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1 // Copyright 2010 The Chromium Authors. All rights reserved. | 1 // Copyright 2010 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/layers/content_layer.h" | 5 #include "cc/layers/content_layer.h" |
6 | 6 |
7 #include "base/auto_reset.h" | 7 #include "base/auto_reset.h" |
8 #include "base/metrics/histogram.h" | 8 #include "base/metrics/histogram.h" |
9 #include "base/time/time.h" | 9 #include "base/time/time.h" |
10 #include "cc/layers/content_layer_client.h" | 10 #include "cc/layers/content_layer_client.h" |
11 #include "cc/resources/bitmap_content_layer_updater.h" | 11 #include "cc/resources/bitmap_content_layer_updater.h" |
12 #include "cc/resources/bitmap_skpicture_content_layer_updater.h" | 12 #include "cc/resources/bitmap_skpicture_content_layer_updater.h" |
13 #include "cc/resources/layer_painter.h" | 13 #include "cc/resources/layer_painter.h" |
14 #include "cc/trees/layer_tree_host.h" | 14 #include "cc/trees/layer_tree_host.h" |
15 #include "third_party/skia/include/core/SkPictureRecorder.h" | 15 #include "third_party/skia/include/core/SkPictureRecorder.h" |
16 | 16 |
17 namespace cc { | 17 namespace cc { |
18 | 18 |
19 ContentLayerPainter::ContentLayerPainter(ContentLayerClient* client) | 19 ContentLayerPainter::ContentLayerPainter(ContentLayerClient* client) |
20 : client_(client) {} | 20 : client_(client) {} |
21 | 21 |
22 scoped_ptr<ContentLayerPainter> ContentLayerPainter::Create( | 22 scoped_ptr<ContentLayerPainter> ContentLayerPainter::Create( |
23 ContentLayerClient* client) { | 23 ContentLayerClient* client) { |
24 return make_scoped_ptr(new ContentLayerPainter(client)); | 24 return make_scoped_ptr(new ContentLayerPainter(client)); |
25 } | 25 } |
26 | 26 |
27 void ContentLayerPainter::Paint(SkCanvas* canvas, | 27 void ContentLayerPainter::Paint(SkCanvas* canvas, |
28 const gfx::Rect& content_rect, | 28 const gfx::Rect& content_rect, |
29 gfx::RectF* opaque) { | 29 gfx::RectF* opaque) { |
30 base::TimeTicks paint_start = base::TimeTicks::HighResNow(); | |
31 client_->PaintContents(canvas, | 30 client_->PaintContents(canvas, |
32 content_rect, | 31 content_rect, |
33 opaque, | 32 opaque, |
34 ContentLayerClient::GRAPHICS_CONTEXT_ENABLED); | 33 ContentLayerClient::GRAPHICS_CONTEXT_ENABLED); |
35 base::TimeTicks paint_end = base::TimeTicks::HighResNow(); | |
36 // The start and end times might be the same if the paint was very fast or if | |
37 // our timer granularity is poor. Treat this as a very short time duration | |
38 // instead of none to avoid dividing by zero. | |
39 if (paint_end == paint_start) | |
40 paint_end += base::TimeDelta::FromMicroseconds(1); | |
41 | |
42 double pixels_per_sec = (content_rect.width() * content_rect.height()) / | |
43 (paint_end - paint_start).InSecondsF(); | |
44 UMA_HISTOGRAM_CUSTOM_COUNTS("Renderer4.AccelContentPaintDurationMS", | |
45 (paint_end - paint_start).InMilliseconds(), | |
46 0, | |
47 120, | |
48 30); | |
49 UMA_HISTOGRAM_CUSTOM_COUNTS("Renderer4.AccelContentPaintMegapixPerSecond", | |
50 pixels_per_sec / 1000000, | |
51 10, | |
52 210, | |
53 30); | |
54 } | 34 } |
55 | 35 |
56 scoped_refptr<ContentLayer> ContentLayer::Create(ContentLayerClient* client) { | 36 scoped_refptr<ContentLayer> ContentLayer::Create(ContentLayerClient* client) { |
57 return make_scoped_refptr(new ContentLayer(client)); | 37 return make_scoped_refptr(new ContentLayer(client)); |
58 } | 38 } |
59 | 39 |
60 ContentLayer::ContentLayer(ContentLayerClient* client) | 40 ContentLayer::ContentLayer(ContentLayerClient* client) |
61 : TiledLayer(), | 41 : TiledLayer(), |
62 client_(client), | 42 client_(client), |
63 can_use_lcd_text_last_frame_(can_use_lcd_text()) { | 43 can_use_lcd_text_last_frame_(can_use_lcd_text()) { |
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174 return picture; | 154 return picture; |
175 } | 155 } |
176 | 156 |
177 void ContentLayer::OnOutputSurfaceCreated() { | 157 void ContentLayer::OnOutputSurfaceCreated() { |
178 SetTextureFormat( | 158 SetTextureFormat( |
179 layer_tree_host()->GetRendererCapabilities().best_texture_format); | 159 layer_tree_host()->GetRendererCapabilities().best_texture_format); |
180 TiledLayer::OnOutputSurfaceCreated(); | 160 TiledLayer::OnOutputSurfaceCreated(); |
181 } | 161 } |
182 | 162 |
183 } // namespace cc | 163 } // namespace cc |
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