| Index: ui/gl/gl_bindings_autogen_gl.h
|
| diff --git a/ui/gl/gl_bindings_autogen_gl.h b/ui/gl/gl_bindings_autogen_gl.h
|
| index 6c9cc2decb9749b90434038bda1f74551b554b48..db088a34b0940b0b53df4cc108d5aef9c6b113b3 100644
|
| --- a/ui/gl/gl_bindings_autogen_gl.h
|
| +++ b/ui/gl/gl_bindings_autogen_gl.h
|
| @@ -154,6 +154,16 @@ typedef void(GL_BINDING_CALL* glCompressedTexImage2DProc)(GLenum target,
|
| GLint border,
|
| GLsizei imageSize,
|
| const void* data);
|
| +typedef void(GL_BINDING_CALL* glCompressedTexImage2DRobustANGLEProc)(
|
| + GLenum target,
|
| + GLint level,
|
| + GLenum internalformat,
|
| + GLsizei width,
|
| + GLsizei height,
|
| + GLint border,
|
| + GLsizei imageSize,
|
| + GLsizei dataSize,
|
| + const void* data);
|
| typedef void(GL_BINDING_CALL* glCompressedTexImage3DProc)(GLenum target,
|
| GLint level,
|
| GLenum internalformat,
|
| @@ -163,6 +173,17 @@ typedef void(GL_BINDING_CALL* glCompressedTexImage3DProc)(GLenum target,
|
| GLint border,
|
| GLsizei imageSize,
|
| const void* data);
|
| +typedef void(GL_BINDING_CALL* glCompressedTexImage3DRobustANGLEProc)(
|
| + GLenum target,
|
| + GLint level,
|
| + GLenum internalformat,
|
| + GLsizei width,
|
| + GLsizei height,
|
| + GLsizei depth,
|
| + GLint border,
|
| + GLsizei imageSize,
|
| + GLsizei dataSize,
|
| + const void* data);
|
| typedef void(GL_BINDING_CALL* glCompressedTexSubImage2DProc)(GLenum target,
|
| GLint level,
|
| GLint xoffset,
|
| @@ -172,6 +193,17 @@ typedef void(GL_BINDING_CALL* glCompressedTexSubImage2DProc)(GLenum target,
|
| GLenum format,
|
| GLsizei imageSize,
|
| const void* data);
|
| +typedef void(GL_BINDING_CALL* glCompressedTexSubImage2DRobustANGLEProc)(
|
| + GLenum target,
|
| + GLint level,
|
| + GLint xoffset,
|
| + GLint yoffset,
|
| + GLsizei width,
|
| + GLsizei height,
|
| + GLenum format,
|
| + GLsizei imageSize,
|
| + GLsizei dataSize,
|
| + const void* data);
|
| typedef void(GL_BINDING_CALL* glCompressedTexSubImage3DProc)(GLenum target,
|
| GLint level,
|
| GLint xoffset,
|
| @@ -183,6 +215,19 @@ typedef void(GL_BINDING_CALL* glCompressedTexSubImage3DProc)(GLenum target,
|
| GLenum format,
|
| GLsizei imageSize,
|
| const void* data);
|
| +typedef void(GL_BINDING_CALL* glCompressedTexSubImage3DRobustANGLEProc)(
|
| + GLenum target,
|
| + GLint level,
|
| + GLint xoffset,
|
| + GLint yoffset,
|
| + GLint zoffset,
|
| + GLsizei width,
|
| + GLsizei height,
|
| + GLsizei depth,
|
| + GLenum format,
|
| + GLsizei imageSize,
|
| + GLsizei dataSize,
|
| + const void* data);
|
| typedef void(GL_BINDING_CALL* glCopyBufferSubDataProc)(GLenum readTarget,
|
| GLenum writeTarget,
|
| GLintptr readOffset,
|
| @@ -1596,9 +1641,15 @@ struct ProcsGL {
|
| glCompileShaderProc glCompileShaderFn;
|
| glCompressedCopyTextureCHROMIUMProc glCompressedCopyTextureCHROMIUMFn;
|
| glCompressedTexImage2DProc glCompressedTexImage2DFn;
|
| + glCompressedTexImage2DRobustANGLEProc glCompressedTexImage2DRobustANGLEFn;
|
| glCompressedTexImage3DProc glCompressedTexImage3DFn;
|
| + glCompressedTexImage3DRobustANGLEProc glCompressedTexImage3DRobustANGLEFn;
|
| glCompressedTexSubImage2DProc glCompressedTexSubImage2DFn;
|
| + glCompressedTexSubImage2DRobustANGLEProc
|
| + glCompressedTexSubImage2DRobustANGLEFn;
|
| glCompressedTexSubImage3DProc glCompressedTexSubImage3DFn;
|
| + glCompressedTexSubImage3DRobustANGLEProc
|
| + glCompressedTexSubImage3DRobustANGLEFn;
|
| glCopyBufferSubDataProc glCopyBufferSubDataFn;
|
| glCopySubTextureCHROMIUMProc glCopySubTextureCHROMIUMFn;
|
| glCopyTexImage2DProc glCopyTexImage2DFn;
|
| @@ -2093,6 +2144,15 @@ class GL_EXPORT GLApi {
|
| GLint border,
|
| GLsizei imageSize,
|
| const void* data) = 0;
|
| + virtual void glCompressedTexImage2DRobustANGLEFn(GLenum target,
|
| + GLint level,
|
| + GLenum internalformat,
|
| + GLsizei width,
|
| + GLsizei height,
|
| + GLint border,
|
| + GLsizei imageSize,
|
| + GLsizei dataSize,
|
| + const void* data) = 0;
|
| virtual void glCompressedTexImage3DFn(GLenum target,
|
| GLint level,
|
| GLenum internalformat,
|
| @@ -2102,6 +2162,16 @@ class GL_EXPORT GLApi {
|
| GLint border,
|
| GLsizei imageSize,
|
| const void* data) = 0;
|
| + virtual void glCompressedTexImage3DRobustANGLEFn(GLenum target,
|
| + GLint level,
|
| + GLenum internalformat,
|
| + GLsizei width,
|
| + GLsizei height,
|
| + GLsizei depth,
|
| + GLint border,
|
| + GLsizei imageSize,
|
| + GLsizei dataSize,
|
| + const void* data) = 0;
|
| virtual void glCompressedTexSubImage2DFn(GLenum target,
|
| GLint level,
|
| GLint xoffset,
|
| @@ -2111,6 +2181,16 @@ class GL_EXPORT GLApi {
|
| GLenum format,
|
| GLsizei imageSize,
|
| const void* data) = 0;
|
| + virtual void glCompressedTexSubImage2DRobustANGLEFn(GLenum target,
|
| + GLint level,
|
| + GLint xoffset,
|
| + GLint yoffset,
|
| + GLsizei width,
|
| + GLsizei height,
|
| + GLenum format,
|
| + GLsizei imageSize,
|
| + GLsizei dataSize,
|
| + const void* data) = 0;
|
| virtual void glCompressedTexSubImage3DFn(GLenum target,
|
| GLint level,
|
| GLint xoffset,
|
| @@ -2122,6 +2202,18 @@ class GL_EXPORT GLApi {
|
| GLenum format,
|
| GLsizei imageSize,
|
| const void* data) = 0;
|
| + virtual void glCompressedTexSubImage3DRobustANGLEFn(GLenum target,
|
| + GLint level,
|
| + GLint xoffset,
|
| + GLint yoffset,
|
| + GLint zoffset,
|
| + GLsizei width,
|
| + GLsizei height,
|
| + GLsizei depth,
|
| + GLenum format,
|
| + GLsizei imageSize,
|
| + GLsizei dataSize,
|
| + const void* data) = 0;
|
| virtual void glCopyBufferSubDataFn(GLenum readTarget,
|
| GLenum writeTarget,
|
| GLintptr readOffset,
|
| @@ -3329,12 +3421,20 @@ class GL_EXPORT GLApi {
|
| ::gl::g_current_gl_context->glCompressedCopyTextureCHROMIUMFn
|
| #define glCompressedTexImage2D \
|
| ::gl::g_current_gl_context->glCompressedTexImage2DFn
|
| +#define glCompressedTexImage2DRobustANGLE \
|
| + ::gl::g_current_gl_context->glCompressedTexImage2DRobustANGLEFn
|
| #define glCompressedTexImage3D \
|
| ::gl::g_current_gl_context->glCompressedTexImage3DFn
|
| +#define glCompressedTexImage3DRobustANGLE \
|
| + ::gl::g_current_gl_context->glCompressedTexImage3DRobustANGLEFn
|
| #define glCompressedTexSubImage2D \
|
| ::gl::g_current_gl_context->glCompressedTexSubImage2DFn
|
| +#define glCompressedTexSubImage2DRobustANGLE \
|
| + ::gl::g_current_gl_context->glCompressedTexSubImage2DRobustANGLEFn
|
| #define glCompressedTexSubImage3D \
|
| ::gl::g_current_gl_context->glCompressedTexSubImage3DFn
|
| +#define glCompressedTexSubImage3DRobustANGLE \
|
| + ::gl::g_current_gl_context->glCompressedTexSubImage3DRobustANGLEFn
|
| #define glCopyBufferSubData ::gl::g_current_gl_context->glCopyBufferSubDataFn
|
| #define glCopySubTextureCHROMIUM \
|
| ::gl::g_current_gl_context->glCopySubTextureCHROMIUMFn
|
|
|