Index: remoting/host/audio_volume_applier.cc |
diff --git a/remoting/host/audio_volume_applier.cc b/remoting/host/audio_volume_applier.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..1fa81d5594571566007414688b4a0bfd75622673 |
--- /dev/null |
+++ b/remoting/host/audio_volume_applier.cc |
@@ -0,0 +1,51 @@ |
+// Copyright 2017 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "remoting/host/audio_volume_applier.h" |
+ |
+namespace remoting { |
+ |
+AudioVolumeApplier::AudioVolumeApplier(int silence_threshold) |
+ : silence_detector_before_(silence_threshold), |
+ silence_detector_after_(silence_threshold) {} |
Sergey Ulanov
2017/04/26 19:57:35
I don't think we need the post-processing silence
Hzj_jie
2017/04/28 03:53:34
Done.
|
+AudioVolumeApplier::~AudioVolumeApplier() = default; |
+ |
+bool AudioVolumeApplier::Apply(int16_t* data, size_t frames) { |
+ if (frames == 0) { |
+ return false; |
+ } |
+ |
+ bool result = ApplyVolumeLevel(data, frames); |
+ return !silence_detector_after_.IsSilence(data, frames) && result; |
+} |
+ |
+void AudioVolumeApplier::Initialize(int sampling_rate, int channels) { |
+ silence_detector_before_.Reset(sampling_rate, channels); |
+ silence_detector_after_.Reset(sampling_rate, channels); |
+} |
+ |
+bool AudioVolumeApplier::ApplyVolumeLevel(int16_t* data, size_t frames) { |
+ if (silence_detector_before_.IsSilence(data, frames)) { |
+ return false; |
+ } |
+ |
+ float level = GetAudioLevel(); |
+ if (level == 0) { |
+ return false; |
+ } |
+ |
+ if (level == 1) { |
+ return true; |
+ } |
+ |
+ const int sample_count = frames * silence_detector_before_.channels(); |
+ const int32_t level_int = static_cast<int32_t>(level * 65536); |
+ for (int i = 0; i < sample_count; i++) { |
+ data[i] = (static_cast<int32_t>(data[i]) * level_int) >> 16; |
+ } |
+ |
+ return true; |
+} |
+ |
+} // namespace remoting |