Index: include/core/SkShader.h |
diff --git a/include/core/SkShader.h b/include/core/SkShader.h |
index e67167d924cfa02f2ad87c6ce6ad533febefe553..157e38859762ea5883fd5978dad890a1f96b86fa 100644 |
--- a/include/core/SkShader.h |
+++ b/include/core/SkShader.h |
@@ -21,6 +21,10 @@ class SkXfermode; |
class GrContext; |
class GrEffectRef; |
+#ifdef SK_SUPPORT_LEGACY_DEADUNITMAPPERTYPE |
+ class SkDeadUnitMapperType; |
+#endif |
+ |
/** \class SkShader |
* |
* Shaders specify the source color(s) for what is being drawn. If a paint |