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Side by Side Diff: third_party/WebKit/Source/bindings/core/v8/V8NodeFilterCondition.cpp

Issue 2856173004: Clean up bindings/core/v8 (Part 5) (Closed)
Patch Set: Fix build Created 3 years, 7 months ago
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1 /* 1 /*
2 * Copyright (C) 2008, 2009 Google Inc. All rights reserved. 2 * Copyright (C) 2008, 2009 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are 5 * modification, are permitted provided that the following conditions are
6 * met: 6 * met:
7 * 7 *
8 * * Redistributions of source code must retain the above copyright 8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above 10 * * Redistributions in binary form must reproduce the above
(...skipping 14 matching lines...) Expand all
25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29 */ 29 */
30 30
31 #include "bindings/core/v8/V8NodeFilterCondition.h" 31 #include "bindings/core/v8/V8NodeFilterCondition.h"
32 32
33 #include "bindings/core/v8/ScriptController.h" 33 #include "bindings/core/v8/ScriptController.h"
34 #include "bindings/core/v8/V8Node.h" 34 #include "bindings/core/v8/V8Node.h"
35 #include "bindings/core/v8/V8PrivateProperty.h"
36 #include "core/dom/ExecutionContext.h" 35 #include "core/dom/ExecutionContext.h"
37 #include "core/dom/Node.h" 36 #include "core/dom/Node.h"
38 #include "core/dom/NodeFilter.h" 37 #include "core/dom/NodeFilter.h"
39 #include "core/frame/UseCounter.h" 38 #include "core/frame/UseCounter.h"
40 #include "platform/bindings/ScriptState.h" 39 #include "platform/bindings/ScriptState.h"
40 #include "platform/bindings/V8PrivateProperty.h"
41 41
42 namespace blink { 42 namespace blink {
43 43
44 V8NodeFilterCondition::V8NodeFilterCondition(v8::Local<v8::Value> filter, 44 V8NodeFilterCondition::V8NodeFilterCondition(v8::Local<v8::Value> filter,
45 ScriptState* script_state) 45 ScriptState* script_state)
46 : script_state_(script_state), filter_(this) { 46 : script_state_(script_state), filter_(this) {
47 // ..acceptNode(..) will only dispatch filter_ if filter_->IsObject(). 47 // ..acceptNode(..) will only dispatch filter_ if filter_->IsObject().
48 // We'll make sure filter_ is either usable by acceptNode or empty. 48 // We'll make sure filter_ is either usable by acceptNode or empty.
49 // (See the fast/dom/node-filter-gc test for a case where 'empty' happens.) 49 // (See the fast/dom/node-filter-gc test for a case where 'empty' happens.)
50 if (!filter.IsEmpty() && filter->IsObject()) 50 if (!filter.IsEmpty() && filter->IsObject())
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115 115
116 uint32_t uint32_value; 116 uint32_t uint32_value;
117 if (!result->Uint32Value(script_state_->GetContext()).To(&uint32_value)) { 117 if (!result->Uint32Value(script_state_->GetContext()).To(&uint32_value)) {
118 exception_state.RethrowV8Exception(exception_catcher.Exception()); 118 exception_state.RethrowV8Exception(exception_catcher.Exception());
119 return NodeFilter::kFilterReject; 119 return NodeFilter::kFilterReject;
120 } 120 }
121 return uint32_value; 121 return uint32_value;
122 } 122 }
123 123
124 } // namespace blink 124 } // namespace blink
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