Index: gpu/command_buffer/service/program_manager_unittest.cc |
diff --git a/gpu/command_buffer/service/program_manager_unittest.cc b/gpu/command_buffer/service/program_manager_unittest.cc |
index 6bb1ca244d1e797ccbccd825c9a9df418d5cacbd..7d6cdacf8dd71c3ec85d90e614fae10171f2cc8c 100644 |
--- a/gpu/command_buffer/service/program_manager_unittest.cc |
+++ b/gpu/command_buffer/service/program_manager_unittest.cc |
@@ -427,11 +427,11 @@ class ProgramManagerWithShaderTest : public ProgramManagerTestBase { |
TestHelper::SetShaderStates(gl_.get(), vshader, true, nullptr, nullptr, |
shader_version, &vertex_attrib_map, |
&vertex_uniform_map, &vertex_varying_map, |
- nullptr, &vertex_output_variable_list, nullptr); |
+ nullptr, &vertex_output_variable_list); |
TestHelper::SetShaderStates(gl_.get(), fshader, true, nullptr, nullptr, |
shader_version, &frag_attrib_map, |
&frag_uniform_map, &frag_varying_map, nullptr, |
- &frag_output_variable_list, nullptr); |
+ &frag_output_variable_list); |
// Set up program |
Program* program = |
@@ -875,13 +875,13 @@ TEST_F(ProgramManagerWithShaderTest, GLDriverReturnsWrongTypeInfo) { |
ASSERT_TRUE(vshader != NULL); |
TestHelper::SetShaderStates(gl_.get(), vshader, true, nullptr, nullptr, |
nullptr, &attrib_map, &uniform_map, &varying_map, |
- nullptr, &output_variable_list, nullptr); |
+ nullptr, &output_variable_list); |
Shader* fshader = shader_manager_.CreateShader( |
kFragmentShaderClientId, kFragmentShaderServiceId, GL_FRAGMENT_SHADER); |
ASSERT_TRUE(fshader != NULL); |
TestHelper::SetShaderStates(gl_.get(), fshader, true, nullptr, nullptr, |
nullptr, &attrib_map, &uniform_map, &varying_map, |
- nullptr, &output_variable_list, nullptr); |
+ nullptr, &output_variable_list); |
static ProgramManagerWithShaderTest::AttribInfo kAttribs[] = { |
{ kAttrib1Name, kAttrib1Size, kAttrib1Type, kAttrib1Location, }, |
{ kAttrib2Name, kAttrib2Size, kAttrib2BadType, kAttrib2Location, }, |
@@ -1546,7 +1546,7 @@ TEST_F(ProgramManagerWithShaderTest, BindAttribLocationConflicts) { |
// Set Status |
TestHelper::SetShaderStates(gl_.get(), vshader, true, nullptr, nullptr, |
nullptr, &attrib_map, nullptr, nullptr, nullptr, |
- nullptr, nullptr); |
+ nullptr); |
// Check attrib infos got copied. |
for (AttributeMap::const_iterator it = attrib_map.begin(); |
it != attrib_map.end(); ++it) { |
@@ -1561,7 +1561,7 @@ TEST_F(ProgramManagerWithShaderTest, BindAttribLocationConflicts) { |
} |
TestHelper::SetShaderStates(gl_.get(), fshader, true, nullptr, nullptr, |
nullptr, &attrib_map, nullptr, nullptr, nullptr, |
- nullptr, nullptr); |
+ nullptr); |
// Set up program |
Program* program = |
manager_->CreateProgram(kClientProgramId, kServiceProgramId); |
@@ -1629,10 +1629,10 @@ TEST_F(ProgramManagerWithShaderTest, UniformsPrecisionMismatch) { |
// Set Status |
TestHelper::SetShaderStates(gl_.get(), vshader, true, nullptr, nullptr, |
nullptr, nullptr, &vertex_uniform_map, nullptr, |
- nullptr, nullptr, nullptr); |
+ nullptr, nullptr); |
TestHelper::SetShaderStates(gl_.get(), fshader, true, nullptr, nullptr, |
nullptr, nullptr, &frag_uniform_map, nullptr, |
- nullptr, nullptr, nullptr); |
+ nullptr, nullptr); |
// Set up program |
Program* program = |
manager_->CreateProgram(kClientProgramId, kServiceProgramId); |
@@ -1751,7 +1751,7 @@ TEST_F(ProgramManagerWithShaderTest, FragmentOutputTypes) { |
kVertexShaderClientId, kVertexShaderServiceId, GL_VERTEX_SHADER); |
TestHelper::SetShaderStates(gl_.get(), vshader, true, nullptr, nullptr, |
nullptr, nullptr, nullptr, nullptr, nullptr, |
- nullptr, nullptr); |
+ nullptr); |
Shader* fshader = shader_manager_.CreateShader( |
kFragmentShaderClientId, kFragmentShaderServiceId, GL_FRAGMENT_SHADER); |
ASSERT_TRUE(vshader && fshader); |
@@ -1764,7 +1764,7 @@ TEST_F(ProgramManagerWithShaderTest, FragmentOutputTypes) { |
{ // No outputs. |
TestHelper::SetShaderStates(gl_.get(), fshader, true, nullptr, nullptr, |
nullptr, nullptr, nullptr, nullptr, nullptr, |
- nullptr, nullptr); |
+ nullptr); |
EXPECT_TRUE(LinkAsExpected(program, true)); |
EXPECT_EQ(0u, program->fragment_output_type_mask()); |
EXPECT_EQ(0u, program->fragment_output_written_mask()); |
@@ -1778,7 +1778,7 @@ TEST_F(ProgramManagerWithShaderTest, FragmentOutputTypes) { |
fragment_outputs.push_back(var); |
TestHelper::SetShaderStates(gl_.get(), fshader, true, nullptr, nullptr, |
nullptr, nullptr, nullptr, nullptr, nullptr, |
- &fragment_outputs, nullptr); |
+ &fragment_outputs); |
EXPECT_TRUE(LinkAsExpected(program, true)); |
EXPECT_EQ(0x3u, program->fragment_output_type_mask()); |
EXPECT_EQ(0x3u, program->fragment_output_written_mask()); |
@@ -1792,7 +1792,7 @@ TEST_F(ProgramManagerWithShaderTest, FragmentOutputTypes) { |
fragment_outputs.push_back(var); |
TestHelper::SetShaderStates(gl_.get(), fshader, true, nullptr, nullptr, |
nullptr, nullptr, nullptr, nullptr, nullptr, |
- &fragment_outputs, nullptr); |
+ &fragment_outputs); |
EXPECT_TRUE(LinkAsExpected(program, true)); |
EXPECT_EQ(0xFFFFu, program->fragment_output_type_mask()); |
EXPECT_EQ(0xFFFFu, program->fragment_output_written_mask()); |
@@ -1810,7 +1810,7 @@ TEST_F(ProgramManagerWithShaderTest, FragmentOutputTypes) { |
fragment_outputs.push_back(var); |
TestHelper::SetShaderStates(gl_.get(), fshader, true, nullptr, nullptr, |
nullptr, nullptr, nullptr, nullptr, nullptr, |
- &fragment_outputs, nullptr); |
+ &fragment_outputs); |
EXPECT_TRUE(LinkAsExpected(program, true)); |
EXPECT_EQ(0x3u, program->fragment_output_type_mask()); |
EXPECT_EQ(0x3u, program->fragment_output_written_mask()); |
@@ -1824,7 +1824,7 @@ TEST_F(ProgramManagerWithShaderTest, FragmentOutputTypes) { |
fragment_outputs.push_back(var); |
TestHelper::SetShaderStates(gl_.get(), fshader, true, nullptr, nullptr, |
nullptr, nullptr, nullptr, nullptr, nullptr, |
- &fragment_outputs, nullptr); |
+ &fragment_outputs); |
EXPECT_TRUE(LinkAsExpected(program, true)); |
EXPECT_EQ(0x2u, program->fragment_output_type_mask()); |
EXPECT_EQ(0x3u, program->fragment_output_written_mask()); |
@@ -1838,7 +1838,7 @@ TEST_F(ProgramManagerWithShaderTest, FragmentOutputTypes) { |
fragment_outputs.push_back(var); |
TestHelper::SetShaderStates(gl_.get(), fshader, true, nullptr, nullptr, |
nullptr, nullptr, nullptr, nullptr, nullptr, |
- &fragment_outputs, nullptr); |
+ &fragment_outputs); |
EXPECT_TRUE(LinkAsExpected(program, true)); |
EXPECT_EQ(0x2u, program->fragment_output_type_mask()); |
EXPECT_EQ(0x3u, program->fragment_output_written_mask()); |
@@ -1856,7 +1856,7 @@ TEST_F(ProgramManagerWithShaderTest, FragmentOutputTypes) { |
fragment_outputs.push_back(var); |
TestHelper::SetShaderStates(gl_.get(), fshader, true, nullptr, nullptr, |
nullptr, nullptr, nullptr, nullptr, nullptr, |
- &fragment_outputs, nullptr); |
+ &fragment_outputs); |
EXPECT_TRUE(LinkAsExpected(program, true)); |
EXPECT_EQ(0xF1u, program->fragment_output_type_mask()); |
EXPECT_EQ(0xF3u, program->fragment_output_written_mask()); |
@@ -2360,10 +2360,10 @@ TEST_P(ProgramManagerWithPathRenderingTest, BindFragmentInputLocation) { |
kFragmentInput3StaticUse, kFragmentInput3Name); |
TestHelper::SetShaderStates(gl_.get(), vshader, true, nullptr, nullptr, |
nullptr, nullptr, nullptr, &varying_map, nullptr, |
- nullptr, nullptr); |
+ nullptr); |
TestHelper::SetShaderStates(gl_.get(), fshader, true, nullptr, nullptr, |
nullptr, nullptr, nullptr, &varying_map, nullptr, |
- nullptr, nullptr); |
+ nullptr); |
Program* program = |
manager_->CreateProgram(kClientProgramId, kServiceProgramId); |
ASSERT_TRUE(program != NULL); |