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1 /* | 1 /* |
2 * Copyright (C) 2009 Google Inc. All rights reserved. | 2 * Copyright (C) 2009 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
29 */ | 29 */ |
30 | 30 |
31 #include "bindings/core/v8/V8MessageChannel.h" | 31 #include "bindings/core/v8/V8MessageChannel.h" |
32 | 32 |
33 #include "bindings/core/v8/V8BindingForCore.h" | 33 #include "bindings/core/v8/V8BindingForCore.h" |
34 #include "bindings/core/v8/V8MessagePort.h" | 34 #include "bindings/core/v8/V8MessagePort.h" |
35 #include "bindings/core/v8/V8PrivateProperty.h" | |
36 #include "core/dom/MessageChannel.h" | 35 #include "core/dom/MessageChannel.h" |
37 #include "core/workers/WorkerGlobalScope.h" | 36 #include "core/workers/WorkerGlobalScope.h" |
| 37 #include "platform/bindings/V8PrivateProperty.h" |
38 #include "platform/wtf/RefPtr.h" | 38 #include "platform/wtf/RefPtr.h" |
39 | 39 |
40 namespace blink { | 40 namespace blink { |
41 | 41 |
42 void V8MessageChannel::constructorCustom( | 42 void V8MessageChannel::constructorCustom( |
43 const v8::FunctionCallbackInfo<v8::Value>& info) { | 43 const v8::FunctionCallbackInfo<v8::Value>& info) { |
44 v8::Isolate* isolate = info.GetIsolate(); | 44 v8::Isolate* isolate = info.GetIsolate(); |
45 | 45 |
46 ExecutionContext* context = CurrentExecutionContext(isolate); | 46 ExecutionContext* context = CurrentExecutionContext(isolate); |
47 MessageChannel* channel = MessageChannel::Create(context); | 47 MessageChannel* channel = MessageChannel::Create(context); |
48 | 48 |
49 v8::Local<v8::Object> wrapper = info.Holder(); | 49 v8::Local<v8::Object> wrapper = info.Holder(); |
50 | 50 |
51 // Create references from the MessageChannel wrapper to the two | 51 // Create references from the MessageChannel wrapper to the two |
52 // MessagePort wrappers to make sure that the MessagePort wrappers | 52 // MessagePort wrappers to make sure that the MessagePort wrappers |
53 // stay alive as long as the MessageChannel wrapper is around. | 53 // stay alive as long as the MessageChannel wrapper is around. |
54 V8PrivateProperty::GetMessageChannelPort1(isolate).Set( | 54 V8PrivateProperty::GetMessageChannelPort1(isolate).Set( |
55 wrapper, ToV8(channel->port1(), wrapper, isolate)); | 55 wrapper, ToV8(channel->port1(), wrapper, isolate)); |
56 V8PrivateProperty::GetMessageChannelPort2(isolate).Set( | 56 V8PrivateProperty::GetMessageChannelPort2(isolate).Set( |
57 wrapper, ToV8(channel->port2(), wrapper, isolate)); | 57 wrapper, ToV8(channel->port2(), wrapper, isolate)); |
58 | 58 |
59 V8SetReturnValue(info, V8DOMWrapper::AssociateObjectWithWrapper( | 59 V8SetReturnValue(info, V8DOMWrapper::AssociateObjectWithWrapper( |
60 isolate, channel, &wrapperTypeInfo, wrapper)); | 60 isolate, channel, &wrapperTypeInfo, wrapper)); |
61 } | 61 } |
62 | 62 |
63 } // namespace blink | 63 } // namespace blink |
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