| Index: third_party/WebKit/Source/core/paint/BoxPainter.h
|
| diff --git a/third_party/WebKit/Source/core/paint/BoxPainter.h b/third_party/WebKit/Source/core/paint/BoxPainter.h
|
| index 32ce82329497ce0343981a1bab338f2bc6510189..7b0e6db6777a00a24b14dab9e6e1c4acd500d078 100644
|
| --- a/third_party/WebKit/Source/core/paint/BoxPainter.h
|
| +++ b/third_party/WebKit/Source/core/paint/BoxPainter.h
|
| @@ -39,15 +39,6 @@ class BoxPainter : public BoxPainterBase {
|
| void PaintMask(const PaintInfo&, const LayoutPoint&);
|
| void PaintClippingMask(const PaintInfo&, const LayoutPoint&);
|
|
|
| - typedef Vector<const FillLayer*, 8> FillLayerOcclusionOutputList;
|
| - // Returns true if the result fill layers have non-associative blending or
|
| - // compositing mode. (i.e. The rendering will be different without creating
|
| - // isolation group by context.saveLayer().) Note that the output list will be
|
| - // in top-bottom order.
|
| - bool CalculateFillLayerOcclusionCulling(
|
| - FillLayerOcclusionOutputList& reversed_paint_list,
|
| - const FillLayer&);
|
| -
|
| // Returns true if the fill layer will certainly occlude anything painted
|
| // behind it.
|
| static bool IsFillLayerOpaque(const FillLayer&, const LayoutObject&);
|
|
|