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1 // Copyright (c) 2016 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 error::Error DoActiveTexture(GLenum texture); | 5 error::Error DoActiveTexture(GLenum texture); |
6 error::Error DoAttachShader(GLuint program, GLuint shader); | 6 error::Error DoAttachShader(GLuint program, GLuint shader); |
7 error::Error DoBindAttribLocation(GLuint program, | 7 error::Error DoBindAttribLocation(GLuint program, |
8 GLuint index, | 8 GLuint index, |
9 const char* name); | 9 const char* name); |
10 error::Error DoBindBuffer(GLenum target, GLuint buffer); | 10 error::Error DoBindBuffer(GLenum target, GLuint buffer); |
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466 GLenum zfail, | 466 GLenum zfail, |
467 GLenum zpass); | 467 GLenum zpass); |
468 error::Error DoTexImage2D(GLenum target, | 468 error::Error DoTexImage2D(GLenum target, |
469 GLint level, | 469 GLint level, |
470 GLint internalformat, | 470 GLint internalformat, |
471 GLsizei width, | 471 GLsizei width, |
472 GLsizei height, | 472 GLsizei height, |
473 GLint border, | 473 GLint border, |
474 GLenum format, | 474 GLenum format, |
475 GLenum type, | 475 GLenum type, |
476 GLsizei imagesize, | 476 GLsizei image_size, |
477 const void* pixels); | 477 const void* pixels); |
478 error::Error DoTexImage3D(GLenum target, | 478 error::Error DoTexImage3D(GLenum target, |
479 GLint level, | 479 GLint level, |
480 GLint internalformat, | 480 GLint internalformat, |
481 GLsizei width, | 481 GLsizei width, |
482 GLsizei height, | 482 GLsizei height, |
483 GLsizei depth, | 483 GLsizei depth, |
484 GLint border, | 484 GLint border, |
485 GLenum format, | 485 GLenum format, |
486 GLenum type, | 486 GLenum type, |
487 GLsizei imagesize, | 487 GLsizei image_size, |
488 const void* pixels); | 488 const void* pixels); |
489 error::Error DoTexParameterf(GLenum target, GLenum pname, GLfloat param); | 489 error::Error DoTexParameterf(GLenum target, GLenum pname, GLfloat param); |
490 error::Error DoTexParameterfv(GLenum target, | 490 error::Error DoTexParameterfv(GLenum target, |
491 GLenum pname, | 491 GLenum pname, |
492 const volatile GLfloat* params); | 492 const volatile GLfloat* params); |
493 error::Error DoTexParameteri(GLenum target, GLenum pname, GLint param); | 493 error::Error DoTexParameteri(GLenum target, GLenum pname, GLint param); |
494 error::Error DoTexParameteriv(GLenum target, | 494 error::Error DoTexParameteriv(GLenum target, |
495 GLenum pname, | 495 GLenum pname, |
496 const volatile GLint* params); | 496 const volatile GLint* params); |
497 error::Error DoTexStorage3D(GLenum target, | 497 error::Error DoTexStorage3D(GLenum target, |
498 GLsizei levels, | 498 GLsizei levels, |
499 GLenum internalFormat, | 499 GLenum internalFormat, |
500 GLsizei width, | 500 GLsizei width, |
501 GLsizei height, | 501 GLsizei height, |
502 GLsizei depth); | 502 GLsizei depth); |
503 error::Error DoTexSubImage2D(GLenum target, | 503 error::Error DoTexSubImage2D(GLenum target, |
504 GLint level, | 504 GLint level, |
505 GLint xoffset, | 505 GLint xoffset, |
506 GLint yoffset, | 506 GLint yoffset, |
507 GLsizei width, | 507 GLsizei width, |
508 GLsizei height, | 508 GLsizei height, |
509 GLenum format, | 509 GLenum format, |
510 GLenum type, | 510 GLenum type, |
511 GLsizei imagesize, | 511 GLsizei image_size, |
512 const void* pixels); | 512 const void* pixels); |
513 error::Error DoTexSubImage3D(GLenum target, | 513 error::Error DoTexSubImage3D(GLenum target, |
514 GLint level, | 514 GLint level, |
515 GLint xoffset, | 515 GLint xoffset, |
516 GLint yoffset, | 516 GLint yoffset, |
517 GLint zoffset, | 517 GLint zoffset, |
518 GLsizei width, | 518 GLsizei width, |
519 GLsizei height, | 519 GLsizei height, |
520 GLsizei depth, | 520 GLsizei depth, |
521 GLenum format, | 521 GLenum format, |
522 GLenum type, | 522 GLenum type, |
523 GLsizei imagesize, | 523 GLsizei image_size, |
524 const void* pixels); | 524 const void* pixels); |
525 error::Error DoTransformFeedbackVaryings(GLuint program, | 525 error::Error DoTransformFeedbackVaryings(GLuint program, |
526 GLsizei count, | 526 GLsizei count, |
527 const char** varyings, | 527 const char** varyings, |
528 GLenum buffermode); | 528 GLenum buffermode); |
529 error::Error DoUniform1f(GLint location, GLfloat x); | 529 error::Error DoUniform1f(GLint location, GLfloat x); |
530 error::Error DoUniform1fv(GLint location, | 530 error::Error DoUniform1fv(GLint location, |
531 GLsizei count, | 531 GLsizei count, |
532 const volatile GLfloat* v); | 532 const volatile GLfloat* v); |
533 error::Error DoUniform1i(GLint location, GLint x); | 533 error::Error DoUniform1i(GLint location, GLint x); |
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975 | 975 |
976 error::Error DoOverlayPromotionHintCHROMIUM(GLuint texture, | 976 error::Error DoOverlayPromotionHintCHROMIUM(GLuint texture, |
977 GLboolean promotion_hint, | 977 GLboolean promotion_hint, |
978 GLint display_x, | 978 GLint display_x, |
979 GLint display_y); | 979 GLint display_y); |
980 error::Error DoSetDrawRectangleCHROMIUM(GLint x, | 980 error::Error DoSetDrawRectangleCHROMIUM(GLint x, |
981 GLint y, | 981 GLint y, |
982 GLint width, | 982 GLint width, |
983 GLint height); | 983 GLint height); |
984 error::Error DoSetEnableDCLayersCHROMIUM(GLboolean enable); | 984 error::Error DoSetEnableDCLayersCHROMIUM(GLboolean enable); |
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