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Unified Diff: chrome/browser/ui/cocoa/permission_bubble/chooser_bubble_ui_views_mac.mm

Issue 2853143003: MacViews: Allows the toolkit-views Device Chooser bubble to be used (Closed)
Patch Set: MacViews: Allows the toolkit-views Device Chooser bubble to be used Created 3 years, 8 months ago
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Index: chrome/browser/ui/cocoa/permission_bubble/chooser_bubble_ui_views_mac.mm
diff --git a/chrome/browser/ui/cocoa/permission_bubble/chooser_bubble_ui_views_mac.mm b/chrome/browser/ui/cocoa/permission_bubble/chooser_bubble_ui_views_mac.mm
new file mode 100644
index 0000000000000000000000000000000000000000..b7a521701ac14978652a6df0b63ea945f95433fa
--- /dev/null
+++ b/chrome/browser/ui/cocoa/permission_bubble/chooser_bubble_ui_views_mac.mm
@@ -0,0 +1,50 @@
+// Copyright 2017 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "base/memory/ptr_util.h"
+#include "chrome/browser/chooser_controller/chooser_controller.h"
+#include "chrome/browser/ui/browser_window.h"
+#include "chrome/browser/ui/cocoa/browser_window_controller.h"
+#import "chrome/browser/ui/cocoa/location_bar/location_bar_view_mac.h"
+#import "chrome/browser/ui/cocoa/permission_bubble/chooser_bubble_ui_cocoa.h"
+#include "chrome/browser/ui/permission_bubble/chooser_bubble_delegate.h"
+#include "chrome/browser/ui/views/permission_bubble/chooser_bubble_ui_view.h"
+#import "ui/base/cocoa/cocoa_base_utils.h"
+#include "ui/base/material_design/material_design_controller.h"
+#include "ui/base/ui_features.h"
+#import "ui/gfx/mac/coordinate_conversion.h"
+
+namespace {
+
+// Takes in the parent window, which should be a BrowserWindow, and gets the
+// proper anchor point for the bubble. The returned point is in screen
+// coordinates.
+NSPoint AnchorPointForWindow(NSWindow* parent) {
varkha 2017/05/02 12:25:48 Self review: simplify with inlines.
varkha 2017/05/03 05:01:20 Acknowledged.
+ BrowserWindowController* controller = [parent windowController];
+ NSPoint origin = NSZeroPoint;
+ if ([controller isKindOfClass:[BrowserWindowController class]]) {
+ LocationBarViewMac* location_bar = [controller locationBarBridge];
+ if (location_bar) {
+ NSPoint bubble_point = location_bar->GetPageInfoBubblePoint();
+ origin = ui::ConvertPointFromWindowToScreen(parent, bubble_point);
+ }
tapted 2017/05/03 01:10:53 Do we need an else? Maybe we can move this method
varkha 2017/05/03 05:01:20 Acknowledged. I'll look into this.
+ }
+ return origin;
+}
+
+} // namespace
+
+#if !BUILDFLAG(MAC_VIEWS_BROWSER)
tapted 2017/05/03 01:10:53 Can we exclude the entire file under the mac_views
varkha 2017/05/03 05:01:20 Please see if the refactoring I've done makes sens
+std::unique_ptr<BubbleUi> ChooserBubbleDelegate::BuildBubbleUi() {
+ if (ui::MaterialDesignController::IsSecondaryUiMaterial()) {
varkha 2017/05/02 12:25:48 Self review: simplify by reversing the condition a
varkha 2017/05/03 05:01:20 Done.
+ NSWindow* parent = browser_->window()->GetNativeWindow();
+ gfx::Point anchor_point =
+ gfx::ScreenPointFromNSPoint(AnchorPointForWindow(parent));
+ return base::MakeUnique<ChooserBubbleUiView>(
+ browser_, std::move(chooser_controller_), anchor_point);
+ }
+ return base::MakeUnique<ChooserBubbleUiCocoa>(browser_,
+ std::move(chooser_controller_));
+}
+#endif

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