Index: src/heap/marking.h |
diff --git a/src/heap/marking.h b/src/heap/marking.h |
index b20a4d86f149bb7012d648563e47b90613c9fd5b..f09dc71cb2287aa80ee25be327d177e429e8971a 100644 |
--- a/src/heap/marking.h |
+++ b/src/heap/marking.h |
@@ -57,8 +57,9 @@ class MarkBit { |
template <> |
inline bool MarkBit::Set<MarkBit::NON_ATOMIC>() { |
- *cell_ |= mask_; |
- return true; |
+ base::Atomic32 old_value = *cell_; |
Michael Lippautz
2017/05/03 07:48:39
Please add a comment on the class indicating that
ulan
2017/05/03 08:51:55
Done.
|
+ *cell_ = old_value | mask_; |
+ return (old_value & mask_) == 0; |
Hannes Payer (out of office)
2017/05/03 08:29:05
Why did you change that? The non atomic transition
ulan
2017/05/03 08:51:55
The success means that the bit was 0 and is change
|
} |
template <> |
@@ -86,8 +87,9 @@ inline bool MarkBit::Get<MarkBit::ATOMIC>() { |
template <> |
inline bool MarkBit::Clear<MarkBit::NON_ATOMIC>() { |
- *cell_ &= ~mask_; |
- return true; |
+ base::Atomic32 old_value = *cell_; |
+ *cell_ = old_value & ~mask_; |
+ return (old_value & mask_) == mask_; |
Hannes Payer (out of office)
2017/05/03 08:29:05
Same here, this should always be true.
ulan
2017/05/03 08:51:55
Replied above.
|
} |
template <> |
@@ -412,24 +414,17 @@ class Marking : public AllStatic { |
template <MarkBit::AccessMode mode = MarkBit::NON_ATOMIC> |
INLINE(static bool WhiteToGrey(MarkBit markbit)) { |
- DCHECK(mode == MarkBit::ATOMIC || IsWhite(markbit)); |
return markbit.Set<mode>(); |
} |
- // Warning: this method is not safe in general in concurrent scenarios. |
- // If you know that nobody else will change the bits on the given location |
- // then you may use it. |
template <MarkBit::AccessMode mode = MarkBit::NON_ATOMIC> |
- INLINE(static void WhiteToBlack(MarkBit markbit)) { |
- DCHECK(mode == MarkBit::ATOMIC || IsWhite(markbit)); |
- markbit.Set<mode>(); |
- markbit.Next().Set<mode>(); |
+ INLINE(static bool WhiteToBlack(MarkBit markbit)) { |
+ return markbit.Set<mode>() && markbit.Next().Set<mode>(); |
} |
template <MarkBit::AccessMode mode = MarkBit::NON_ATOMIC> |
INLINE(static bool GreyToBlack(MarkBit markbit)) { |
- DCHECK(mode == MarkBit::ATOMIC || IsGrey(markbit)); |
- return markbit.Next().Set<mode>(); |
+ return markbit.Get<mode>() && markbit.Next().Set<mode>(); |
} |
enum ObjectColor { |