Index: third_party/WebKit/Source/modules/webaudio/AudioScheduledSourceNode.h |
diff --git a/third_party/WebKit/Source/modules/webaudio/AudioScheduledSourceNode.h b/third_party/WebKit/Source/modules/webaudio/AudioScheduledSourceNode.h |
index 7c515bab9c6955002cc520601773a7ea2c886223..f3652f050c1317bab40ce0cf01f8d1631365db9f 100644 |
--- a/third_party/WebKit/Source/modules/webaudio/AudioScheduledSourceNode.h |
+++ b/third_party/WebKit/Source/modules/webaudio/AudioScheduledSourceNode.h |
@@ -81,6 +81,10 @@ class AudioScheduledSourceHandler : public AudioHandler { |
bool HasFinished() const { return GetPlaybackState() == FINISHED_STATE; } |
+ // Source nodes don't have tail or latency times so no tail |
+ // processing needed. |
+ bool RequiresTailProcessing() const override { return false; } |
+ |
protected: |
// Get frame information for the current time quantum. |
// We handle the transition into PLAYING_STATE and FINISHED_STATE here, |