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Unified Diff: ui/gl/gl_image.h

Issue 2841573002: Revert of Fix blits from multisampled renderbuffers to alpha:false WebGL back buffer. (Closed)
Patch Set: Created 3 years, 8 months ago
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Index: ui/gl/gl_image.h
diff --git a/ui/gl/gl_image.h b/ui/gl/gl_image.h
index be3d6f4c3918cf0fb683ac08e4535c18a11849ea..f0d08423a6f1f3206138c8d50b22e87b325bca4b 100644
--- a/ui/gl/gl_image.h
+++ b/ui/gl/gl_image.h
@@ -43,13 +43,6 @@ class GL_EXPORT GLImage : public base::RefCounted<GLImage> {
// It is valid for an implementation to always return false.
virtual bool BindTexImage(unsigned target) = 0;
- // Bind image to texture currently bound to |target|, forcing the texture's
- // internal format to the specified one. This is a feature not available on
- // all platforms. Returns true on success. It is valid for an implementation
- // to always return false.
- virtual bool BindTexImageWithInternalformat(unsigned target,
- unsigned internalformat);
-
// Release image from texture currently bound to |target|.
virtual void ReleaseTexImage(unsigned target) = 0;
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