync_provider.h"
19 #include "ui/gl/gl_implementation.h" 19 #include "ui/gl/gl_implementation.h"
20 #include "ui/ozone/public/ozone_platform.h" 20 #include "ui/ozone/public/ozone_platform.h"
(...skipping 38 matching lines...) Expand 10 before | Expand all | Expand 10 after
59 class SoftwareOutputDeviceOzoneTest : public testing::Test { 59 class SoftwareOutputDeviceOzoneTest : public testing::Test {
60 public: 60 public:
61 SoftwareOutputDeviceOzoneTest(); 61 SoftwareOutputDeviceOzoneTest();
62 ~SoftwareOutputDeviceOzoneTest() override; 62 ~SoftwareOutputDeviceOzoneTest() override;
63 63
64 void SetUp() override; 64 void SetUp() override;
65 void TearDown() override; 65 void TearDown() override;
66 66
67 protected: 67 protected:
68 std::unique_ptr<content::SoftwareOutputDeviceOzone> output_device_; 68 std::unique_ptr<content::SoftwareOutputDeviceOzone> output_device_;
69 bool enable_pixel_output_; 69 bool enable_pixel_output_ = false;
70 70
71 private: 71 private:
72 base::test::ScopedTaskEnvironment scoped_task_environment_;
72 std::unique_ptr<ui::Compositor> compositor_; 73 std::unique_ptr<ui::Compositor> compositor_;
73 std::unique_ptr<base::MessageLoop> message_loop_;
74 TestPlatformWindowDelegate window_delegate_; 74 TestPlatformWindowDelegate window_delegate_;
75 std::unique_ptr<ui::PlatformWindow> window_; 75 std::unique_ptr<ui::PlatformWindow> window_;
76 76
77 DISALLOW_COPY_AND_ASSIGN(SoftwareOutputDeviceOzoneTest); 77 DISALLOW_COPY_AND_ASSIGN(SoftwareOutputDeviceOzoneTest);
78 }; 78 };
79 79
80 SoftwareOutputDeviceOzoneTest::SoftwareOutputDeviceOzoneTest() 80 SoftwareOutputDeviceOzoneTest::SoftwareOutputDeviceOzoneTest()
81 : enable_pixel_output_(false) { 81 : scoped_task_environment_(
82 message_loop_.reset(new base::MessageLoopForUI); 82 base::test::ScopedTaskEnvironment::MainThreadType::UI) {}
83 }
84 83
85 SoftwareOutputDeviceOzoneTest::~SoftwareOutputDeviceOzoneTest() { 84 SoftwareOutputDeviceOzoneTest::~SoftwareOutputDeviceOzoneTest() {
86 } 85 }
87 86
88 void SoftwareOutputDeviceOzoneTest::SetUp() { 87 void SoftwareOutputDeviceOzoneTest::SetUp() {
89 ui::ContextFactory* context_factory = nullptr; 88 ui::ContextFactory* context_factory = nullptr;
90 ui::ContextFactoryPrivate* context_factory_private = nullptr; 89 ui::ContextFactoryPrivate* context_factory_private = nullptr;
91 ui::InitializeContextFactoryForTests(enable_pixel_output_, &context_factory, 90 ui::InitializeContextFactoryForTests(enable_pixel_output_, &context_factory,
92 &context_factory_private); 91 &context_factory_private);
93 92
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143 // Increase size. 142 // Increase size.
144 output_device_->Resize(size, 1.f); 143 output_device_->Resize(size, 1.f);
145 144
146 canvas = output_device_->BeginPaint(damage); 145 canvas = output_device_->BeginPaint(damage);
147 canvas_size.SetSize(canvas->getBaseLayerSize().width(), 146 canvas_size.SetSize(canvas->getBaseLayerSize().width(),
148 canvas->getBaseLayerSize().height()); 147 canvas->getBaseLayerSize().height());
149 EXPECT_EQ(size.ToString(), canvas_size.ToString()); 148 EXPECT_EQ(size.ToString(), canvas_size.ToString());
150 149
151 } 150 }
152 151
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