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Unified Diff: ash/shelf/shelf_model_unittest.cc

Issue 2860503002: mash: Replace int ShelfIDs with AppLaunchID strings. (Closed)
Patch Set: Restore AppLaunchId class via using ShelfID = AppLaunchId; cleanup. Created 3 years, 7 months ago
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Index: ash/shelf/shelf_model_unittest.cc
diff --git a/ash/shelf/shelf_model_unittest.cc b/ash/shelf/shelf_model_unittest.cc
index def513db41616682ecc94d5e238df329115d5273..7f5d27d61133db189deb2497a1707c32ecc50eaf 100644
--- a/ash/shelf/shelf_model_unittest.cc
+++ b/ash/shelf/shelf_model_unittest.cc
@@ -69,6 +69,7 @@ class ShelfModelTest : public testing::Test {
ShelfItem item;
item.type = TYPE_APP_LIST;
+ item.id = ShelfID("AppList");
James Cook 2017/05/04 16:38:49 ditto
msw 2017/05/04 19:05:57 Done.
model_->Add(item);
EXPECT_EQ(1, model_->item_count());
@@ -89,16 +90,17 @@ class ShelfModelTest : public testing::Test {
TEST_F(ShelfModelTest, BasicAssertions) {
// Add an item.
- ShelfItem item;
- item.type = TYPE_PINNED_APP;
- int index = model_->Add(item);
+ ShelfItem item1;
+ item1.id = ShelfID("item1");
+ item1.type = TYPE_PINNED_APP;
+ int index = model_->Add(item1);
EXPECT_EQ(2, model_->item_count());
EXPECT_EQ("added=1", observer_->StateStringAndClear());
// Change to a platform app item.
ShelfID original_id = model_->items()[index].id;
- item.type = TYPE_APP;
- model_->Set(index, item);
+ item1.type = TYPE_APP;
+ model_->Set(index, item1);
EXPECT_EQ(original_id, model_->items()[index].id);
EXPECT_EQ("changed=1", observer_->StateStringAndClear());
EXPECT_EQ(TYPE_APP, model_->items()[index].type);
@@ -109,18 +111,23 @@ TEST_F(ShelfModelTest, BasicAssertions) {
EXPECT_EQ("removed=1", observer_->StateStringAndClear());
// Add an app item.
- item.type = TYPE_PINNED_APP;
- index = model_->Add(item);
+ ShelfItem item2;
+ item2.id = ShelfID("item2");
+ item2.type = TYPE_PINNED_APP;
+ index = model_->Add(item2);
observer_->StateStringAndClear();
- // Change everything.
- model_->Set(index, item);
+ // Change the item type.
+ item2.type = TYPE_APP;
+ model_->Set(index, item2);
EXPECT_EQ("changed=1", observer_->StateStringAndClear());
- EXPECT_EQ(TYPE_PINNED_APP, model_->items()[index].type);
+ EXPECT_EQ(TYPE_APP, model_->items()[index].type);
// Add another item.
- item.type = TYPE_PINNED_APP;
- model_->Add(item);
+ ShelfItem item3;
+ item3.id = ShelfID("item3");
+ item3.type = TYPE_PINNED_APP;
+ model_->Add(item3);
observer_->StateStringAndClear();
// Move the second to the first.
@@ -142,6 +149,7 @@ TEST_F(ShelfModelTest, BasicAssertions) {
TEST_F(ShelfModelTest, AddIndices) {
// Insert browser short cut at index 1.
ShelfItem browser_shortcut;
+ browser_shortcut.id = ShelfID("browser");
browser_shortcut.type = TYPE_BROWSER_SHORTCUT;
int browser_shortcut_index = model_->Add(browser_shortcut);
EXPECT_EQ(1, browser_shortcut_index);
@@ -149,10 +157,12 @@ TEST_F(ShelfModelTest, AddIndices) {
// App items should be after the browser shortcut.
ShelfItem item;
item.type = TYPE_APP;
+ item.id = ShelfID("id1");
int platform_app_index1 = model_->Add(item);
EXPECT_EQ(2, platform_app_index1);
// Add another platform app item, it should follow first.
+ item.id = ShelfID("id2");
int platform_app_index2 = model_->Add(item);
EXPECT_EQ(3, platform_app_index2);
@@ -160,10 +170,12 @@ TEST_F(ShelfModelTest, AddIndices) {
// TYPE_BROWSER_SHORTCUT. So TYPE_PINNED_APP is located after
// TYPE_BROWSER_SHORTCUT.
item.type = TYPE_PINNED_APP;
+ item.id = ShelfID("id3");
int app_shortcut_index1 = model_->Add(item);
EXPECT_EQ(2, app_shortcut_index1);
item.type = TYPE_PINNED_APP;
+ item.id = ShelfID("id4");
int app_shortcut_index2 = model_->Add(item);
EXPECT_EQ(3, app_shortcut_index2);
@@ -172,14 +184,17 @@ TEST_F(ShelfModelTest, AddIndices) {
// So TYPE_PINNED_APP is located at index 0. And, TYPE_BROWSER_SHORTCUT is
// located at index 1.
item.type = TYPE_PINNED_APP;
+ item.id = ShelfID("id5");
int app_shortcut_index3 = model_->AddAt(1, item);
EXPECT_EQ(1, app_shortcut_index3);
item.type = TYPE_PINNED_APP;
+ item.id = ShelfID("id6");
int app_shortcut_index4 = model_->AddAt(6, item);
EXPECT_EQ(5, app_shortcut_index4);
item.type = TYPE_PINNED_APP;
+ item.id = ShelfID("id7");
int app_shortcut_index5 = model_->AddAt(3, item);
EXPECT_EQ(3, app_shortcut_index5);
@@ -188,26 +203,32 @@ TEST_F(ShelfModelTest, AddIndices) {
// Check that AddAt() figures out the correct indexes for apps and panels.
item.type = TYPE_APP;
+ item.id = ShelfID("id8");
int platform_app_index3 = model_->AddAt(3, item);
EXPECT_EQ(7, platform_app_index3);
item.type = TYPE_APP_PANEL;
+ item.id = ShelfID("id9");
int app_panel_index1 = model_->AddAt(2, item);
EXPECT_EQ(10, app_panel_index1);
item.type = TYPE_APP;
+ item.id = ShelfID("id10");
int platform_app_index4 = model_->AddAt(11, item);
EXPECT_EQ(10, platform_app_index4);
item.type = TYPE_APP_PANEL;
+ item.id = ShelfID("id11");
int app_panel_index2 = model_->AddAt(12, item);
EXPECT_EQ(12, app_panel_index2);
item.type = TYPE_APP;
+ item.id = ShelfID("id12");
int platform_app_index5 = model_->AddAt(7, item);
EXPECT_EQ(7, platform_app_index5);
item.type = TYPE_APP_PANEL;
+ item.id = ShelfID("id13");
int app_panel_index3 = model_->AddAt(13, item);
EXPECT_EQ(13, app_panel_index3);
@@ -223,6 +244,7 @@ TEST_F(ShelfModelTest, FirstRunningAppIndex) {
// Insert the browser shortcut at index 1 and check that the running
// application index would be behind it.
ShelfItem item;
+ item.id = ShelfID("browser");
item.type = TYPE_BROWSER_SHORTCUT;
EXPECT_EQ(1, model_->Add(item));
EXPECT_EQ(2, model_->FirstRunningAppIndex());
@@ -230,120 +252,103 @@ TEST_F(ShelfModelTest, FirstRunningAppIndex) {
// Insert a panel application at the end and check that the running
// application index would be at / before the application panel.
item.type = TYPE_APP_PANEL;
+ item.id = ShelfID("app panel");
EXPECT_EQ(2, model_->Add(item));
EXPECT_EQ(2, model_->FirstRunningAppIndex());
// Insert an application shortcut and make sure that the running application
// index would be behind it.
item.type = TYPE_PINNED_APP;
+ item.id = ShelfID("pinned app");
EXPECT_EQ(2, model_->Add(item));
EXPECT_EQ(3, model_->FirstRunningAppIndex());
// Insert a two app items and check the first running app index.
item.type = TYPE_APP;
+ item.id = ShelfID("app1");
EXPECT_EQ(3, model_->Add(item));
EXPECT_EQ(3, model_->FirstRunningAppIndex());
+ item.id = ShelfID("app2");
EXPECT_EQ(4, model_->Add(item));
EXPECT_EQ(3, model_->FirstRunningAppIndex());
}
-// Assertions around id generation and usage.
-TEST_F(ShelfModelTest, ShelfIDTests) {
- // Get the next to use ID counter.
- ShelfID id = model_->next_id();
-
- // Calling this function multiple times does not change the returned ID.
- EXPECT_EQ(model_->next_id(), id);
-
- // Adding another item to the list should produce a new ID.
- ShelfItem item;
- item.type = TYPE_APP;
- model_->Add(item);
- EXPECT_NE(model_->next_id(), id);
-}
-
-// This verifies that converting an existing item into a lower weight category
-// (e.g. shortcut to running but not pinned app) will move it to the proper
-// location. See crbug.com/248769.
-TEST_F(ShelfModelTest, CorrectMoveItemsWhenStateChange) {
- // The first item is the app list and last item is the browser.
- ShelfItem browser_shortcut;
- browser_shortcut.type = TYPE_BROWSER_SHORTCUT;
- int browser_shortcut_index = model_->Add(browser_shortcut);
+// Test item reordering on type/weight (eg. pinning) changes. crbug.com/248769.
+TEST_F(ShelfModelTest, ReorderOnTypeChanges) {
EXPECT_EQ(TYPE_APP_LIST, model_->items()[0].type);
- EXPECT_EQ(1, browser_shortcut_index);
- // Add three shortcuts. They should all be moved between the two.
- ShelfItem item;
- item.type = TYPE_PINNED_APP;
- int app1_index = model_->Add(item);
- EXPECT_EQ(2, app1_index);
- int app2_index = model_->Add(item);
- EXPECT_EQ(3, app2_index);
- int app3_index = model_->Add(item);
- EXPECT_EQ(4, app3_index);
-
- // Now change the type of the second item and make sure that it is moving
- // behind the shortcuts.
- item.type = TYPE_APP;
- model_->Set(app2_index, item);
-
- // The item should have moved in front of the app launcher.
- EXPECT_EQ(TYPE_APP, model_->items()[4].type);
+ // Add three pinned items.
+ ShelfItem item1;
+ item1.type = TYPE_PINNED_APP;
+ item1.id = ShelfID("id1");
+ int app1_index = model_->Add(item1);
+ EXPECT_EQ(1, app1_index);
+
+ ShelfItem item2;
+ item2.type = TYPE_PINNED_APP;
+ item2.id = ShelfID("id2");
+ int app2_index = model_->Add(item2);
+ EXPECT_EQ(2, app2_index);
+
+ ShelfItem item3;
+ item3.type = TYPE_PINNED_APP;
+ item3.id = ShelfID("id3");
+ int app3_index = model_->Add(item3);
+ EXPECT_EQ(3, app3_index);
+
+ // Unpinning an item moves it behind the shortcuts.
+ EXPECT_EQ(item3.id, model_->items()[3].id);
+ item2.type = TYPE_APP;
+ model_->Set(app2_index, item2);
+ EXPECT_EQ(item2.id, model_->items()[3].id);
}
// Test conversion between ShelfID and application [launch] ids.
TEST_F(ShelfModelTest, IdentifierConversion) {
const std::string app_id1("app_id1");
const std::string launch_id("launch_id");
- const ShelfID unknown_shelf_id = 123;
- // Expect kInvalidShelfID and empty app ids for input not found in the model.
- EXPECT_EQ(kInvalidShelfID, model_->GetShelfIDForAppID(std::string()));
- EXPECT_EQ(kInvalidShelfID, model_->GetShelfIDForAppID(app_id1));
- EXPECT_EQ(kInvalidShelfID,
- model_->GetShelfIDForAppIDAndLaunchID(app_id1, std::string()));
- EXPECT_EQ(kInvalidShelfID,
- model_->GetShelfIDForAppIDAndLaunchID(app_id1, launch_id));
- EXPECT_TRUE(model_->GetAppIDForShelfID(kInvalidShelfID).empty());
- EXPECT_TRUE(model_->GetAppIDForShelfID(unknown_shelf_id).empty());
+ // Expect empty ShelfIDs and app ids for input not found in the model.
+ EXPECT_TRUE(model_->GetShelfIDForAppID(std::string()).IsEmpty());
+ EXPECT_TRUE(model_->GetShelfIDForAppID(app_id1).IsEmpty());
+ EXPECT_TRUE(
+ model_->GetShelfIDForAppIDAndLaunchID(app_id1, std::string()).IsEmpty());
+ EXPECT_TRUE(
+ model_->GetShelfIDForAppIDAndLaunchID(app_id1, launch_id).IsEmpty());
+ EXPECT_TRUE(model_->GetAppIDForShelfID(ShelfID()).empty());
+ EXPECT_TRUE(model_->GetAppIDForShelfID(ShelfID("foo")).empty());
// Add an example app with an app id and a launch id.
ShelfItem item;
item.type = TYPE_PINNED_APP;
- item.app_launch_id = AppLaunchId(app_id1, launch_id);
- const ShelfID assigned_shelf_id1 = model_->next_id();
+ item.id = ShelfID(app_id1, launch_id);
const int index = model_->Add(item);
// Ensure the item ids can be found and converted as expected.
- EXPECT_NE(kInvalidShelfID, assigned_shelf_id1);
- EXPECT_EQ(assigned_shelf_id1, model_->GetShelfIDForAppID(app_id1));
- EXPECT_EQ(assigned_shelf_id1,
- model_->GetShelfIDForAppIDAndLaunchID(app_id1, launch_id));
- EXPECT_EQ(app_id1, model_->GetAppIDForShelfID(assigned_shelf_id1));
+ EXPECT_EQ(item.id, model_->GetShelfIDForAppID(app_id1));
+ EXPECT_EQ(item.id, model_->GetShelfIDForAppIDAndLaunchID(app_id1, launch_id));
+ EXPECT_NE(item.id,
+ model_->GetShelfIDForAppIDAndLaunchID(app_id1, std::string()));
+ EXPECT_EQ(app_id1, model_->GetAppIDForShelfID(item.id));
// Removing the example app should again yield invalid ids.
model_->RemoveItemAt(index);
- EXPECT_EQ(kInvalidShelfID, model_->GetShelfIDForAppID(app_id1));
- EXPECT_EQ(kInvalidShelfID,
- model_->GetShelfIDForAppIDAndLaunchID(app_id1, launch_id));
- EXPECT_TRUE(model_->GetAppIDForShelfID(assigned_shelf_id1).empty());
+ EXPECT_TRUE(model_->GetShelfIDForAppID(app_id1).IsEmpty());
+ EXPECT_TRUE(
+ model_->GetShelfIDForAppIDAndLaunchID(app_id1, launch_id).IsEmpty());
+ EXPECT_TRUE(model_->GetAppIDForShelfID(item.id).empty());
// Add an example app with a different app id and no launch id.
const std::string app_id2("app_id2");
- item.app_launch_id = AppLaunchId(app_id2);
- const ShelfID assigned_shelf_id2 = model_->next_id();
+ item.id = ShelfID(app_id2);
model_->Add(item);
// Ensure the item ids can be found and converted as expected.
- EXPECT_NE(kInvalidShelfID, assigned_shelf_id2);
- EXPECT_NE(assigned_shelf_id1, assigned_shelf_id2);
- EXPECT_EQ(assigned_shelf_id2, model_->GetShelfIDForAppID(app_id2));
- EXPECT_EQ(assigned_shelf_id2,
+ EXPECT_EQ(item.id, model_->GetShelfIDForAppID(app_id2));
+ EXPECT_EQ(item.id,
model_->GetShelfIDForAppIDAndLaunchID(app_id2, std::string()));
- EXPECT_EQ(kInvalidShelfID,
- model_->GetShelfIDForAppIDAndLaunchID(app_id2, launch_id));
- EXPECT_EQ(app_id2, model_->GetAppIDForShelfID(assigned_shelf_id2));
+ EXPECT_NE(item.id, model_->GetShelfIDForAppIDAndLaunchID(app_id2, launch_id));
+ EXPECT_EQ(app_id2, model_->GetAppIDForShelfID(item.id));
}
// Test pinning and unpinning a closed app, and checking if it is pinned.
@@ -359,14 +364,14 @@ TEST_F(ShelfModelTest, ClosedAppPinning) {
EXPECT_TRUE(model_->IsAppPinned(app_id));
EXPECT_EQ(2, model_->item_count());
EXPECT_EQ(TYPE_PINNED_APP, model_->items()[1].type);
- EXPECT_EQ(app_id, model_->items()[1].app_launch_id.app_id());
+ EXPECT_EQ(app_id, model_->items()[1].id.app_id());
// Pinning the same app id again should have no change.
model_->PinAppWithID(app_id);
EXPECT_TRUE(model_->IsAppPinned(app_id));
EXPECT_EQ(2, model_->item_count());
EXPECT_EQ(TYPE_PINNED_APP, model_->items()[1].type);
- EXPECT_EQ(app_id, model_->items()[1].app_launch_id.app_id());
+ EXPECT_EQ(app_id, model_->items()[1].id.app_id());
// Unpinning the app should remove the item.
model_->UnpinAppWithID(app_id);
@@ -391,48 +396,42 @@ TEST_F(ShelfModelTest, RunningAppPinning) {
ShelfItem item;
item.type = TYPE_APP;
item.status = STATUS_RUNNING;
- item.app_launch_id = AppLaunchId(app_id);
- const ShelfID assigned_shelf_id = model_->next_id();
+ item.id = ShelfID(app_id);
const int index = model_->Add(item);
// The item should be added but not pinned.
EXPECT_FALSE(model_->IsAppPinned(app_id));
EXPECT_EQ(2, model_->item_count());
EXPECT_EQ(TYPE_APP, model_->items()[index].type);
- EXPECT_EQ(app_id, model_->items()[index].app_launch_id.app_id());
- EXPECT_EQ(assigned_shelf_id, model_->items()[index].id);
+ EXPECT_EQ(item.id, model_->items()[index].id);
// Pinning the item should just change its type.
model_->PinAppWithID(app_id);
EXPECT_TRUE(model_->IsAppPinned(app_id));
EXPECT_EQ(2, model_->item_count());
EXPECT_EQ(TYPE_PINNED_APP, model_->items()[index].type);
- EXPECT_EQ(app_id, model_->items()[index].app_launch_id.app_id());
- EXPECT_EQ(assigned_shelf_id, model_->items()[index].id);
+ EXPECT_EQ(item.id, model_->items()[index].id);
// Pinning the same app id again should have no change.
model_->PinAppWithID(app_id);
EXPECT_TRUE(model_->IsAppPinned(app_id));
EXPECT_EQ(2, model_->item_count());
EXPECT_EQ(TYPE_PINNED_APP, model_->items()[index].type);
- EXPECT_EQ(app_id, model_->items()[index].app_launch_id.app_id());
- EXPECT_EQ(assigned_shelf_id, model_->items()[index].id);
+ EXPECT_EQ(item.id, model_->items()[index].id);
// Unpinning the app should leave the item unpinnned but running.
model_->UnpinAppWithID(app_id);
EXPECT_FALSE(model_->IsAppPinned(app_id));
EXPECT_EQ(2, model_->item_count());
EXPECT_EQ(TYPE_APP, model_->items()[index].type);
- EXPECT_EQ(app_id, model_->items()[index].app_launch_id.app_id());
- EXPECT_EQ(assigned_shelf_id, model_->items()[index].id);
+ EXPECT_EQ(item.id, model_->items()[index].id);
// Unpinning the same app id again should have no change.
model_->UnpinAppWithID(app_id);
EXPECT_FALSE(model_->IsAppPinned(app_id));
EXPECT_EQ(2, model_->item_count());
EXPECT_EQ(TYPE_APP, model_->items()[index].type);
- EXPECT_EQ(app_id, model_->items()[index].app_launch_id.app_id());
- EXPECT_EQ(assigned_shelf_id, model_->items()[index].id);
+ EXPECT_EQ(item.id, model_->items()[index].id);
}
} // namespace ash

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