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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "bindings/core/v8/ScriptState.h" | 5 #include "platform/bindings/ScriptState.h" |
6 | 6 |
7 #include "bindings/core/v8/V8Binding.h" | 7 #include "platform/bindings/V8Binding.h" |
8 #include "core/dom/ExecutionContext.h" | |
9 | 8 |
10 namespace blink { | 9 namespace blink { |
11 | 10 |
12 PassRefPtr<ScriptState> ScriptState::Create(v8::Local<v8::Context> context, | 11 PassRefPtr<ScriptState> ScriptState::Create(v8::Local<v8::Context> context, |
13 PassRefPtr<DOMWrapperWorld> world) { | 12 PassRefPtr<DOMWrapperWorld> world) { |
14 RefPtr<ScriptState> script_state = | 13 RefPtr<ScriptState> script_state = |
15 AdoptRef(new ScriptState(context, std::move(world))); | 14 AdoptRef(new ScriptState(context, std::move(world))); |
16 // This ref() is for keeping this ScriptState alive as long as the v8::Context | 15 // This ref() is for keeping this ScriptState alive as long as the v8::Context |
17 // is alive. This is deref()ed in the weak callback of the v8::Context. | 16 // is alive. This is deref()ed in the weak callback of the v8::Context. |
18 script_state->Ref(); | 17 script_state->Ref(); |
(...skipping 29 matching lines...) Expand all Loading... |
48 void ScriptState::DetachGlobalObject() { | 47 void ScriptState::DetachGlobalObject() { |
49 DCHECK(!context_.IsEmpty()); | 48 DCHECK(!context_.IsEmpty()); |
50 GetContext()->DetachGlobal(); | 49 GetContext()->DetachGlobal(); |
51 } | 50 } |
52 | 51 |
53 void ScriptState::DisposePerContextData() { | 52 void ScriptState::DisposePerContextData() { |
54 per_context_data_ = nullptr; | 53 per_context_data_ = nullptr; |
55 } | 54 } |
56 | 55 |
57 } // namespace blink | 56 } // namespace blink |
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