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Unified Diff: third_party/WebKit/Source/core/paint/BoxPainter.h

Issue 2842983002: [LayoutNG] Paint inlines from the fragment tree
Patch Set: Basic box painting support Created 3 years, 7 months ago
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Index: third_party/WebKit/Source/core/paint/BoxPainter.h
diff --git a/third_party/WebKit/Source/core/paint/BoxPainter.h b/third_party/WebKit/Source/core/paint/BoxPainter.h
index 32ce82329497ce0343981a1bab338f2bc6510189..7b0e6db6777a00a24b14dab9e6e1c4acd500d078 100644
--- a/third_party/WebKit/Source/core/paint/BoxPainter.h
+++ b/third_party/WebKit/Source/core/paint/BoxPainter.h
@@ -39,15 +39,6 @@ class BoxPainter : public BoxPainterBase {
void PaintMask(const PaintInfo&, const LayoutPoint&);
void PaintClippingMask(const PaintInfo&, const LayoutPoint&);
- typedef Vector<const FillLayer*, 8> FillLayerOcclusionOutputList;
- // Returns true if the result fill layers have non-associative blending or
- // compositing mode. (i.e. The rendering will be different without creating
- // isolation group by context.saveLayer().) Note that the output list will be
- // in top-bottom order.
- bool CalculateFillLayerOcclusionCulling(
- FillLayerOcclusionOutputList& reversed_paint_list,
- const FillLayer&);
-
// Returns true if the fill layer will certainly occlude anything painted
// behind it.
static bool IsFillLayerOpaque(const FillLayer&, const LayoutObject&);

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