OLD | NEW |
1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 // | 4 // |
5 // This file is auto-generated from | 5 // This file is auto-generated from |
6 // ui/gl/generate_bindings.py | 6 // ui/gl/generate_bindings.py |
7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
10 | 10 |
(...skipping 136 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
147 GLuint sourceId, | 147 GLuint sourceId, |
148 GLuint destId); | 148 GLuint destId); |
149 typedef void(GL_BINDING_CALL* glCompressedTexImage2DProc)(GLenum target, | 149 typedef void(GL_BINDING_CALL* glCompressedTexImage2DProc)(GLenum target, |
150 GLint level, | 150 GLint level, |
151 GLenum internalformat, | 151 GLenum internalformat, |
152 GLsizei width, | 152 GLsizei width, |
153 GLsizei height, | 153 GLsizei height, |
154 GLint border, | 154 GLint border, |
155 GLsizei imageSize, | 155 GLsizei imageSize, |
156 const void* data); | 156 const void* data); |
| 157 typedef void(GL_BINDING_CALL* glCompressedTexImage2DRobustANGLEProc)( |
| 158 GLenum target, |
| 159 GLint level, |
| 160 GLenum internalformat, |
| 161 GLsizei width, |
| 162 GLsizei height, |
| 163 GLint border, |
| 164 GLsizei imageSize, |
| 165 GLsizei dataSize, |
| 166 const void* data); |
157 typedef void(GL_BINDING_CALL* glCompressedTexImage3DProc)(GLenum target, | 167 typedef void(GL_BINDING_CALL* glCompressedTexImage3DProc)(GLenum target, |
158 GLint level, | 168 GLint level, |
159 GLenum internalformat, | 169 GLenum internalformat, |
160 GLsizei width, | 170 GLsizei width, |
161 GLsizei height, | 171 GLsizei height, |
162 GLsizei depth, | 172 GLsizei depth, |
163 GLint border, | 173 GLint border, |
164 GLsizei imageSize, | 174 GLsizei imageSize, |
165 const void* data); | 175 const void* data); |
| 176 typedef void(GL_BINDING_CALL* glCompressedTexImage3DRobustANGLEProc)( |
| 177 GLenum target, |
| 178 GLint level, |
| 179 GLenum internalformat, |
| 180 GLsizei width, |
| 181 GLsizei height, |
| 182 GLsizei depth, |
| 183 GLint border, |
| 184 GLsizei imageSize, |
| 185 GLsizei dataSize, |
| 186 const void* data); |
166 typedef void(GL_BINDING_CALL* glCompressedTexSubImage2DProc)(GLenum target, | 187 typedef void(GL_BINDING_CALL* glCompressedTexSubImage2DProc)(GLenum target, |
167 GLint level, | 188 GLint level, |
168 GLint xoffset, | 189 GLint xoffset, |
169 GLint yoffset, | 190 GLint yoffset, |
170 GLsizei width, | 191 GLsizei width, |
171 GLsizei height, | 192 GLsizei height, |
172 GLenum format, | 193 GLenum format, |
173 GLsizei imageSize, | 194 GLsizei imageSize, |
174 const void* data); | 195 const void* data); |
| 196 typedef void(GL_BINDING_CALL* glCompressedTexSubImage2DRobustANGLEProc)( |
| 197 GLenum target, |
| 198 GLint level, |
| 199 GLint xoffset, |
| 200 GLint yoffset, |
| 201 GLsizei width, |
| 202 GLsizei height, |
| 203 GLenum format, |
| 204 GLsizei imageSize, |
| 205 GLsizei dataSize, |
| 206 const void* data); |
175 typedef void(GL_BINDING_CALL* glCompressedTexSubImage3DProc)(GLenum target, | 207 typedef void(GL_BINDING_CALL* glCompressedTexSubImage3DProc)(GLenum target, |
176 GLint level, | 208 GLint level, |
177 GLint xoffset, | 209 GLint xoffset, |
178 GLint yoffset, | 210 GLint yoffset, |
179 GLint zoffset, | 211 GLint zoffset, |
180 GLsizei width, | 212 GLsizei width, |
181 GLsizei height, | 213 GLsizei height, |
182 GLsizei depth, | 214 GLsizei depth, |
183 GLenum format, | 215 GLenum format, |
184 GLsizei imageSize, | 216 GLsizei imageSize, |
185 const void* data); | 217 const void* data); |
| 218 typedef void(GL_BINDING_CALL* glCompressedTexSubImage3DRobustANGLEProc)( |
| 219 GLenum target, |
| 220 GLint level, |
| 221 GLint xoffset, |
| 222 GLint yoffset, |
| 223 GLint zoffset, |
| 224 GLsizei width, |
| 225 GLsizei height, |
| 226 GLsizei depth, |
| 227 GLenum format, |
| 228 GLsizei imageSize, |
| 229 GLsizei dataSize, |
| 230 const void* data); |
186 typedef void(GL_BINDING_CALL* glCopyBufferSubDataProc)(GLenum readTarget, | 231 typedef void(GL_BINDING_CALL* glCopyBufferSubDataProc)(GLenum readTarget, |
187 GLenum writeTarget, | 232 GLenum writeTarget, |
188 GLintptr readOffset, | 233 GLintptr readOffset, |
189 GLintptr writeOffset, | 234 GLintptr writeOffset, |
190 GLsizeiptr size); | 235 GLsizeiptr size); |
191 typedef void(GL_BINDING_CALL* glCopySubTextureCHROMIUMProc)( | 236 typedef void(GL_BINDING_CALL* glCopySubTextureCHROMIUMProc)( |
192 GLuint sourceId, | 237 GLuint sourceId, |
193 GLint sourceLevel, | 238 GLint sourceLevel, |
194 GLenum destTarget, | 239 GLenum destTarget, |
195 GLuint destId, | 240 GLuint destId, |
(...skipping 1393 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
1589 glClearBufferuivProc glClearBufferuivFn; | 1634 glClearBufferuivProc glClearBufferuivFn; |
1590 glClearColorProc glClearColorFn; | 1635 glClearColorProc glClearColorFn; |
1591 glClearDepthProc glClearDepthFn; | 1636 glClearDepthProc glClearDepthFn; |
1592 glClearDepthfProc glClearDepthfFn; | 1637 glClearDepthfProc glClearDepthfFn; |
1593 glClearStencilProc glClearStencilFn; | 1638 glClearStencilProc glClearStencilFn; |
1594 glClientWaitSyncProc glClientWaitSyncFn; | 1639 glClientWaitSyncProc glClientWaitSyncFn; |
1595 glColorMaskProc glColorMaskFn; | 1640 glColorMaskProc glColorMaskFn; |
1596 glCompileShaderProc glCompileShaderFn; | 1641 glCompileShaderProc glCompileShaderFn; |
1597 glCompressedCopyTextureCHROMIUMProc glCompressedCopyTextureCHROMIUMFn; | 1642 glCompressedCopyTextureCHROMIUMProc glCompressedCopyTextureCHROMIUMFn; |
1598 glCompressedTexImage2DProc glCompressedTexImage2DFn; | 1643 glCompressedTexImage2DProc glCompressedTexImage2DFn; |
| 1644 glCompressedTexImage2DRobustANGLEProc glCompressedTexImage2DRobustANGLEFn; |
1599 glCompressedTexImage3DProc glCompressedTexImage3DFn; | 1645 glCompressedTexImage3DProc glCompressedTexImage3DFn; |
| 1646 glCompressedTexImage3DRobustANGLEProc glCompressedTexImage3DRobustANGLEFn; |
1600 glCompressedTexSubImage2DProc glCompressedTexSubImage2DFn; | 1647 glCompressedTexSubImage2DProc glCompressedTexSubImage2DFn; |
| 1648 glCompressedTexSubImage2DRobustANGLEProc |
| 1649 glCompressedTexSubImage2DRobustANGLEFn; |
1601 glCompressedTexSubImage3DProc glCompressedTexSubImage3DFn; | 1650 glCompressedTexSubImage3DProc glCompressedTexSubImage3DFn; |
| 1651 glCompressedTexSubImage3DRobustANGLEProc |
| 1652 glCompressedTexSubImage3DRobustANGLEFn; |
1602 glCopyBufferSubDataProc glCopyBufferSubDataFn; | 1653 glCopyBufferSubDataProc glCopyBufferSubDataFn; |
1603 glCopySubTextureCHROMIUMProc glCopySubTextureCHROMIUMFn; | 1654 glCopySubTextureCHROMIUMProc glCopySubTextureCHROMIUMFn; |
1604 glCopyTexImage2DProc glCopyTexImage2DFn; | 1655 glCopyTexImage2DProc glCopyTexImage2DFn; |
1605 glCopyTexSubImage2DProc glCopyTexSubImage2DFn; | 1656 glCopyTexSubImage2DProc glCopyTexSubImage2DFn; |
1606 glCopyTexSubImage3DProc glCopyTexSubImage3DFn; | 1657 glCopyTexSubImage3DProc glCopyTexSubImage3DFn; |
1607 glCopyTextureCHROMIUMProc glCopyTextureCHROMIUMFn; | 1658 glCopyTextureCHROMIUMProc glCopyTextureCHROMIUMFn; |
1608 glCoverageModulationNVProc glCoverageModulationNVFn; | 1659 glCoverageModulationNVProc glCoverageModulationNVFn; |
1609 glCoverFillPathInstancedNVProc glCoverFillPathInstancedNVFn; | 1660 glCoverFillPathInstancedNVProc glCoverFillPathInstancedNVFn; |
1610 glCoverFillPathNVProc glCoverFillPathNVFn; | 1661 glCoverFillPathNVProc glCoverFillPathNVFn; |
1611 glCoverStrokePathInstancedNVProc glCoverStrokePathInstancedNVFn; | 1662 glCoverStrokePathInstancedNVProc glCoverStrokePathInstancedNVFn; |
(...skipping 474 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
2086 virtual void glCompressedCopyTextureCHROMIUMFn(GLuint sourceId, | 2137 virtual void glCompressedCopyTextureCHROMIUMFn(GLuint sourceId, |
2087 GLuint destId) = 0; | 2138 GLuint destId) = 0; |
2088 virtual void glCompressedTexImage2DFn(GLenum target, | 2139 virtual void glCompressedTexImage2DFn(GLenum target, |
2089 GLint level, | 2140 GLint level, |
2090 GLenum internalformat, | 2141 GLenum internalformat, |
2091 GLsizei width, | 2142 GLsizei width, |
2092 GLsizei height, | 2143 GLsizei height, |
2093 GLint border, | 2144 GLint border, |
2094 GLsizei imageSize, | 2145 GLsizei imageSize, |
2095 const void* data) = 0; | 2146 const void* data) = 0; |
| 2147 virtual void glCompressedTexImage2DRobustANGLEFn(GLenum target, |
| 2148 GLint level, |
| 2149 GLenum internalformat, |
| 2150 GLsizei width, |
| 2151 GLsizei height, |
| 2152 GLint border, |
| 2153 GLsizei imageSize, |
| 2154 GLsizei dataSize, |
| 2155 const void* data) = 0; |
2096 virtual void glCompressedTexImage3DFn(GLenum target, | 2156 virtual void glCompressedTexImage3DFn(GLenum target, |
2097 GLint level, | 2157 GLint level, |
2098 GLenum internalformat, | 2158 GLenum internalformat, |
2099 GLsizei width, | 2159 GLsizei width, |
2100 GLsizei height, | 2160 GLsizei height, |
2101 GLsizei depth, | 2161 GLsizei depth, |
2102 GLint border, | 2162 GLint border, |
2103 GLsizei imageSize, | 2163 GLsizei imageSize, |
2104 const void* data) = 0; | 2164 const void* data) = 0; |
| 2165 virtual void glCompressedTexImage3DRobustANGLEFn(GLenum target, |
| 2166 GLint level, |
| 2167 GLenum internalformat, |
| 2168 GLsizei width, |
| 2169 GLsizei height, |
| 2170 GLsizei depth, |
| 2171 GLint border, |
| 2172 GLsizei imageSize, |
| 2173 GLsizei dataSize, |
| 2174 const void* data) = 0; |
2105 virtual void glCompressedTexSubImage2DFn(GLenum target, | 2175 virtual void glCompressedTexSubImage2DFn(GLenum target, |
2106 GLint level, | 2176 GLint level, |
2107 GLint xoffset, | 2177 GLint xoffset, |
2108 GLint yoffset, | 2178 GLint yoffset, |
2109 GLsizei width, | 2179 GLsizei width, |
2110 GLsizei height, | 2180 GLsizei height, |
2111 GLenum format, | 2181 GLenum format, |
2112 GLsizei imageSize, | 2182 GLsizei imageSize, |
2113 const void* data) = 0; | 2183 const void* data) = 0; |
| 2184 virtual void glCompressedTexSubImage2DRobustANGLEFn(GLenum target, |
| 2185 GLint level, |
| 2186 GLint xoffset, |
| 2187 GLint yoffset, |
| 2188 GLsizei width, |
| 2189 GLsizei height, |
| 2190 GLenum format, |
| 2191 GLsizei imageSize, |
| 2192 GLsizei dataSize, |
| 2193 const void* data) = 0; |
2114 virtual void glCompressedTexSubImage3DFn(GLenum target, | 2194 virtual void glCompressedTexSubImage3DFn(GLenum target, |
2115 GLint level, | 2195 GLint level, |
2116 GLint xoffset, | 2196 GLint xoffset, |
2117 GLint yoffset, | 2197 GLint yoffset, |
2118 GLint zoffset, | 2198 GLint zoffset, |
2119 GLsizei width, | 2199 GLsizei width, |
2120 GLsizei height, | 2200 GLsizei height, |
2121 GLsizei depth, | 2201 GLsizei depth, |
2122 GLenum format, | 2202 GLenum format, |
2123 GLsizei imageSize, | 2203 GLsizei imageSize, |
2124 const void* data) = 0; | 2204 const void* data) = 0; |
| 2205 virtual void glCompressedTexSubImage3DRobustANGLEFn(GLenum target, |
| 2206 GLint level, |
| 2207 GLint xoffset, |
| 2208 GLint yoffset, |
| 2209 GLint zoffset, |
| 2210 GLsizei width, |
| 2211 GLsizei height, |
| 2212 GLsizei depth, |
| 2213 GLenum format, |
| 2214 GLsizei imageSize, |
| 2215 GLsizei dataSize, |
| 2216 const void* data) = 0; |
2125 virtual void glCopyBufferSubDataFn(GLenum readTarget, | 2217 virtual void glCopyBufferSubDataFn(GLenum readTarget, |
2126 GLenum writeTarget, | 2218 GLenum writeTarget, |
2127 GLintptr readOffset, | 2219 GLintptr readOffset, |
2128 GLintptr writeOffset, | 2220 GLintptr writeOffset, |
2129 GLsizeiptr size) = 0; | 2221 GLsizeiptr size) = 0; |
2130 virtual void glCopySubTextureCHROMIUMFn(GLuint sourceId, | 2222 virtual void glCopySubTextureCHROMIUMFn(GLuint sourceId, |
2131 GLint sourceLevel, | 2223 GLint sourceLevel, |
2132 GLenum destTarget, | 2224 GLenum destTarget, |
2133 GLuint destId, | 2225 GLuint destId, |
2134 GLint destLevel, | 2226 GLint destLevel, |
(...skipping 1187 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
3322 #define glClearDepth ::gl::g_current_gl_context->glClearDepthFn | 3414 #define glClearDepth ::gl::g_current_gl_context->glClearDepthFn |
3323 #define glClearDepthf ::gl::g_current_gl_context->glClearDepthfFn | 3415 #define glClearDepthf ::gl::g_current_gl_context->glClearDepthfFn |
3324 #define glClearStencil ::gl::g_current_gl_context->glClearStencilFn | 3416 #define glClearStencil ::gl::g_current_gl_context->glClearStencilFn |
3325 #define glClientWaitSync ::gl::g_current_gl_context->glClientWaitSyncFn | 3417 #define glClientWaitSync ::gl::g_current_gl_context->glClientWaitSyncFn |
3326 #define glColorMask ::gl::g_current_gl_context->glColorMaskFn | 3418 #define glColorMask ::gl::g_current_gl_context->glColorMaskFn |
3327 #define glCompileShader ::gl::g_current_gl_context->glCompileShaderFn | 3419 #define glCompileShader ::gl::g_current_gl_context->glCompileShaderFn |
3328 #define glCompressedCopyTextureCHROMIUM \ | 3420 #define glCompressedCopyTextureCHROMIUM \ |
3329 ::gl::g_current_gl_context->glCompressedCopyTextureCHROMIUMFn | 3421 ::gl::g_current_gl_context->glCompressedCopyTextureCHROMIUMFn |
3330 #define glCompressedTexImage2D \ | 3422 #define glCompressedTexImage2D \ |
3331 ::gl::g_current_gl_context->glCompressedTexImage2DFn | 3423 ::gl::g_current_gl_context->glCompressedTexImage2DFn |
| 3424 #define glCompressedTexImage2DRobustANGLE \ |
| 3425 ::gl::g_current_gl_context->glCompressedTexImage2DRobustANGLEFn |
3332 #define glCompressedTexImage3D \ | 3426 #define glCompressedTexImage3D \ |
3333 ::gl::g_current_gl_context->glCompressedTexImage3DFn | 3427 ::gl::g_current_gl_context->glCompressedTexImage3DFn |
| 3428 #define glCompressedTexImage3DRobustANGLE \ |
| 3429 ::gl::g_current_gl_context->glCompressedTexImage3DRobustANGLEFn |
3334 #define glCompressedTexSubImage2D \ | 3430 #define glCompressedTexSubImage2D \ |
3335 ::gl::g_current_gl_context->glCompressedTexSubImage2DFn | 3431 ::gl::g_current_gl_context->glCompressedTexSubImage2DFn |
| 3432 #define glCompressedTexSubImage2DRobustANGLE \ |
| 3433 ::gl::g_current_gl_context->glCompressedTexSubImage2DRobustANGLEFn |
3336 #define glCompressedTexSubImage3D \ | 3434 #define glCompressedTexSubImage3D \ |
3337 ::gl::g_current_gl_context->glCompressedTexSubImage3DFn | 3435 ::gl::g_current_gl_context->glCompressedTexSubImage3DFn |
| 3436 #define glCompressedTexSubImage3DRobustANGLE \ |
| 3437 ::gl::g_current_gl_context->glCompressedTexSubImage3DRobustANGLEFn |
3338 #define glCopyBufferSubData ::gl::g_current_gl_context->glCopyBufferSubDataFn | 3438 #define glCopyBufferSubData ::gl::g_current_gl_context->glCopyBufferSubDataFn |
3339 #define glCopySubTextureCHROMIUM \ | 3439 #define glCopySubTextureCHROMIUM \ |
3340 ::gl::g_current_gl_context->glCopySubTextureCHROMIUMFn | 3440 ::gl::g_current_gl_context->glCopySubTextureCHROMIUMFn |
3341 #define glCopyTexImage2D ::gl::g_current_gl_context->glCopyTexImage2DFn | 3441 #define glCopyTexImage2D ::gl::g_current_gl_context->glCopyTexImage2DFn |
3342 #define glCopyTexSubImage2D ::gl::g_current_gl_context->glCopyTexSubImage2DFn | 3442 #define glCopyTexSubImage2D ::gl::g_current_gl_context->glCopyTexSubImage2DFn |
3343 #define glCopyTexSubImage3D ::gl::g_current_gl_context->glCopyTexSubImage3DFn | 3443 #define glCopyTexSubImage3D ::gl::g_current_gl_context->glCopyTexSubImage3DFn |
3344 #define glCopyTextureCHROMIUM \ | 3444 #define glCopyTextureCHROMIUM \ |
3345 ::gl::g_current_gl_context->glCopyTextureCHROMIUMFn | 3445 ::gl::g_current_gl_context->glCopyTextureCHROMIUMFn |
3346 #define glCoverageModulationNV \ | 3446 #define glCoverageModulationNV \ |
3347 ::gl::g_current_gl_context->glCoverageModulationNVFn | 3447 ::gl::g_current_gl_context->glCoverageModulationNVFn |
(...skipping 466 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
3814 #define glVertexAttribI4ui ::gl::g_current_gl_context->glVertexAttribI4uiFn | 3914 #define glVertexAttribI4ui ::gl::g_current_gl_context->glVertexAttribI4uiFn |
3815 #define glVertexAttribI4uiv ::gl::g_current_gl_context->glVertexAttribI4uivFn | 3915 #define glVertexAttribI4uiv ::gl::g_current_gl_context->glVertexAttribI4uivFn |
3816 #define glVertexAttribIPointer \ | 3916 #define glVertexAttribIPointer \ |
3817 ::gl::g_current_gl_context->glVertexAttribIPointerFn | 3917 ::gl::g_current_gl_context->glVertexAttribIPointerFn |
3818 #define glVertexAttribPointer \ | 3918 #define glVertexAttribPointer \ |
3819 ::gl::g_current_gl_context->glVertexAttribPointerFn | 3919 ::gl::g_current_gl_context->glVertexAttribPointerFn |
3820 #define glViewport ::gl::g_current_gl_context->glViewportFn | 3920 #define glViewport ::gl::g_current_gl_context->glViewportFn |
3821 #define glWaitSync ::gl::g_current_gl_context->glWaitSyncFn | 3921 #define glWaitSync ::gl::g_current_gl_context->glWaitSyncFn |
3822 | 3922 |
3823 #endif // UI_GL_GL_BINDINGS_AUTOGEN_GL_H_ | 3923 #endif // UI_GL_GL_BINDINGS_AUTOGEN_GL_H_ |
OLD | NEW |