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| 1 /* | 1 /* |
| 2 * Copyright (C) 2012 Google Inc. All rights reserved. | 2 * Copyright (C) 2012 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * | 7 * |
| 8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
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| 74 ReleaseStore(&playback_state_, new_state); | 74 ReleaseStore(&playback_state_, new_state); |
| 75 } | 75 } |
| 76 | 76 |
| 77 bool IsPlayingOrScheduled() const { | 77 bool IsPlayingOrScheduled() const { |
| 78 PlaybackState state = GetPlaybackState(); | 78 PlaybackState state = GetPlaybackState(); |
| 79 return state == PLAYING_STATE || state == SCHEDULED_STATE; | 79 return state == PLAYING_STATE || state == SCHEDULED_STATE; |
| 80 } | 80 } |
| 81 | 81 |
| 82 bool HasFinished() const { return GetPlaybackState() == FINISHED_STATE; } | 82 bool HasFinished() const { return GetPlaybackState() == FINISHED_STATE; } |
| 83 | 83 |
| 84 // Source nodes don't have tail or latency times so no tail |
| 85 // processing needed. |
| 86 bool RequiresTailProcessing() const override { return false; } |
| 87 |
| 84 protected: | 88 protected: |
| 85 // Get frame information for the current time quantum. | 89 // Get frame information for the current time quantum. |
| 86 // We handle the transition into PLAYING_STATE and FINISHED_STATE here, | 90 // We handle the transition into PLAYING_STATE and FINISHED_STATE here, |
| 87 // zeroing out portions of the outputBus which are outside the range of | 91 // zeroing out portions of the outputBus which are outside the range of |
| 88 // startFrame and endFrame. | 92 // startFrame and endFrame. |
| 89 // | 93 // |
| 90 // Each frame time is relative to the context's currentSampleFrame(). | 94 // Each frame time is relative to the context's currentSampleFrame(). |
| 91 // quantumFrameOffset : Offset frame in this time quantum to start | 95 // quantumFrameOffset : Offset frame in this time quantum to start |
| 92 // rendering. | 96 // rendering. |
| 93 // nonSilentFramesToProcess : Number of frames rendering non-silence (will be | 97 // nonSilentFramesToProcess : Number of frames rendering non-silence (will be |
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| 154 DEFINE_INLINE_VIRTUAL_TRACE() { AudioNode::Trace(visitor); } | 158 DEFINE_INLINE_VIRTUAL_TRACE() { AudioNode::Trace(visitor); } |
| 155 | 159 |
| 156 protected: | 160 protected: |
| 157 explicit AudioScheduledSourceNode(BaseAudioContext&); | 161 explicit AudioScheduledSourceNode(BaseAudioContext&); |
| 158 AudioScheduledSourceHandler& GetAudioScheduledSourceHandler() const; | 162 AudioScheduledSourceHandler& GetAudioScheduledSourceHandler() const; |
| 159 }; | 163 }; |
| 160 | 164 |
| 161 } // namespace blink | 165 } // namespace blink |
| 162 | 166 |
| 163 #endif // AudioScheduledSourceNode_h | 167 #endif // AudioScheduledSourceNode_h |
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