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Side by Side Diff: gpu/command_buffer/client/gles2_c_lib_autogen.h

Issue 2852953003: Use real colorspace for DirectComposition overlays.
Patch Set: rebase Created 3 years, 7 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file is auto-generated from 5 // This file is auto-generated from
6 // gpu/command_buffer/build_gles2_cmd_buffer.py 6 // gpu/command_buffer/build_gles2_cmd_buffer.py
7 // It's formatted by clang-format using chromium coding style: 7 // It's formatted by clang-format using chromium coding style:
8 // clang-format -i -style=chromium filename 8 // clang-format -i -style=chromium filename
9 // DO NOT EDIT! 9 // DO NOT EDIT!
10 10
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1523 gles2::GetGLContext()->ScheduleDCLayerSharedStateCHROMIUM( 1523 gles2::GetGLContext()->ScheduleDCLayerSharedStateCHROMIUM(
1524 opacity, is_clipped, clip_rect, z_order, transform); 1524 opacity, is_clipped, clip_rect, z_order, transform);
1525 } 1525 }
1526 void GL_APIENTRY 1526 void GL_APIENTRY
1527 GLES2ScheduleDCLayerCHROMIUM(GLsizei num_textures, 1527 GLES2ScheduleDCLayerCHROMIUM(GLsizei num_textures,
1528 const GLuint* contents_texture_ids, 1528 const GLuint* contents_texture_ids,
1529 const GLfloat* contents_rect, 1529 const GLfloat* contents_rect,
1530 GLuint background_color, 1530 GLuint background_color,
1531 GLuint edge_aa_mask, 1531 GLuint edge_aa_mask,
1532 const GLfloat* bounds_rect, 1532 const GLfloat* bounds_rect,
1533 GLuint filter) { 1533 GLuint filter,
1534 GLsizei color_space_size,
1535 const GLvoid* color_space) {
1534 gles2::GetGLContext()->ScheduleDCLayerCHROMIUM( 1536 gles2::GetGLContext()->ScheduleDCLayerCHROMIUM(
1535 num_textures, contents_texture_ids, contents_rect, background_color, 1537 num_textures, contents_texture_ids, contents_rect, background_color,
1536 edge_aa_mask, bounds_rect, filter); 1538 edge_aa_mask, bounds_rect, filter, color_space_size, color_space);
1537 } 1539 }
1538 void GL_APIENTRY GLES2MatrixLoadfCHROMIUM(GLenum matrixMode, const GLfloat* m) { 1540 void GL_APIENTRY GLES2MatrixLoadfCHROMIUM(GLenum matrixMode, const GLfloat* m) {
1539 gles2::GetGLContext()->MatrixLoadfCHROMIUM(matrixMode, m); 1541 gles2::GetGLContext()->MatrixLoadfCHROMIUM(matrixMode, m);
1540 } 1542 }
1541 void GL_APIENTRY GLES2MatrixLoadIdentityCHROMIUM(GLenum matrixMode) { 1543 void GL_APIENTRY GLES2MatrixLoadIdentityCHROMIUM(GLenum matrixMode) {
1542 gles2::GetGLContext()->MatrixLoadIdentityCHROMIUM(matrixMode); 1544 gles2::GetGLContext()->MatrixLoadIdentityCHROMIUM(matrixMode);
1543 } 1545 }
1544 GLuint GL_APIENTRY GLES2GenPathsCHROMIUM(GLsizei range) { 1546 GLuint GL_APIENTRY GLES2GenPathsCHROMIUM(GLsizei range) {
1545 return gles2::GetGLContext()->GenPathsCHROMIUM(range); 1547 return gles2::GetGLContext()->GenPathsCHROMIUM(range);
1546 } 1548 }
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3081 "glSetEnableDCLayersCHROMIUM", 3083 "glSetEnableDCLayersCHROMIUM",
3082 reinterpret_cast<GLES2FunctionPointer>(glSetEnableDCLayersCHROMIUM), 3084 reinterpret_cast<GLES2FunctionPointer>(glSetEnableDCLayersCHROMIUM),
3083 }, 3085 },
3084 { 3086 {
3085 NULL, NULL, 3087 NULL, NULL,
3086 }, 3088 },
3087 }; 3089 };
3088 3090
3089 } // namespace gles2 3091 } // namespace gles2
3090 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_C_LIB_AUTOGEN_H_ 3092 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_C_LIB_AUTOGEN_H_
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