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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" | 5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" |
| 6 | 6 |
| 7 #include <limits.h> | 7 #include <limits.h> |
| 8 #include <stddef.h> | 8 #include <stddef.h> |
| 9 #include <stdint.h> | 9 #include <stdint.h> |
| 10 #include <stdio.h> | 10 #include <stdio.h> |
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| 1034 void EnsureTextureForClientId(GLenum target, GLuint client_id); | 1034 void EnsureTextureForClientId(GLenum target, GLuint client_id); |
| 1035 void DoConsumeTextureCHROMIUM(GLenum target, const volatile GLbyte* key); | 1035 void DoConsumeTextureCHROMIUM(GLenum target, const volatile GLbyte* key); |
| 1036 void DoCreateAndConsumeTextureINTERNAL(GLenum target, | 1036 void DoCreateAndConsumeTextureINTERNAL(GLenum target, |
| 1037 GLuint client_id, | 1037 GLuint client_id, |
| 1038 const volatile GLbyte* key); | 1038 const volatile GLbyte* key); |
| 1039 void DoApplyScreenSpaceAntialiasingCHROMIUM(); | 1039 void DoApplyScreenSpaceAntialiasingCHROMIUM(); |
| 1040 | 1040 |
| 1041 void DoBindTexImage2DCHROMIUM( | 1041 void DoBindTexImage2DCHROMIUM( |
| 1042 GLenum target, | 1042 GLenum target, |
| 1043 GLint image_id); | 1043 GLint image_id); |
| 1044 void DoBindTexImage2DWithInternalformatCHROMIUM(GLenum target, | |
| 1045 GLenum internalformat, | |
| 1046 GLint image_id); | |
| 1047 // Common implementation of DoBindTexImage2DCHROMIUM entry points. | |
| 1048 void BindTexImage2DCHROMIUMImpl(const char* function_name, | |
| 1049 GLenum target, | |
| 1050 GLenum internalformat, | |
| 1051 GLint image_id); | |
| 1052 void DoReleaseTexImage2DCHROMIUM( | 1044 void DoReleaseTexImage2DCHROMIUM( |
| 1053 GLenum target, | 1045 GLenum target, |
| 1054 GLint image_id); | 1046 GLint image_id); |
| 1055 | 1047 |
| 1056 void DoTraceEndCHROMIUM(void); | 1048 void DoTraceEndCHROMIUM(void); |
| 1057 | 1049 |
| 1058 void DoDrawBuffersEXT(GLsizei count, const volatile GLenum* bufs); | 1050 void DoDrawBuffersEXT(GLsizei count, const volatile GLenum* bufs); |
| 1059 | 1051 |
| 1060 void DoLoseContextCHROMIUM(GLenum current, GLenum other); | 1052 void DoLoseContextCHROMIUM(GLenum current, GLenum other); |
| 1061 | 1053 |
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| 17764 GLsizei /*length*/, const GLchar* /*marker*/) { | 17756 GLsizei /*length*/, const GLchar* /*marker*/) { |
| 17765 } | 17757 } |
| 17766 | 17758 |
| 17767 void GLES2DecoderImpl::DoPopGroupMarkerEXT(void) { | 17759 void GLES2DecoderImpl::DoPopGroupMarkerEXT(void) { |
| 17768 } | 17760 } |
| 17769 | 17761 |
| 17770 void GLES2DecoderImpl::DoBindTexImage2DCHROMIUM( | 17762 void GLES2DecoderImpl::DoBindTexImage2DCHROMIUM( |
| 17771 GLenum target, GLint image_id) { | 17763 GLenum target, GLint image_id) { |
| 17772 TRACE_EVENT0("gpu", "GLES2DecoderImpl::DoBindTexImage2DCHROMIUM"); | 17764 TRACE_EVENT0("gpu", "GLES2DecoderImpl::DoBindTexImage2DCHROMIUM"); |
| 17773 | 17765 |
| 17774 BindTexImage2DCHROMIUMImpl("glBindTexImage2DCHROMIUM", target, 0, image_id); | |
| 17775 } | |
| 17776 | |
| 17777 void GLES2DecoderImpl::DoBindTexImage2DWithInternalformatCHROMIUM( | |
| 17778 GLenum target, | |
| 17779 GLenum internalformat, | |
| 17780 GLint image_id) { | |
| 17781 TRACE_EVENT0("gpu", | |
| 17782 "GLES2DecoderImpl::DoBindTexImage2DWithInternalformatCHROMIUM"); | |
| 17783 | |
| 17784 BindTexImage2DCHROMIUMImpl("glBindTexImage2DWithInternalformatCHROMIUM", | |
| 17785 target, internalformat, image_id); | |
| 17786 } | |
| 17787 | |
| 17788 void GLES2DecoderImpl::BindTexImage2DCHROMIUMImpl(const char* function_name, | |
| 17789 GLenum target, | |
| 17790 GLenum internalformat, | |
| 17791 GLint image_id) { | |
| 17792 if (target == GL_TEXTURE_CUBE_MAP) { | 17766 if (target == GL_TEXTURE_CUBE_MAP) { |
| 17793 LOCAL_SET_GL_ERROR(GL_INVALID_ENUM, function_name, "invalid target"); | 17767 LOCAL_SET_GL_ERROR( |
| 17768 GL_INVALID_ENUM, |
| 17769 "glBindTexImage2DCHROMIUM", "invalid target"); |
| 17794 return; | 17770 return; |
| 17795 } | 17771 } |
| 17796 | 17772 |
| 17797 // Default target might be conceptually valid, but disallow it to avoid | 17773 // Default target might be conceptually valid, but disallow it to avoid |
| 17798 // accidents. | 17774 // accidents. |
| 17799 TextureRef* texture_ref = | 17775 TextureRef* texture_ref = |
| 17800 texture_manager()->GetTextureInfoForTargetUnlessDefault(&state_, target); | 17776 texture_manager()->GetTextureInfoForTargetUnlessDefault(&state_, target); |
| 17801 if (!texture_ref) { | 17777 if (!texture_ref) { |
| 17802 LOCAL_SET_GL_ERROR(GL_INVALID_OPERATION, function_name, "no texture bound"); | 17778 LOCAL_SET_GL_ERROR( |
| 17779 GL_INVALID_OPERATION, |
| 17780 "glBindTexImage2DCHROMIUM", "no texture bound"); |
| 17803 return; | 17781 return; |
| 17804 } | 17782 } |
| 17805 | 17783 |
| 17806 gl::GLImage* image = image_manager()->LookupImage(image_id); | 17784 gl::GLImage* image = image_manager()->LookupImage(image_id); |
| 17807 if (!image) { | 17785 if (!image) { |
| 17808 LOCAL_SET_GL_ERROR(GL_INVALID_OPERATION, function_name, | 17786 LOCAL_SET_GL_ERROR( |
| 17809 "no image found with the given ID"); | 17787 GL_INVALID_OPERATION, |
| 17788 "glBindTexImage2DCHROMIUM", "no image found with the given ID"); |
| 17810 return; | 17789 return; |
| 17811 } | 17790 } |
| 17812 | 17791 |
| 17813 Texture::ImageState image_state = Texture::UNBOUND; | 17792 Texture::ImageState image_state = Texture::UNBOUND; |
| 17814 | 17793 |
| 17815 { | 17794 { |
| 17816 ScopedGLErrorSuppressor suppressor( | 17795 ScopedGLErrorSuppressor suppressor( |
| 17817 "GLES2DecoderImpl::DoBindTexImage2DCHROMIUM", GetErrorState()); | 17796 "GLES2DecoderImpl::DoBindTexImage2DCHROMIUM", GetErrorState()); |
| 17818 | 17797 |
| 17819 // Note: We fallback to using CopyTexImage() before the texture is used | 17798 // Note: We fallback to using CopyTexImage() before the texture is used |
| 17820 // when BindTexImage() fails. | 17799 // when BindTexImage() fails. |
| 17821 if (internalformat) { | 17800 if (image->BindTexImage(target)) |
| 17822 if (image->BindTexImageWithInternalformat(target, internalformat)) | 17801 image_state = Texture::BOUND; |
| 17823 image_state = Texture::BOUND; | |
| 17824 } else { | |
| 17825 if (image->BindTexImage(target)) | |
| 17826 image_state = Texture::BOUND; | |
| 17827 } | |
| 17828 } | 17802 } |
| 17829 | 17803 |
| 17830 gfx::Size size = image->GetSize(); | 17804 gfx::Size size = image->GetSize(); |
| 17831 GLenum texture_internalformat = | 17805 GLenum internalformat = image->GetInternalFormat(); |
| 17832 internalformat ? internalformat : image->GetInternalFormat(); | 17806 texture_manager()->SetLevelInfo( |
| 17833 texture_manager()->SetLevelInfo(texture_ref, target, 0, | 17807 texture_ref, target, 0, internalformat, size.width(), size.height(), 1, 0, |
| 17834 texture_internalformat, size.width(), | 17808 internalformat, GL_UNSIGNED_BYTE, gfx::Rect(size)); |
| 17835 size.height(), 1, 0, texture_internalformat, | |
| 17836 GL_UNSIGNED_BYTE, gfx::Rect(size)); | |
| 17837 texture_manager()->SetLevelImage(texture_ref, target, 0, image, image_state); | 17809 texture_manager()->SetLevelImage(texture_ref, target, 0, image, image_state); |
| 17838 } | 17810 } |
| 17839 | 17811 |
| 17840 void GLES2DecoderImpl::DoReleaseTexImage2DCHROMIUM( | 17812 void GLES2DecoderImpl::DoReleaseTexImage2DCHROMIUM( |
| 17841 GLenum target, GLint image_id) { | 17813 GLenum target, GLint image_id) { |
| 17842 TRACE_EVENT0("gpu", "GLES2DecoderImpl::DoReleaseTexImage2DCHROMIUM"); | 17814 TRACE_EVENT0("gpu", "GLES2DecoderImpl::DoReleaseTexImage2DCHROMIUM"); |
| 17843 | 17815 |
| 17844 // Default target might be conceptually valid, but disallow it to avoid | 17816 // Default target might be conceptually valid, but disallow it to avoid |
| 17845 // accidents. | 17817 // accidents. |
| 17846 TextureRef* texture_ref = | 17818 TextureRef* texture_ref = |
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| 19632 } | 19604 } |
| 19633 | 19605 |
| 19634 // Include the auto-generated part of this file. We split this because it means | 19606 // Include the auto-generated part of this file. We split this because it means |
| 19635 // we can easily edit the non-auto generated parts right here in this file | 19607 // we can easily edit the non-auto generated parts right here in this file |
| 19636 // instead of having to edit some template or the code generator. | 19608 // instead of having to edit some template or the code generator. |
| 19637 #include "base/macros.h" | 19609 #include "base/macros.h" |
| 19638 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h" | 19610 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h" |
| 19639 | 19611 |
| 19640 } // namespace gles2 | 19612 } // namespace gles2 |
| 19641 } // namespace gpu | 19613 } // namespace gpu |
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