Index: third_party/WebKit/Source/modules/webaudio/AudioDestinationNode.cpp |
diff --git a/third_party/WebKit/Source/modules/webaudio/AudioDestinationNode.cpp b/third_party/WebKit/Source/modules/webaudio/AudioDestinationNode.cpp |
index 2cd793cce5e64477945d2d1600c674fa7188d755..fcfeb56484b5b8831c9f835f48fe82e127e4d8a3 100644 |
--- a/third_party/WebKit/Source/modules/webaudio/AudioDestinationNode.cpp |
+++ b/third_party/WebKit/Source/modules/webaudio/AudioDestinationNode.cpp |
@@ -29,6 +29,7 @@ |
#include "modules/webaudio/BaseAudioContext.h" |
#include "platform/audio/AudioUtilities.h" |
#include "platform/audio/DenormalDisabler.h" |
+#include "platform/instrumentation/tracing/TraceEvent.h" |
#include "platform/wtf/Atomics.h" |
namespace blink { |
@@ -46,6 +47,8 @@ void AudioDestinationHandler::Render(AudioBus* source_bus, |
AudioBus* destination_bus, |
size_t number_of_frames, |
const AudioIOPosition& output_position) { |
+ TRACE_EVENT0("webaudio", "AudioDestinationHandler::Render"); |
+ |
// We don't want denormals slowing down any of the audio processing |
// since they can very seriously hurt performance. This will take care of all |
// AudioNodes because they all process within this scope. |