| Index: cc/layers/content_layer.cc
|
| diff --git a/cc/layers/content_layer.cc b/cc/layers/content_layer.cc
|
| index 14a5864aeb461d8aca202becf28b8d6d193f87a8..d720501b56ddbe852f43ad86f4f9ebde149e0409 100644
|
| --- a/cc/layers/content_layer.cc
|
| +++ b/cc/layers/content_layer.cc
|
| @@ -27,30 +27,10 @@ scoped_ptr<ContentLayerPainter> ContentLayerPainter::Create(
|
| void ContentLayerPainter::Paint(SkCanvas* canvas,
|
| const gfx::Rect& content_rect,
|
| gfx::RectF* opaque) {
|
| - base::TimeTicks paint_start = base::TimeTicks::HighResNow();
|
| client_->PaintContents(canvas,
|
| content_rect,
|
| opaque,
|
| ContentLayerClient::GRAPHICS_CONTEXT_ENABLED);
|
| - base::TimeTicks paint_end = base::TimeTicks::HighResNow();
|
| - // The start and end times might be the same if the paint was very fast or if
|
| - // our timer granularity is poor. Treat this as a very short time duration
|
| - // instead of none to avoid dividing by zero.
|
| - if (paint_end == paint_start)
|
| - paint_end += base::TimeDelta::FromMicroseconds(1);
|
| -
|
| - double pixels_per_sec = (content_rect.width() * content_rect.height()) /
|
| - (paint_end - paint_start).InSecondsF();
|
| - UMA_HISTOGRAM_CUSTOM_COUNTS("Renderer4.AccelContentPaintDurationMS",
|
| - (paint_end - paint_start).InMilliseconds(),
|
| - 0,
|
| - 120,
|
| - 30);
|
| - UMA_HISTOGRAM_CUSTOM_COUNTS("Renderer4.AccelContentPaintMegapixPerSecond",
|
| - pixels_per_sec / 1000000,
|
| - 10,
|
| - 210,
|
| - 30);
|
| }
|
|
|
| scoped_refptr<ContentLayer> ContentLayer::Create(ContentLayerClient* client) {
|
|
|