| Index: third_party/WebKit/Source/platform/graphics/paint/PropertyTreeState.cpp
|
| diff --git a/third_party/WebKit/Source/platform/graphics/paint/PropertyTreeState.cpp b/third_party/WebKit/Source/platform/graphics/paint/PropertyTreeState.cpp
|
| index ce23989edab2a0a3a723afd0f96cfb3910a5dd70..a20ef2f3e609bb80af7ba233f7cf91cb45b69496 100644
|
| --- a/third_party/WebKit/Source/platform/graphics/paint/PropertyTreeState.cpp
|
| +++ b/third_party/WebKit/Source/platform/graphics/paint/PropertyTreeState.cpp
|
| @@ -38,7 +38,7 @@ bool IsAncestorOf(const PropertyNode* ancestor, const PropertyNode* child) {
|
| return child == ancestor;
|
| }
|
|
|
| -const CompositorElementId PropertyTreeState::GetCompositorElementId(
|
| +CompositorElementId PropertyTreeState::GetCompositorElementId(
|
| const CompositorElementIdSet& element_ids) const {
|
| // The effect or transform nodes could have a compositor element id. The order
|
| // doesn't matter as the element id should be the same on all that have a
|
| @@ -52,7 +52,7 @@ const CompositorElementId PropertyTreeState::GetCompositorElementId(
|
| // previously attached to a layer). This is an interim step while we pursue
|
| // broader rework of animation subsystem noted in http://crbug.com/709137.
|
| #if DCHECK_IS_ON()
|
| - CompositorElementId expected_element_id;
|
| + CompositorElementId expected_element_id = kInvalidElementId;
|
| CompositorElementId effect_element_id = Effect()->GetCompositorElementId();
|
| if (effect_element_id && !element_ids.Contains(effect_element_id)) {
|
| expected_element_id = effect_element_id;
|
|
|