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Side by Side Diff: gpu/command_buffer/cmd_buffer_functions.txt

Issue 2852953003: Use real colorspace for DirectComposition overlays.
Patch Set: rebase Created 3 years, 7 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file is read by build_gles2_cmd_buffer.py to generate commands. 5 // This file is read by build_gles2_cmd_buffer.py to generate commands.
6 6
7 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); 7 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture);
8 GL_APICALL void GL_APIENTRY glAttachShader (GLidProgram program, GLidSha der shader); 8 GL_APICALL void GL_APIENTRY glAttachShader (GLidProgram program, GLidSha der shader);
9 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLidProgram program, G Luint index, const char* name); 9 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLidProgram program, G Luint index, const char* name);
10 GL_APICALL void GL_APIENTRY glBindBuffer (GLenumBufferTarget target, GLi dBindBuffer buffer); 10 GL_APICALL void GL_APIENTRY glBindBuffer (GLenumBufferTarget target, GLi dBindBuffer buffer);
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308 GL_APICALL void GL_APIENTRY glDiscardBackbufferCHROMIUM (void); 308 GL_APICALL void GL_APIENTRY glDiscardBackbufferCHROMIUM (void);
309 GL_APICALL void GL_APIENTRY glScheduleOverlayPlaneCHROMIUM (GLint plane_ z_order, GLenum plane_transform, GLuint overlay_texture_id, GLint bounds_x, GLin t bounds_y, GLint bounds_width, GLint bounds_height, GLfloat uv_x, GLfloat uv_y, GLfloat uv_width, GLfloat uv_height); 309 GL_APICALL void GL_APIENTRY glScheduleOverlayPlaneCHROMIUM (GLint plane_ z_order, GLenum plane_transform, GLuint overlay_texture_id, GLint bounds_x, GLin t bounds_y, GLint bounds_width, GLint bounds_height, GLfloat uv_x, GLfloat uv_y, GLfloat uv_width, GLfloat uv_height);
310 GL_APICALL void GL_APIENTRY glScheduleCALayerSharedStateCHROMIUM (GLfloa t opacity, GLboolean is_clipped, const GLfloat* clip_rect, GLint sorting_context _id, const GLfloat* transform); 310 GL_APICALL void GL_APIENTRY glScheduleCALayerSharedStateCHROMIUM (GLfloa t opacity, GLboolean is_clipped, const GLfloat* clip_rect, GLint sorting_context _id, const GLfloat* transform);
311 GL_APICALL void GL_APIENTRY glScheduleCALayerCHROMIUM (GLuint contents_t exture_id, const GLfloat* contents_rect, GLuint background_color, GLuint edge_aa _mask, const GLfloat* bounds_rect, GLuint filter); 311 GL_APICALL void GL_APIENTRY glScheduleCALayerCHROMIUM (GLuint contents_t exture_id, const GLfloat* contents_rect, GLuint background_color, GLuint edge_aa _mask, const GLfloat* bounds_rect, GLuint filter);
312 GL_APICALL void GL_APIENTRY glScheduleCALayerInUseQueryCHROMIUM (GLsizei count, const GLuint* textures); 312 GL_APICALL void GL_APIENTRY glScheduleCALayerInUseQueryCHROMIUM (GLsizei count, const GLuint* textures);
313 GL_APICALL void GL_APIENTRY glCommitOverlayPlanesCHROMIUM (void); 313 GL_APICALL void GL_APIENTRY glCommitOverlayPlanesCHROMIUM (void);
314 GL_APICALL void GL_APIENTRY glSwapInterval (GLint interval); 314 GL_APICALL void GL_APIENTRY glSwapInterval (GLint interval);
315 GL_APICALL void GL_APIENTRY glFlushDriverCachesCHROMIUM (void); 315 GL_APICALL void GL_APIENTRY glFlushDriverCachesCHROMIUM (void);
316 GL_APICALL GLuint GL_APIENTRY glGetLastFlushIdCHROMIUM (void); 316 GL_APICALL GLuint GL_APIENTRY glGetLastFlushIdCHROMIUM (void);
317 GL_APICALL void GL_APIENTRY glScheduleDCLayerSharedStateCHROMIUM (GLfloa t opacity, GLboolean is_clipped, const GLfloat* clip_rect, GLint z_order, const GLfloat* transform); 317 GL_APICALL void GL_APIENTRY glScheduleDCLayerSharedStateCHROMIUM (GLfloa t opacity, GLboolean is_clipped, const GLfloat* clip_rect, GLint z_order, const GLfloat* transform);
318 GL_APICALL void GL_APIENTRY glScheduleDCLayerCHROMIUM (GLsizei num_textu res, const GLuint* contents_texture_ids, const GLfloat* contents_rect, GLuint ba ckground_color, GLuint edge_aa_mask, const GLfloat* bounds_rect, GLuint filter); 318 GL_APICALL void GL_APIENTRY glScheduleDCLayerCHROMIUM (GLsizei num_textu res, const GLuint* contents_texture_ids, const GLfloat* contents_rect, GLuint ba ckground_color, GLuint edge_aa_mask, const GLfloat* bounds_rect, GLuint filter, GLsizei color_space_size, const GLvoid* color_space);
319 319
320 // Extension CHROMIUM_path_rendering. 320 // Extension CHROMIUM_path_rendering.
321 GL_APICALL void GL_APIENTRY glMatrixLoadfCHROMIUM (GLenumMatrixMode matr ixMode, const GLfloat* m); 321 GL_APICALL void GL_APIENTRY glMatrixLoadfCHROMIUM (GLenumMatrixMode matr ixMode, const GLfloat* m);
322 GL_APICALL void GL_APIENTRY glMatrixLoadIdentityCHROMIUM (GLenumMatrixMo de matrixMode); 322 GL_APICALL void GL_APIENTRY glMatrixLoadIdentityCHROMIUM (GLenumMatrixMo de matrixMode);
323 GL_APICALL GLuint GL_APIENTRY glGenPathsCHROMIUM (GLsizei range); 323 GL_APICALL GLuint GL_APIENTRY glGenPathsCHROMIUM (GLsizei range);
324 GL_APICALL void GL_APIENTRY glDeletePathsCHROMIUM (GLidPath path, GLsize i range); 324 GL_APICALL void GL_APIENTRY glDeletePathsCHROMIUM (GLidPath path, GLsize i range);
325 GL_APICALL GLboolean GL_APIENTRY glIsPathCHROMIUM (GLidPath path); 325 GL_APICALL GLboolean GL_APIENTRY glIsPathCHROMIUM (GLidPath path);
326 GL_APICALL void GL_APIENTRY glPathCommandsCHROMIUM (GLidPath path, GLsiz ei numCommands, const GLubyte* commands, GLsizei numCoords, GLenumPathCoordType coordType, const GLvoid* coords); 326 GL_APICALL void GL_APIENTRY glPathCommandsCHROMIUM (GLidPath path, GLsiz ei numCommands, const GLubyte* commands, GLsizei numCoords, GLenumPathCoordType coordType, const GLvoid* coords);
327 GL_APICALL void GL_APIENTRY glPathParameterfCHROMIUM (GLidPath path, GLe numPathParameter pname, GLfloat value); 327 GL_APICALL void GL_APIENTRY glPathParameterfCHROMIUM (GLidPath path, GLe numPathParameter pname, GLfloat value);
328 GL_APICALL void GL_APIENTRY glPathParameteriCHROMIUM (GLidPath path, GLe numPathParameter pname, GLint value); 328 GL_APICALL void GL_APIENTRY glPathParameteriCHROMIUM (GLidPath path, GLe numPathParameter pname, GLint value);
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365 GL_APICALL void GL_APIENTRY glUniformMatrix4fvStreamTextureMatrixCHROMIU M (GLintUniformLocation location, GLbooleanFalseOnly transpose, const GLfloat* t ransform); 365 GL_APICALL void GL_APIENTRY glUniformMatrix4fvStreamTextureMatrixCHROMIU M (GLintUniformLocation location, GLbooleanFalseOnly transpose, const GLfloat* t ransform);
366 GL_APICALL void GL_APIENTRY glOverlayPromotionHintCHROMIUM (GLidBindText ure texture, GLboolean promotion_hint, GLint display_x, GLint display_y); 366 GL_APICALL void GL_APIENTRY glOverlayPromotionHintCHROMIUM (GLidBindText ure texture, GLboolean promotion_hint, GLint display_x, GLint display_y);
367 367
368 GL_APICALL void GL_APIENTRY glSwapBuffersWithBoundsCHROMIUM (GLsizei cou nt, const GLint* rects); 368 GL_APICALL void GL_APIENTRY glSwapBuffersWithBoundsCHROMIUM (GLsizei cou nt, const GLint* rects);
369 369
370 // Extension CHROMIUM_set_draw_rectangle 370 // Extension CHROMIUM_set_draw_rectangle
371 GL_APICALL void GL_APIENTRY glSetDrawRectangleCHROMIUM (GLint x, GLint y , GLint width, GLint height); 371 GL_APICALL void GL_APIENTRY glSetDrawRectangleCHROMIUM (GLint x, GLint y , GLint width, GLint height);
372 372
373 // Extension CHROMIUM_dc_overlays 373 // Extension CHROMIUM_dc_overlays
374 GL_APICALL void GL_APIENTRY glSetEnableDCLayersCHROMIUM (GLboolean enabl ed); 374 GL_APICALL void GL_APIENTRY glSetEnableDCLayersCHROMIUM (GLboolean enabl ed);
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