Index: ash/screen_util.h |
diff --git a/ash/screen_util.h b/ash/screen_util.h |
index 36ca242009a296a74f3fa7d83d35ad1356594a1f..b40d41f3d2efbaaef67a2285fa50b26ebb611858 100644 |
--- a/ash/screen_util.h |
+++ b/ash/screen_util.h |
@@ -30,11 +30,15 @@ class ASH_EXPORT ScreenUtil { |
// Returns the display's work area bounds in parent coordinates. |
static gfx::Rect GetDisplayWorkAreaBoundsInParent(aura::Window* window); |
- private: |
- ScreenUtil() {} |
- ~ScreenUtil() {} |
+ // Returns the bounds of the physical display containing the shelf for |
+ // |window|. Physical displays can differ from logical displays in unified |
+ // desktop mode. |
+ // TODO(oshima): Consider using physical displays in window layout, instead of |
+ // root windows, and only use logical display in display management code. |
+ static gfx::Rect GetDisplayBoundsWithShelf(aura::Window* window); |
- DISALLOW_COPY_AND_ASSIGN(ScreenUtil); |
+ private: |
+ DISALLOW_IMPLICIT_CONSTRUCTORS(ScreenUtil); |
msw
2017/05/05 16:58:56
Nice, I never knew about this
|
}; |
} // namespace ash |