| Index: ash/wm/workspace/workspace_window_resizer.cc
|
| diff --git a/ash/wm/workspace/workspace_window_resizer.cc b/ash/wm/workspace/workspace_window_resizer.cc
|
| index 8243788bc6967bcec2eb591a8d47f7ed49fdce16..5d7a20abe914721de7e700656f01ed54ac59d484 100644
|
| --- a/ash/wm/workspace/workspace_window_resizer.cc
|
| +++ b/ash/wm/workspace/workspace_window_resizer.cc
|
| @@ -12,6 +12,7 @@
|
| #include "ash/metrics/user_metrics_action.h"
|
| #include "ash/public/cpp/shell_window_ids.h"
|
| #include "ash/root_window_controller.h"
|
| +#include "ash/screen_util.h"
|
| #include "ash/shell.h"
|
| #include "ash/shell_port.h"
|
| #include "ash/wm/default_window_resizer.h"
|
| @@ -19,7 +20,6 @@
|
| #include "ash/wm/window_positioning_utils.h"
|
| #include "ash/wm/window_state.h"
|
| #include "ash/wm/wm_event.h"
|
| -#include "ash/wm/wm_screen_util.h"
|
| #include "ash/wm/workspace/phantom_window_controller.h"
|
| #include "ash/wm/workspace/two_step_edge_cycler.h"
|
| #include "ash/wm_window.h"
|
| @@ -516,7 +516,8 @@ WorkspaceWindowResizer::WorkspaceWindowResizer(
|
| }
|
|
|
| void WorkspaceWindowResizer::LayoutAttachedWindows(gfx::Rect* bounds) {
|
| - gfx::Rect work_area(wm::GetDisplayWorkAreaBoundsInParent(GetTarget()));
|
| + gfx::Rect work_area(
|
| + ScreenUtil::GetDisplayWorkAreaBoundsInParent(GetTarget()->aura_window()));
|
| int initial_size = PrimaryAxisSize(details().initial_bounds_in_parent.size());
|
| int current_size = PrimaryAxisSize(bounds->size());
|
| int start = PrimaryAxisCoordinate(bounds->right(), bounds->bottom());
|
| @@ -922,11 +923,13 @@ WorkspaceWindowResizer::SnapType WorkspaceWindowResizer::GetSnapType(
|
| const gfx::Point& location) const {
|
| // TODO: this likely only wants total display area, not the area of a single
|
| // display.
|
| - gfx::Rect area(wm::GetDisplayWorkAreaBoundsInParent(GetTarget()));
|
| + gfx::Rect area(
|
| + ScreenUtil::GetDisplayWorkAreaBoundsInParent(GetTarget()->aura_window()));
|
| if (details().source == aura::client::WINDOW_MOVE_SOURCE_TOUCH) {
|
| // Increase tolerance for touch-snapping near the screen edges. This is only
|
| // necessary when the work area left or right edge is same as screen edge.
|
| - gfx::Rect display_bounds(wm::GetDisplayBoundsInParent(GetTarget()));
|
| + gfx::Rect display_bounds(
|
| + ScreenUtil::GetDisplayBoundsInParent(GetTarget()->aura_window()));
|
| int inset_left = 0;
|
| if (area.x() == display_bounds.x())
|
| inset_left = kScreenEdgeInsetForTouchDrag;
|
| @@ -947,7 +950,8 @@ bool WorkspaceWindowResizer::AreBoundsValidSnappedBounds(
|
| const gfx::Rect& bounds_in_parent) const {
|
| DCHECK(snapped_type == wm::WINDOW_STATE_TYPE_LEFT_SNAPPED ||
|
| snapped_type == wm::WINDOW_STATE_TYPE_RIGHT_SNAPPED);
|
| - gfx::Rect snapped_bounds = wm::GetDisplayWorkAreaBoundsInParent(GetTarget());
|
| + gfx::Rect snapped_bounds =
|
| + ScreenUtil::GetDisplayWorkAreaBoundsInParent(GetTarget()->aura_window());
|
| if (snapped_type == wm::WINDOW_STATE_TYPE_RIGHT_SNAPPED)
|
| snapped_bounds.set_x(snapped_bounds.right() - bounds_in_parent.width());
|
| snapped_bounds.set_width(bounds_in_parent.width());
|
|
|