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Side by Side Diff: cc/output/dc_layer_overlay.h

Issue 2852953003: Use real colorspace for DirectComposition overlays.
Patch Set: rebase Created 3 years, 7 months ago
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1 // Copyright 2017 The Chromium Authors. All rights reserved. 1 // Copyright 2017 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_OUTPUT_DC_LAYER_OVERLAY_H_ 5 #ifndef CC_OUTPUT_DC_LAYER_OVERLAY_H_
6 #define CC_OUTPUT_DC_LAYER_OVERLAY_H_ 6 #define CC_OUTPUT_DC_LAYER_OVERLAY_H_
7 7
8 #include "base/memory/ref_counted.h" 8 #include "base/memory/ref_counted.h"
9 #include "cc/quads/render_pass.h" 9 #include "cc/quads/render_pass.h"
10 #include "third_party/skia/include/core/SkColor.h" 10 #include "third_party/skia/include/core/SkColor.h"
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53 gfx::RectF bounds_rect; 53 gfx::RectF bounds_rect;
54 // The background color property for the DCLayer. 54 // The background color property for the DCLayer.
55 SkColor background_color = SK_ColorTRANSPARENT; 55 SkColor background_color = SK_ColorTRANSPARENT;
56 // The edge anti-aliasing mask property for the DCLayer. 56 // The edge anti-aliasing mask property for the DCLayer.
57 unsigned edge_aa_mask = 0; 57 unsigned edge_aa_mask = 0;
58 // The minification and magnification filters for the DCLayer. 58 // The minification and magnification filters for the DCLayer.
59 unsigned filter; 59 unsigned filter;
60 // If |rpdq| is present, then the renderer must draw the filter effects and 60 // If |rpdq| is present, then the renderer must draw the filter effects and
61 // copy the result into an IOSurface. 61 // copy the result into an IOSurface.
62 const RenderPassDrawQuad* rpdq = nullptr; 62 const RenderPassDrawQuad* rpdq = nullptr;
63
64 gfx::ColorSpace color_space;
63 }; 65 };
64 66
65 typedef std::vector<DCLayerOverlay> DCLayerOverlayList; 67 typedef std::vector<DCLayerOverlay> DCLayerOverlayList;
66 68
67 class DCLayerOverlayProcessor { 69 class DCLayerOverlayProcessor {
68 public: 70 public:
69 enum DCLayerResult { 71 enum DCLayerResult {
70 DC_LAYER_SUCCESS, 72 DC_LAYER_SUCCESS,
71 DC_LAYER_FAILED_QUAD_BLEND_MODE, 73 DC_LAYER_FAILED_QUAD_BLEND_MODE,
72 DC_LAYER_FAILED_TEXTURE_NOT_CANDIDATE, 74 DC_LAYER_FAILED_TEXTURE_NOT_CANDIDATE,
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93 DCLayerOverlay* ca_layer_overlay); 95 DCLayerOverlay* ca_layer_overlay);
94 96
95 gfx::Rect previous_frame_underlay_rect_; 97 gfx::Rect previous_frame_underlay_rect_;
96 gfx::Rect previous_occlusion_bounding_box_; 98 gfx::Rect previous_occlusion_bounding_box_;
97 gfx::RectF previous_display_rect_; 99 gfx::RectF previous_display_rect_;
98 }; 100 };
99 101
100 } // namespace cc 102 } // namespace cc
101 103
102 #endif // CC_OUTPUT_DC_LAYER_OVERLAY_H_ 104 #endif // CC_OUTPUT_DC_LAYER_OVERLAY_H_
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