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Unified Diff: gpu/command_buffer/service/gles2_cmd_decoder_passthrough_doers.cc

Issue 2844393004: Passthrough CmdDecoder: Reset unpack state on some TexImage (Closed)
Patch Set: Created 3 years, 8 months ago
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Index: gpu/command_buffer/service/gles2_cmd_decoder_passthrough_doers.cc
diff --git a/gpu/command_buffer/service/gles2_cmd_decoder_passthrough_doers.cc b/gpu/command_buffer/service/gles2_cmd_decoder_passthrough_doers.cc
index 3600f809af1e651a59682c19bd055293b4d035ff..3825ae636abce75d9256d1594caac8b1362d21a5 100644
--- a/gpu/command_buffer/service/gles2_cmd_decoder_passthrough_doers.cc
+++ b/gpu/command_buffer/service/gles2_cmd_decoder_passthrough_doers.cc
@@ -193,6 +193,62 @@ void AppendStringToBuffer(std::vector<uint8_t>* data,
memcpy(data->data() + old_size.ValueOrDie(), str, len);
}
+// In order to minimize the amount of data copied, the command buffer client
+// unpack pixels before sending the glTex[Sub]Image[2|3]D calls. The only
+// parameter it doesn't handle is the alignment. Resetting the unpack state is
+// not needed when uploading from a PBO and for compressed formats which the
+// client sends untouched. This class handles resetting and restoring the unpack
+// state.
+// TODO(cwallez@chromium.org) it would be nicer to handle the resetting /
+// restoring on the client side.
+class ScopedUnpackStateButAlignmentReset {
+ public:
+ ScopedUnpackStateButAlignmentReset(bool enable, bool is_3d) {
+ if (!enable) {
+ return;
+ }
+
+ glGetIntegerv(GL_UNPACK_SKIP_PIXELS, &skip_pixels_);
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0);
+ glGetIntegerv(GL_UNPACK_SKIP_ROWS, &skip_rows_);
+ glPixelStorei(GL_UNPACK_SKIP_ROWS, 0);
+ glGetIntegerv(GL_UNPACK_ROW_LENGTH, &row_length_);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
+
+ if (is_3d) {
+ glGetIntegerv(GL_UNPACK_SKIP_IMAGES, &skip_images_);
+ glPixelStorei(GL_UNPACK_SKIP_IMAGES, 0);
+ glGetIntegerv(GL_UNPACK_IMAGE_HEIGHT, &image_height_);
+ glPixelStorei(GL_UNPACK_IMAGE_HEIGHT, 0);
+ }
+ }
+
+ ~ScopedUnpackStateButAlignmentReset() {
+ if (skip_pixels_ != 0) {
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS, skip_pixels_);
+ }
+ if (skip_rows_ != 0) {
+ glPixelStorei(GL_UNPACK_SKIP_ROWS, skip_rows_);
+ }
+ if (skip_images_ != 0) {
+ glPixelStorei(GL_UNPACK_SKIP_IMAGES, skip_images_);
+ }
+ if (row_length_ != 0) {
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, row_length_);
+ }
+ if (image_height_ != 0) {
+ glPixelStorei(GL_UNPACK_IMAGE_HEIGHT, image_height_);
+ }
+ }
+
+ private:
+ GLint skip_pixels_ = 0;
+ GLint skip_rows_ = 0;
+ GLint skip_images_ = 0;
+ GLint row_length_ = 0;
+ GLint image_height_ = 0;
+};
+
} // anonymous namespace
// Implementations of commands
@@ -1845,10 +1901,12 @@ error::Error GLES2DecoderPassthroughImpl::DoTexImage2D(GLenum target,
GLint border,
GLenum format,
GLenum type,
- GLsizei imagesize,
+ GLsizei image_size,
const void* pixels) {
+ ScopedUnpackStateButAlignmentReset reset_unpack(
+ image_size != 0 && feature_info_->gl_version_info().is_es3, false);
glTexImage2DRobustANGLE(target, level, internalformat, width, height, border,
- format, type, imagesize, pixels);
+ format, type, image_size, pixels);
return error::kNoError;
}
@@ -1861,10 +1919,12 @@ error::Error GLES2DecoderPassthroughImpl::DoTexImage3D(GLenum target,
GLint border,
GLenum format,
GLenum type,
- GLsizei imagesize,
+ GLsizei image_size,
const void* pixels) {
+ ScopedUnpackStateButAlignmentReset reset_unpack(
+ image_size != 0 && feature_info_->gl_version_info().is_es3, true);
glTexImage3DRobustANGLE(target, level, internalformat, width, height, depth,
- border, format, type, imagesize, pixels);
+ border, format, type, image_size, pixels);
return error::kNoError;
}
@@ -1922,10 +1982,12 @@ error::Error GLES2DecoderPassthroughImpl::DoTexSubImage2D(GLenum target,
GLsizei height,
GLenum format,
GLenum type,
- GLsizei imagesize,
+ GLsizei image_size,
const void* pixels) {
+ ScopedUnpackStateButAlignmentReset reset_unpack(
+ image_size != 0 && feature_info_->gl_version_info().is_es3, false);
glTexSubImage2DRobustANGLE(target, level, xoffset, yoffset, width, height,
- format, type, imagesize, pixels);
+ format, type, image_size, pixels);
return error::kNoError;
}
@@ -1939,10 +2001,12 @@ error::Error GLES2DecoderPassthroughImpl::DoTexSubImage3D(GLenum target,
GLsizei depth,
GLenum format,
GLenum type,
- GLsizei imagesize,
+ GLsizei image_size,
const void* pixels) {
+ ScopedUnpackStateButAlignmentReset reset_unpack(
+ image_size != 0 && feature_info_->gl_version_info().is_es3, true);
glTexSubImage3DRobustANGLE(target, level, xoffset, yoffset, zoffset, width,
- height, depth, format, type, imagesize, pixels);
+ height, depth, format, type, image_size, pixels);
return error::kNoError;
}
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