| Index: remoting/host/audio_volume_filter.h
|
| diff --git a/remoting/host/audio_volume_filter.h b/remoting/host/audio_volume_filter.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..02a1d6552cbc9b55ac429cf481c55cec796d51e8
|
| --- /dev/null
|
| +++ b/remoting/host/audio_volume_filter.h
|
| @@ -0,0 +1,41 @@
|
| +// Copyright 2017 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef REMOTING_HOST_AUDIO_VOLUME_FILTER_H_
|
| +#define REMOTING_HOST_AUDIO_VOLUME_FILTER_H_
|
| +
|
| +#include "remoting/host/audio_silence_detector.h"
|
| +
|
| +namespace remoting {
|
| +
|
| +// A component to modify input audio sample to apply the audio level. This class
|
| +// is used on platforms which returns non-adjusted audio samples, e.g. Windows.
|
| +// This class supports frames with 16 bits per sample only.
|
| +class AudioVolumeFilter {
|
| + public:
|
| + // See AudioSilenceDetector for the meaning of |silence_threshold|.
|
| + explicit AudioVolumeFilter(int silence_threshold);
|
| + virtual ~AudioVolumeFilter();
|
| +
|
| + // Adjusts audio samples in |data|. If the samples are silent before applying
|
| + // the volume level or the GetAudioLevel() returns 0, this function returns
|
| + // false. If |frames| is 0, this function also returns false.
|
| + bool Apply(int16_t* data, size_t frames);
|
| +
|
| + // Updates the sampling rate and channels.
|
| + void Initialize(int sampling_rate, int channels);
|
| +
|
| + protected:
|
| + // Returns the volume level in [0, 1]. This should be a normalized scalar
|
| + // value: sample values can be simply multiplied by the result of this
|
| + // function to apply volume.
|
| + virtual float GetAudioLevel() = 0;
|
| +
|
| + private:
|
| + AudioSilenceDetector silence_detector_;
|
| +};
|
| +
|
| +} // namespace remoting
|
| +
|
| +#endif // REMOTING_HOST_AUDIO_VOLUME_FILTER_H_
|
|
|