Index: ui/base/clipboard/clipboard_aurax11.cc |
diff --git a/ui/base/clipboard/clipboard_aurax11.cc b/ui/base/clipboard/clipboard_aurax11.cc |
index 2fd8047d6736a79560a7016a619adaee2f3c6711..39e864738f682bd38aa41e3fe66bb17392796d10 100644 |
--- a/ui/base/clipboard/clipboard_aurax11.cc |
+++ b/ui/base/clipboard/clipboard_aurax11.cc |
@@ -265,7 +265,7 @@ class ClipboardAuraX11::AuraX11Details : public PlatformEventDispatcher { |
// |
// If the selection holder is us, this call is synchronous and we pull |
// the data out of |clipboard_selection_| or |primary_selection_|. If the |
- // selection holder is some other window, we spin up a nested message loop |
+ // selection holder is some other window, we spin up a nested run loop |
// and do the asynchronous dance with whatever application is holding the |
// selection. |
ui::SelectionData RequestAndWaitForTypes(ClipboardType type, |
@@ -402,7 +402,7 @@ SelectionData ClipboardAuraX11::AuraX11Details::RequestAndWaitForTypes( |
const std::vector<::Atom>& types) { |
::Atom selection_name = LookupSelectionForClipboardType(type); |
if (XGetSelectionOwner(x_display_, selection_name) == x_window_) { |
- // We can local fastpath instead of playing the nested message loop game |
+ // We can local fastpath instead of playing the nested run loop game |
// with the X server. |
const SelectionFormatMap& format_map = LookupStorageForAtom(selection_name); |