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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // This file is auto-generated from | 5 // This file is auto-generated from |
| 6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
| 7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
| 8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
| 9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
| 10 | 10 |
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| 1035 const GLfloat* /* clip_rect */, | 1035 const GLfloat* /* clip_rect */, |
| 1036 GLint /* z_order */, | 1036 GLint /* z_order */, |
| 1037 const GLfloat* /* transform */) {} | 1037 const GLfloat* /* transform */) {} |
| 1038 void GLES2InterfaceStub::ScheduleDCLayerCHROMIUM( | 1038 void GLES2InterfaceStub::ScheduleDCLayerCHROMIUM( |
| 1039 GLsizei /* num_textures */, | 1039 GLsizei /* num_textures */, |
| 1040 const GLuint* /* contents_texture_ids */, | 1040 const GLuint* /* contents_texture_ids */, |
| 1041 const GLfloat* /* contents_rect */, | 1041 const GLfloat* /* contents_rect */, |
| 1042 GLuint /* background_color */, | 1042 GLuint /* background_color */, |
| 1043 GLuint /* edge_aa_mask */, | 1043 GLuint /* edge_aa_mask */, |
| 1044 const GLfloat* /* bounds_rect */, | 1044 const GLfloat* /* bounds_rect */, |
| 1045 GLuint /* filter */) {} | 1045 GLuint /* filter */, |
| 1046 GLsizei /* color_space_size */, |
| 1047 const GLvoid* /* color_space */) {} |
| 1046 void GLES2InterfaceStub::MatrixLoadfCHROMIUM(GLenum /* matrixMode */, | 1048 void GLES2InterfaceStub::MatrixLoadfCHROMIUM(GLenum /* matrixMode */, |
| 1047 const GLfloat* /* m */) {} | 1049 const GLfloat* /* m */) {} |
| 1048 void GLES2InterfaceStub::MatrixLoadIdentityCHROMIUM(GLenum /* matrixMode */) {} | 1050 void GLES2InterfaceStub::MatrixLoadIdentityCHROMIUM(GLenum /* matrixMode */) {} |
| 1049 GLuint GLES2InterfaceStub::GenPathsCHROMIUM(GLsizei /* range */) { | 1051 GLuint GLES2InterfaceStub::GenPathsCHROMIUM(GLsizei /* range */) { |
| 1050 return 0; | 1052 return 0; |
| 1051 } | 1053 } |
| 1052 void GLES2InterfaceStub::DeletePathsCHROMIUM(GLuint /* path */, | 1054 void GLES2InterfaceStub::DeletePathsCHROMIUM(GLuint /* path */, |
| 1053 GLsizei /* range */) {} | 1055 GLsizei /* range */) {} |
| 1054 GLboolean GLES2InterfaceStub::IsPathCHROMIUM(GLuint /* path */) { | 1056 GLboolean GLES2InterfaceStub::IsPathCHROMIUM(GLuint /* path */) { |
| 1055 return 0; | 1057 return 0; |
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| 1187 GLint /* display_y */) {} | 1189 GLint /* display_y */) {} |
| 1188 void GLES2InterfaceStub::SwapBuffersWithBoundsCHROMIUM( | 1190 void GLES2InterfaceStub::SwapBuffersWithBoundsCHROMIUM( |
| 1189 GLsizei /* count */, | 1191 GLsizei /* count */, |
| 1190 const GLint* /* rects */) {} | 1192 const GLint* /* rects */) {} |
| 1191 void GLES2InterfaceStub::SetDrawRectangleCHROMIUM(GLint /* x */, | 1193 void GLES2InterfaceStub::SetDrawRectangleCHROMIUM(GLint /* x */, |
| 1192 GLint /* y */, | 1194 GLint /* y */, |
| 1193 GLint /* width */, | 1195 GLint /* width */, |
| 1194 GLint /* height */) {} | 1196 GLint /* height */) {} |
| 1195 void GLES2InterfaceStub::SetEnableDCLayersCHROMIUM(GLboolean /* enabled */) {} | 1197 void GLES2InterfaceStub::SetEnableDCLayersCHROMIUM(GLboolean /* enabled */) {} |
| 1196 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_IMPL_AUTOGEN_H_ | 1198 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_IMPL_AUTOGEN_H_ |
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