| Index: include/core/SkShader.h
|
| diff --git a/include/core/SkShader.h b/include/core/SkShader.h
|
| index e67167d924cfa02f2ad87c6ce6ad533febefe553..157e38859762ea5883fd5978dad890a1f96b86fa 100644
|
| --- a/include/core/SkShader.h
|
| +++ b/include/core/SkShader.h
|
| @@ -21,6 +21,10 @@ class SkXfermode;
|
| class GrContext;
|
| class GrEffectRef;
|
|
|
| +#ifdef SK_SUPPORT_LEGACY_DEADUNITMAPPERTYPE
|
| + class SkDeadUnitMapperType;
|
| +#endif
|
| +
|
| /** \class SkShader
|
| *
|
| * Shaders specify the source color(s) for what is being drawn. If a paint
|
|
|