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Side by Side Diff: third_party/WebKit/Source/core/paint/PaintInvalidator.cpp

Issue 2850633003: Rename LayoutTable::CollapseBorders() to ShouldCollapseBorders() (Closed)
Patch Set: Rebase Created 3 years, 7 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "core/paint/PaintInvalidator.h" 5 #include "core/paint/PaintInvalidator.h"
6 6
7 #include "core/editing/FrameSelection.h" 7 #include "core/editing/FrameSelection.h"
8 #include "core/frame/FrameView.h" 8 #include "core/frame/FrameView.h"
9 #include "core/frame/LocalFrame.h" 9 #include "core/frame/LocalFrame.h"
10 #include "core/frame/Settings.h" 10 #include "core/frame/Settings.h"
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220 context.painting_layer = object.PaintingLayer(); 220 context.painting_layer = object.PaintingLayer();
221 } 221 }
222 222
223 if (object.IsLayoutBlockFlow() && ToLayoutBlockFlow(object).ContainsFloats()) 223 if (object.IsLayoutBlockFlow() && ToLayoutBlockFlow(object).ContainsFloats())
224 context.painting_layer->SetNeedsPaintPhaseFloat(); 224 context.painting_layer->SetNeedsPaintPhaseFloat();
225 225
226 // Table collapsed borders are painted in PaintPhaseDescendantBlockBackgrounds 226 // Table collapsed borders are painted in PaintPhaseDescendantBlockBackgrounds
227 // on the table's layer. 227 // on the table's layer.
228 if (object.IsTable()) { 228 if (object.IsTable()) {
229 const LayoutTable& table = ToLayoutTable(object); 229 const LayoutTable& table = ToLayoutTable(object);
230 if (table.CollapseBorders() && !table.CollapsedBorders().IsEmpty()) 230 if (table.ShouldCollapseBorders() && !table.CollapsedBorders().IsEmpty())
231 context.painting_layer->SetNeedsPaintPhaseDescendantBlockBackgrounds(); 231 context.painting_layer->SetNeedsPaintPhaseDescendantBlockBackgrounds();
232 } 232 }
233 233
234 // The following flags are for descendants of the layer object only. 234 // The following flags are for descendants of the layer object only.
235 if (object == context.painting_layer->GetLayoutObject()) 235 if (object == context.painting_layer->GetLayoutObject())
236 return; 236 return;
237 237
238 if (object.IsTableSection()) { 238 if (object.IsTableSection()) {
239 const auto& section = ToLayoutTableSection(object); 239 const auto& section = ToLayoutTableSection(object);
240 if (section.Table()->HasColElements()) 240 if (section.Table()->HasColElements())
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510 510
511 void PaintInvalidator::ProcessPendingDelayedPaintInvalidations() { 511 void PaintInvalidator::ProcessPendingDelayedPaintInvalidations() {
512 for (auto target : pending_delayed_paint_invalidations_) { 512 for (auto target : pending_delayed_paint_invalidations_) {
513 target->GetMutableForPainting() 513 target->GetMutableForPainting()
514 .SetShouldDoFullPaintInvalidationWithoutGeometryChange( 514 .SetShouldDoFullPaintInvalidationWithoutGeometryChange(
515 kPaintInvalidationDelayedFull); 515 kPaintInvalidationDelayedFull);
516 } 516 }
517 } 517 }
518 518
519 } // namespace blink 519 } // namespace blink
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