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Side by Side Diff: remoting/host/audio_volume_applier.cc

Issue 2840773004: [Chromoting] Add AudioVolumeApplier to reduce the complexity and the dependency of kChannels (Closed)
Patch Set: Created 3 years, 8 months ago
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1 // Copyright 2017 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "remoting/host/audio_volume_applier.h"
6
7 namespace remoting {
8
9 AudioVolumeApplier::AudioVolumeApplier(int silence_threshold)
10 : silence_detector_before_(silence_threshold),
11 silence_detector_after_(silence_threshold) {}
Sergey Ulanov 2017/04/26 19:57:35 I don't think we need the post-processing silence
Hzj_jie 2017/04/28 03:53:34 Done.
12 AudioVolumeApplier::~AudioVolumeApplier() = default;
13
14 bool AudioVolumeApplier::Apply(int16_t* data, size_t frames) {
15 if (frames == 0) {
16 return false;
17 }
18
19 bool result = ApplyVolumeLevel(data, frames);
20 return !silence_detector_after_.IsSilence(data, frames) && result;
21 }
22
23 void AudioVolumeApplier::Initialize(int sampling_rate, int channels) {
24 silence_detector_before_.Reset(sampling_rate, channels);
25 silence_detector_after_.Reset(sampling_rate, channels);
26 }
27
28 bool AudioVolumeApplier::ApplyVolumeLevel(int16_t* data, size_t frames) {
29 if (silence_detector_before_.IsSilence(data, frames)) {
30 return false;
31 }
32
33 float level = GetAudioLevel();
34 if (level == 0) {
35 return false;
36 }
37
38 if (level == 1) {
39 return true;
40 }
41
42 const int sample_count = frames * silence_detector_before_.channels();
43 const int32_t level_int = static_cast<int32_t>(level * 65536);
44 for (int i = 0; i < sample_count; i++) {
45 data[i] = (static_cast<int32_t>(data[i]) * level_int) >> 16;
46 }
47
48 return true;
49 }
50
51 } // namespace remoting
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