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| 1 /* | 1 /* |
| 2 * Copyright (C) 2011 Google Inc. All rights reserved. | 2 * Copyright (C) 2011 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * | 7 * |
| 8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
| (...skipping 10 matching lines...) Expand all Loading... |
| 21 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 21 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF | 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF |
| 23 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 23 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 24 */ | 24 */ |
| 25 | 25 |
| 26 #include "bindings/modules/v8/V8BindingForModules.h" | 26 #include "bindings/modules/v8/V8BindingForModules.h" |
| 27 | 27 |
| 28 #include "bindings/core/v8/ToV8ForCore.h" | 28 #include "bindings/core/v8/ToV8ForCore.h" |
| 29 #include "bindings/core/v8/V8BindingForCore.h" | 29 #include "bindings/core/v8/V8BindingForCore.h" |
| 30 #include "bindings/core/v8/V8BindingForTesting.h" | 30 #include "bindings/core/v8/V8BindingForTesting.h" |
| 31 #include "bindings/core/v8/V8PerIsolateData.h" | |
| 32 #include "bindings/core/v8/serialization/SerializationTag.h" | 31 #include "bindings/core/v8/serialization/SerializationTag.h" |
| 33 #include "bindings/core/v8/serialization/SerializedScriptValue.h" | 32 #include "bindings/core/v8/serialization/SerializedScriptValue.h" |
| 34 #include "bindings/modules/v8/ToV8ForModules.h" | 33 #include "bindings/modules/v8/ToV8ForModules.h" |
| 35 #include "modules/indexeddb/IDBAny.h" | 34 #include "modules/indexeddb/IDBAny.h" |
| 36 #include "modules/indexeddb/IDBKey.h" | 35 #include "modules/indexeddb/IDBKey.h" |
| 37 #include "modules/indexeddb/IDBKeyPath.h" | 36 #include "modules/indexeddb/IDBKeyPath.h" |
| 38 #include "modules/indexeddb/IDBValue.h" | 37 #include "modules/indexeddb/IDBValue.h" |
| 39 #include "platform/SharedBuffer.h" | 38 #include "platform/SharedBuffer.h" |
| 39 #include "platform/bindings/V8PerIsolateData.h" |
| 40 #include "public/platform/WebBlobInfo.h" | 40 #include "public/platform/WebBlobInfo.h" |
| 41 #include "public/platform/WebData.h" | 41 #include "public/platform/WebData.h" |
| 42 #include "public/platform/WebString.h" | 42 #include "public/platform/WebString.h" |
| 43 #include "public/platform/modules/indexeddb/WebIDBKey.h" | 43 #include "public/platform/modules/indexeddb/WebIDBKey.h" |
| 44 #include "public/platform/modules/indexeddb/WebIDBKeyPath.h" | 44 #include "public/platform/modules/indexeddb/WebIDBKeyPath.h" |
| 45 #include "public/platform/modules/indexeddb/WebIDBValue.h" | 45 #include "public/platform/modules/indexeddb/WebIDBValue.h" |
| 46 #include "testing/gtest/include/gtest/gtest.h" | 46 #include "testing/gtest/include/gtest/gtest.h" |
| 47 | 47 |
| 48 namespace blink { | 48 namespace blink { |
| 49 | 49 |
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| 388 | 388 |
| 389 v8::Local<v8::Value> v8_value = DeserializeIDBValue( | 389 v8::Local<v8::Value> v8_value = DeserializeIDBValue( |
| 390 isolate, scope.GetContext()->Global(), idb_value.Get()); | 390 isolate, scope.GetContext()->Global(), idb_value.Get()); |
| 391 EXPECT_TRUE(!scope.GetExceptionState().HadException()); | 391 EXPECT_TRUE(!scope.GetExceptionState().HadException()); |
| 392 ASSERT_TRUE(v8_value->IsNumber()); | 392 ASSERT_TRUE(v8_value->IsNumber()); |
| 393 v8::Local<v8::Number> v8_number = v8_value.As<v8::Number>(); | 393 v8::Local<v8::Number> v8_number = v8_value.As<v8::Number>(); |
| 394 EXPECT_EQ(v8_number->Value(), 42.0); | 394 EXPECT_EQ(v8_number->Value(), 42.0); |
| 395 } | 395 } |
| 396 | 396 |
| 397 } // namespace blink | 397 } // namespace blink |
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