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Unified Diff: ash/wm/window_positioner.cc

Issue 2860163005: chromeos: gets rid of wm_screen_util (Closed)
Patch Set: include Created 3 years, 7 months ago
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Index: ash/wm/window_positioner.cc
diff --git a/ash/wm/window_positioner.cc b/ash/wm/window_positioner.cc
index 691988b0eaee8c2bb888ee3059e8faaeb94b0ee5..2bb469c9cd7179f8a6df59427ab52a1554f19002 100644
--- a/ash/wm/window_positioner.cc
+++ b/ash/wm/window_positioner.cc
@@ -4,13 +4,13 @@
#include "ash/wm/window_positioner.h"
+#include "ash/screen_util.h"
#include "ash/shell.h"
#include "ash/shell_port.h"
#include "ash/wm/mru_window_tracker.h"
#include "ash/wm/window_positioning_utils.h"
#include "ash/wm/window_state.h"
#include "ash/wm/window_util.h"
-#include "ash/wm/wm_screen_util.h"
#include "ash/wm_window.h"
#include "ui/compositor/layer.h"
#include "ui/display/display.h"
@@ -134,7 +134,8 @@ void SetBoundsAnimated(WmWindow* window,
// Move |window| into the center of the screen - or restore it to the previous
// position.
void AutoPlaceSingleWindow(WmWindow* window, bool animated) {
- gfx::Rect work_area = wm::GetDisplayWorkAreaBoundsInParent(window);
+ gfx::Rect work_area =
+ ScreenUtil::GetDisplayWorkAreaBoundsInParent(window->aura_window());
gfx::Rect bounds = window->GetBounds();
const gfx::Rect* user_defined_area =
window->GetWindowState()->pre_auto_manage_window_bounds();
@@ -317,7 +318,8 @@ void WindowPositioner::RearrangeVisibleWindowOnShow(WmWindow* added_window) {
added_window_state->bounds_changed_by_user()) {
if (added_window_state->minimum_visibility()) {
// Guarantee minimum visibility within the work area.
- gfx::Rect work_area = wm::GetDisplayWorkAreaBoundsInParent(added_window);
+ gfx::Rect work_area = ScreenUtil::GetDisplayWorkAreaBoundsInParent(
+ added_window->aura_window());
gfx::Rect bounds = added_window->GetBounds();
gfx::Rect new_bounds = bounds;
wm::AdjustBoundsToEnsureMinimumWindowVisibility(work_area, &new_bounds);
@@ -342,7 +344,8 @@ void WindowPositioner::RearrangeVisibleWindowOnShow(WmWindow* added_window) {
}
gfx::Rect other_bounds = other_shown_window->GetBounds();
- gfx::Rect work_area = wm::GetDisplayWorkAreaBoundsInParent(added_window);
+ gfx::Rect work_area =
+ ScreenUtil::GetDisplayWorkAreaBoundsInParent(added_window->aura_window());
bool move_other_right =
other_bounds.CenterPoint().x() > work_area.x() + work_area.width() / 2;

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