| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright (c) 2010, Google Inc. All rights reserved. | 2 * Copyright (c) 2010, Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
| 6 * met: | 6 * met: |
| 7 * | 7 * |
| 8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
| (...skipping 214 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 225 // Rebind the read and draw framebuffers that WebGL is expecting. | 225 // Rebind the read and draw framebuffers that WebGL is expecting. |
| 226 void RestoreFramebufferBindings(); | 226 void RestoreFramebufferBindings(); |
| 227 | 227 |
| 228 // Restore all state that may have been dirtied by any call. | 228 // Restore all state that may have been dirtied by any call. |
| 229 void RestoreAllState(); | 229 void RestoreAllState(); |
| 230 | 230 |
| 231 void AddNewMailboxCallback(std::unique_ptr<WTF::Closure> closure) { | 231 void AddNewMailboxCallback(std::unique_ptr<WTF::Closure> closure) { |
| 232 new_mailbox_callback_ = std::move(closure); | 232 new_mailbox_callback_ = std::move(closure); |
| 233 } | 233 } |
| 234 | 234 |
| 235 // This class helps implement correct semantics for BlitFramebuffer | |
| 236 // when the DrawingBuffer is using a CHROMIUM image for its backing | |
| 237 // store and RGB emulation is in use (basically, macOS only). | |
| 238 class PLATFORM_EXPORT ScopedRGBEmulationForBlitFramebuffer { | |
| 239 public: | |
| 240 ScopedRGBEmulationForBlitFramebuffer(DrawingBuffer*); | |
| 241 ~ScopedRGBEmulationForBlitFramebuffer(); | |
| 242 | |
| 243 private: | |
| 244 RefPtr<DrawingBuffer> drawing_buffer_; | |
| 245 bool doing_work_ = false; | |
| 246 }; | |
| 247 | |
| 248 protected: // For unittests | 235 protected: // For unittests |
| 249 DrawingBuffer(std::unique_ptr<WebGraphicsContext3DProvider>, | 236 DrawingBuffer(std::unique_ptr<WebGraphicsContext3DProvider>, |
| 250 std::unique_ptr<Extensions3DUtil>, | 237 std::unique_ptr<Extensions3DUtil>, |
| 251 Client*, | 238 Client*, |
| 252 bool discard_framebuffer_supported, | 239 bool discard_framebuffer_supported, |
| 253 bool want_alpha_channel, | 240 bool want_alpha_channel, |
| 254 bool premultiplied_alpha, | 241 bool premultiplied_alpha, |
| 255 PreserveDrawingBuffer, | 242 PreserveDrawingBuffer, |
| 256 WebGLVersion, | 243 WebGLVersion, |
| 257 bool wants_depth, | 244 bool wants_depth, |
| 258 bool wants_stencil, | 245 bool wants_stencil, |
| 259 ChromiumImageUsage, | 246 ChromiumImageUsage, |
| 260 const CanvasColorParams&); | 247 const CanvasColorParams&); |
| 261 | 248 |
| 262 bool Initialize(const IntSize&, bool use_multisampling); | 249 bool Initialize(const IntSize&, bool use_multisampling); |
| 263 | 250 |
| 264 // Shared memory bitmaps that were released by the compositor and can be used | 251 // Shared memory bitmaps that were released by the compositor and can be used |
| 265 // again by this DrawingBuffer. | 252 // again by this DrawingBuffer. |
| 266 struct RecycledBitmap { | 253 struct RecycledBitmap { |
| 267 std::unique_ptr<cc::SharedBitmap> bitmap; | 254 std::unique_ptr<cc::SharedBitmap> bitmap; |
| 268 IntSize size; | 255 IntSize size; |
| 269 }; | 256 }; |
| 270 Vector<RecycledBitmap> recycled_bitmaps_; | 257 Vector<RecycledBitmap> recycled_bitmaps_; |
| 271 | 258 |
| 272 private: | 259 private: |
| 273 friend class ScopedRGBEmulationForBlitFramebuffer; | |
| 274 friend class ScopedStateRestorer; | 260 friend class ScopedStateRestorer; |
| 275 friend class ColorBuffer; | 261 friend class ColorBuffer; |
| 276 | 262 |
| 277 // This structure should wrap all public entrypoints that may modify GL state. | 263 // This structure should wrap all public entrypoints that may modify GL state. |
| 278 // It will restore all state when it drops out of scope. | 264 // It will restore all state when it drops out of scope. |
| 279 class ScopedStateRestorer { | 265 class ScopedStateRestorer { |
| 280 public: | 266 public: |
| 281 ScopedStateRestorer(DrawingBuffer*); | 267 ScopedStateRestorer(DrawingBuffer*); |
| 282 ~ScopedStateRestorer(); | 268 ~ScopedStateRestorer(); |
| 283 | 269 |
| (...skipping 40 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 324 // ColorBuffers. | 310 // ColorBuffers. |
| 325 RefPtr<DrawingBuffer> drawing_buffer; | 311 RefPtr<DrawingBuffer> drawing_buffer; |
| 326 | 312 |
| 327 const ColorBufferParameters parameters; | 313 const ColorBufferParameters parameters; |
| 328 const IntSize size; | 314 const IntSize size; |
| 329 | 315 |
| 330 const GLuint texture_id = 0; | 316 const GLuint texture_id = 0; |
| 331 const GLuint image_id = 0; | 317 const GLuint image_id = 0; |
| 332 std::unique_ptr<gfx::GpuMemoryBuffer> gpu_memory_buffer; | 318 std::unique_ptr<gfx::GpuMemoryBuffer> gpu_memory_buffer; |
| 333 | 319 |
| 334 // If we're emulating an RGB back buffer using an RGBA Chromium | |
| 335 // image (essentially macOS only), then when performing | |
| 336 // BlitFramebuffer calls, we have to swap in an RGB texture in | |
| 337 // place of the RGBA texture bound to the image. The reason is | |
| 338 // that BlitFramebuffer requires the internal formats of the | |
| 339 // source and destination to match (e.g. RGB8 on both sides). | |
| 340 // There are bugs in the semantics of RGB8 textures in this | |
| 341 // situation (the alpha channel is zeroed), requiring more fixups. | |
| 342 GLuint rgb_workaround_texture_id = 0; | |
| 343 | |
| 344 // The mailbox used to send this buffer to the compositor. | 320 // The mailbox used to send this buffer to the compositor. |
| 345 gpu::Mailbox mailbox; | 321 gpu::Mailbox mailbox; |
| 346 | 322 |
| 347 // The sync token for when this buffer was sent to the compositor. | 323 // The sync token for when this buffer was sent to the compositor. |
| 348 gpu::SyncToken produce_sync_token; | 324 gpu::SyncToken produce_sync_token; |
| 349 | 325 |
| 350 // The sync token for when this buffer was received back from the | 326 // The sync token for when this buffer was received back from the |
| 351 // compositor. | 327 // compositor. |
| 352 gpu::SyncToken receive_sync_token; | 328 gpu::SyncToken receive_sync_token; |
| 353 | 329 |
| (...skipping 91 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 445 // implemented by forwarding all draw operations to a multisample | 421 // implemented by forwarding all draw operations to a multisample |
| 446 // renderbuffer, which is resolved before any read operations or swaps. | 422 // renderbuffer, which is resolved before any read operations or swaps. |
| 447 bool WantExplicitResolve(); | 423 bool WantExplicitResolve(); |
| 448 | 424 |
| 449 // Whether the WebGL client wants a depth or stencil buffer. | 425 // Whether the WebGL client wants a depth or stencil buffer. |
| 450 bool WantDepthOrStencil(); | 426 bool WantDepthOrStencil(); |
| 451 | 427 |
| 452 // The format to use when creating a multisampled renderbuffer. | 428 // The format to use when creating a multisampled renderbuffer. |
| 453 GLenum GetMultisampledRenderbufferFormat(); | 429 GLenum GetMultisampledRenderbufferFormat(); |
| 454 | 430 |
| 455 // Helpers to ensure correct behavior of BlitFramebuffer when using | |
| 456 // an emulated RGB CHROMIUM_image back buffer. | |
| 457 bool SetupRGBEmulationForBlitFramebuffer(); | |
| 458 void CleanupRGBEmulationForBlitFramebuffer(); | |
| 459 | |
| 460 // Weak, reset by beginDestruction. | 431 // Weak, reset by beginDestruction. |
| 461 Client* client_ = nullptr; | 432 Client* client_ = nullptr; |
| 462 | 433 |
| 463 const PreserveDrawingBuffer preserve_drawing_buffer_; | 434 const PreserveDrawingBuffer preserve_drawing_buffer_; |
| 464 const WebGLVersion web_gl_version_; | 435 const WebGLVersion web_gl_version_; |
| 465 | 436 |
| 466 std::unique_ptr<WebGraphicsContext3DProviderWrapper> context_provider_; | 437 std::unique_ptr<WebGraphicsContext3DProviderWrapper> context_provider_; |
| 467 // Lifetime is tied to the m_contextProvider. | 438 // Lifetime is tied to the m_contextProvider. |
| 468 gpu::gles2::GLES2Interface* gl_; | 439 gpu::gles2::GLES2Interface* gl_; |
| 469 std::unique_ptr<Extensions3DUtil> extensions_util_; | 440 std::unique_ptr<Extensions3DUtil> extensions_util_; |
| 470 IntSize size_ = {-1, -1}; | 441 IntSize size_ = {-1, -1}; |
| 471 const bool discard_framebuffer_supported_; | 442 const bool discard_framebuffer_supported_; |
| 472 const bool want_alpha_channel_; | 443 const bool want_alpha_channel_; |
| 473 const bool premultiplied_alpha_; | 444 const bool premultiplied_alpha_; |
| 474 const bool software_rendering_; | 445 const bool software_rendering_; |
| 475 bool has_implicit_stencil_buffer_ = false; | 446 bool has_implicit_stencil_buffer_ = false; |
| 476 bool storage_texture_supported_ = false; | 447 bool storage_texture_supported_ = false; |
| 477 | 448 |
| 478 std::unique_ptr<WTF::Closure> new_mailbox_callback_; | 449 std::unique_ptr<WTF::Closure> new_mailbox_callback_; |
| 479 | 450 |
| 480 // The current state restorer, which is used to track state dirtying. It is an | 451 // The current state restorer, which is used to track state dirtying. It is in |
| 481 // error to dirty state shared with WebGL while there is no existing state | 452 // error to dirty state shared with WebGL while there is no existing state |
| 482 // restorer. | 453 // restorer. It is also in error to instantiate two state restorers at once. |
| 483 ScopedStateRestorer* state_restorer_ = nullptr; | 454 ScopedStateRestorer* state_restorer_ = nullptr; |
| 484 | 455 |
| 485 // This is used when the user requests either a depth or stencil buffer. | 456 // This is used when the user requests either a depth or stencil buffer. |
| 486 GLuint depth_stencil_buffer_ = 0; | 457 GLuint depth_stencil_buffer_ = 0; |
| 487 | 458 |
| 488 // When wantExplicitResolve() returns true, the target of all draw | 459 // When wantExplicitResolve() returns true, the target of all draw |
| 489 // operations. | 460 // operations. |
| 490 GLuint multisample_fbo_ = 0; | 461 GLuint multisample_fbo_ = 0; |
| 491 | 462 |
| 492 // The id of the renderbuffer storage for |m_multisampleFBO|. | 463 // The id of the renderbuffer storage for |m_multisampleFBO|. |
| (...skipping 61 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 554 // RuntimeEnabledFeatures::webGLImageChromiumEnabled() call with | 525 // RuntimeEnabledFeatures::webGLImageChromiumEnabled() call with |
| 555 // shouldUseChromiumImage() calls, and set m_chromiumImageUsage to | 526 // shouldUseChromiumImage() calls, and set m_chromiumImageUsage to |
| 556 // DisallowChromiumImage in the case of OffscreenCanvas. | 527 // DisallowChromiumImage in the case of OffscreenCanvas. |
| 557 ChromiumImageUsage chromium_image_usage_; | 528 ChromiumImageUsage chromium_image_usage_; |
| 558 bool ShouldUseChromiumImage(); | 529 bool ShouldUseChromiumImage(); |
| 559 }; | 530 }; |
| 560 | 531 |
| 561 } // namespace blink | 532 } // namespace blink |
| 562 | 533 |
| 563 #endif // DrawingBuffer_h | 534 #endif // DrawingBuffer_h |
| OLD | NEW |