Index: ash/wm/workspace/workspace_window_resizer.cc |
diff --git a/ash/wm/workspace/workspace_window_resizer.cc b/ash/wm/workspace/workspace_window_resizer.cc |
index 8243788bc6967bcec2eb591a8d47f7ed49fdce16..5d7a20abe914721de7e700656f01ed54ac59d484 100644 |
--- a/ash/wm/workspace/workspace_window_resizer.cc |
+++ b/ash/wm/workspace/workspace_window_resizer.cc |
@@ -12,6 +12,7 @@ |
#include "ash/metrics/user_metrics_action.h" |
#include "ash/public/cpp/shell_window_ids.h" |
#include "ash/root_window_controller.h" |
+#include "ash/screen_util.h" |
#include "ash/shell.h" |
#include "ash/shell_port.h" |
#include "ash/wm/default_window_resizer.h" |
@@ -19,7 +20,6 @@ |
#include "ash/wm/window_positioning_utils.h" |
#include "ash/wm/window_state.h" |
#include "ash/wm/wm_event.h" |
-#include "ash/wm/wm_screen_util.h" |
#include "ash/wm/workspace/phantom_window_controller.h" |
#include "ash/wm/workspace/two_step_edge_cycler.h" |
#include "ash/wm_window.h" |
@@ -516,7 +516,8 @@ WorkspaceWindowResizer::WorkspaceWindowResizer( |
} |
void WorkspaceWindowResizer::LayoutAttachedWindows(gfx::Rect* bounds) { |
- gfx::Rect work_area(wm::GetDisplayWorkAreaBoundsInParent(GetTarget())); |
+ gfx::Rect work_area( |
+ ScreenUtil::GetDisplayWorkAreaBoundsInParent(GetTarget()->aura_window())); |
int initial_size = PrimaryAxisSize(details().initial_bounds_in_parent.size()); |
int current_size = PrimaryAxisSize(bounds->size()); |
int start = PrimaryAxisCoordinate(bounds->right(), bounds->bottom()); |
@@ -922,11 +923,13 @@ WorkspaceWindowResizer::SnapType WorkspaceWindowResizer::GetSnapType( |
const gfx::Point& location) const { |
// TODO: this likely only wants total display area, not the area of a single |
// display. |
- gfx::Rect area(wm::GetDisplayWorkAreaBoundsInParent(GetTarget())); |
+ gfx::Rect area( |
+ ScreenUtil::GetDisplayWorkAreaBoundsInParent(GetTarget()->aura_window())); |
if (details().source == aura::client::WINDOW_MOVE_SOURCE_TOUCH) { |
// Increase tolerance for touch-snapping near the screen edges. This is only |
// necessary when the work area left or right edge is same as screen edge. |
- gfx::Rect display_bounds(wm::GetDisplayBoundsInParent(GetTarget())); |
+ gfx::Rect display_bounds( |
+ ScreenUtil::GetDisplayBoundsInParent(GetTarget()->aura_window())); |
int inset_left = 0; |
if (area.x() == display_bounds.x()) |
inset_left = kScreenEdgeInsetForTouchDrag; |
@@ -947,7 +950,8 @@ bool WorkspaceWindowResizer::AreBoundsValidSnappedBounds( |
const gfx::Rect& bounds_in_parent) const { |
DCHECK(snapped_type == wm::WINDOW_STATE_TYPE_LEFT_SNAPPED || |
snapped_type == wm::WINDOW_STATE_TYPE_RIGHT_SNAPPED); |
- gfx::Rect snapped_bounds = wm::GetDisplayWorkAreaBoundsInParent(GetTarget()); |
+ gfx::Rect snapped_bounds = |
+ ScreenUtil::GetDisplayWorkAreaBoundsInParent(GetTarget()->aura_window()); |
if (snapped_type == wm::WINDOW_STATE_TYPE_RIGHT_SNAPPED) |
snapped_bounds.set_x(snapped_bounds.right() - bounds_in_parent.width()); |
snapped_bounds.set_width(bounds_in_parent.width()); |