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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef ASH_SCREEN_UTIL_H_ | 5 #ifndef ASH_SCREEN_UTIL_H_ |
| 6 #define ASH_SCREEN_UTIL_H_ | 6 #define ASH_SCREEN_UTIL_H_ |
| 7 | 7 |
| 8 #include "ash/ash_export.h" | 8 #include "ash/ash_export.h" |
| 9 #include "base/macros.h" | 9 #include "base/macros.h" |
| 10 | 10 |
| (...skipping 12 matching lines...) Expand all Loading... | |
| 23 // Returns the bounds for maximized windows in parent coordinates. | 23 // Returns the bounds for maximized windows in parent coordinates. |
| 24 // Maximized windows trigger auto-hiding the shelf. | 24 // Maximized windows trigger auto-hiding the shelf. |
| 25 static gfx::Rect GetMaximizedWindowBoundsInParent(aura::Window* window); | 25 static gfx::Rect GetMaximizedWindowBoundsInParent(aura::Window* window); |
| 26 | 26 |
| 27 // Returns the display bounds in parent coordinates. | 27 // Returns the display bounds in parent coordinates. |
| 28 static gfx::Rect GetDisplayBoundsInParent(aura::Window* window); | 28 static gfx::Rect GetDisplayBoundsInParent(aura::Window* window); |
| 29 | 29 |
| 30 // Returns the display's work area bounds in parent coordinates. | 30 // Returns the display's work area bounds in parent coordinates. |
| 31 static gfx::Rect GetDisplayWorkAreaBoundsInParent(aura::Window* window); | 31 static gfx::Rect GetDisplayWorkAreaBoundsInParent(aura::Window* window); |
| 32 | 32 |
| 33 // Returns the bounds of the physical display containing the shelf for | |
| 34 // |window|. Physical displays can differ from logical displays in unified | |
| 35 // desktop mode. | |
| 36 // TODO(oshima): Consider using physical displays in window layout, instead of | |
| 37 // root windows, and only use logical display in display management code. | |
| 38 static gfx::Rect GetDisplayBoundsWithShelf(aura::Window* window); | |
| 39 | |
| 33 private: | 40 private: |
| 34 ScreenUtil() {} | 41 DISALLOW_IMPLICIT_CONSTRUCTORS(ScreenUtil); |
|
msw
2017/05/05 16:58:56
Nice, I never knew about this
| |
| 35 ~ScreenUtil() {} | |
| 36 | |
| 37 DISALLOW_COPY_AND_ASSIGN(ScreenUtil); | |
| 38 }; | 42 }; |
| 39 | 43 |
| 40 } // namespace ash | 44 } // namespace ash |
| 41 | 45 |
| 42 #endif // ASH_SCREEN_UTIL_H_ | 46 #endif // ASH_SCREEN_UTIL_H_ |
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