| Index: third_party/WebKit/Source/bindings/core/v8/ScopedPersistent.h
|
| diff --git a/third_party/WebKit/Source/bindings/core/v8/ScopedPersistent.h b/third_party/WebKit/Source/bindings/core/v8/ScopedPersistent.h
|
| index 51ffd6ea861a1c3388a742e9d4917ccbfa08835a..dbca055dc6d12f768a4fb31ab577eddd3a1b500e 100644
|
| --- a/third_party/WebKit/Source/bindings/core/v8/ScopedPersistent.h
|
| +++ b/third_party/WebKit/Source/bindings/core/v8/ScopedPersistent.h
|
| @@ -28,81 +28,6 @@
|
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
| */
|
|
|
| -#ifndef ScopedPersistent_h
|
| -#define ScopedPersistent_h
|
| -
|
| -#include <memory>
|
| -
|
| -#include "bindings/core/v8/ScriptWrappableVisitor.h"
|
| -#include "platform/wtf/Allocator.h"
|
| -#include "platform/wtf/Noncopyable.h"
|
| -#include "v8/include/v8.h"
|
| -
|
| -namespace blink {
|
| -
|
| -template <typename T>
|
| -class ScopedPersistent {
|
| - USING_FAST_MALLOC(ScopedPersistent);
|
| - WTF_MAKE_NONCOPYABLE(ScopedPersistent);
|
| -
|
| - public:
|
| - ScopedPersistent() {}
|
| -
|
| - ScopedPersistent(v8::Isolate* isolate, v8::Local<T> handle)
|
| - : handle_(isolate, handle) {}
|
| -
|
| - ScopedPersistent(v8::Isolate* isolate, v8::MaybeLocal<T> maybe) {
|
| - v8::Local<T> local;
|
| - if (maybe.ToLocal(&local))
|
| - handle_.Reset(isolate, local);
|
| - }
|
| -
|
| - virtual ~ScopedPersistent() { Clear(); }
|
| -
|
| - ALWAYS_INLINE v8::Local<T> NewLocal(v8::Isolate* isolate) const {
|
| - return v8::Local<T>::New(isolate, handle_);
|
| - }
|
| -
|
| - // If you don't need to get weak callback, use setPhantom instead.
|
| - // setPhantom is faster than setWeak.
|
| - template <typename P>
|
| - void SetWeak(P* parameters,
|
| - void (*callback)(const v8::WeakCallbackInfo<P>&),
|
| - v8::WeakCallbackType type = v8::WeakCallbackType::kParameter) {
|
| - handle_.SetWeak(parameters, callback, type);
|
| - }
|
| -
|
| - // Turns this handle into a weak phantom handle without
|
| - // finalization callback.
|
| - void SetPhantom() { handle_.SetWeak(); }
|
| -
|
| - void ClearWeak() { handle_.template ClearWeak<void>(); }
|
| -
|
| - bool IsEmpty() const { return handle_.IsEmpty(); }
|
| - bool IsWeak() const { return handle_.IsWeak(); }
|
| -
|
| - virtual void Set(v8::Isolate* isolate, v8::Local<T> handle) {
|
| - handle_.Reset(isolate, handle);
|
| - }
|
| -
|
| - // Note: This is clear in the std::unique_ptr sense, not the v8::Local sense.
|
| - void Clear() { handle_.Reset(); }
|
| -
|
| - bool operator==(const ScopedPersistent<T>& other) {
|
| - return handle_ == other.handle_;
|
| - }
|
| -
|
| - template <class S>
|
| - bool operator==(const v8::Local<S> other) const {
|
| - return handle_ == other;
|
| - }
|
| -
|
| - ALWAYS_INLINE v8::Persistent<T>& Get() { return handle_; }
|
| -
|
| - private:
|
| - v8::Persistent<T> handle_;
|
| -};
|
| -
|
| -} // namespace blink
|
| -
|
| -#endif // ScopedPersistent_h
|
| +// This file has been moved to platform/bindings/ScopedPersistent.h.
|
| +// TODO(adithyas): Remove this file.
|
| +#include "platform/bindings/ScopedPersistent.h"
|
|
|