| Index: ash/shelf/shelf_layout_manager_unittest.cc
|
| diff --git a/ash/shelf/shelf_layout_manager_unittest.cc b/ash/shelf/shelf_layout_manager_unittest.cc
|
| index 550c212c1b1b5535a4feb0ce85d99301a68ccb48..2fd0c8df7024676d514eb02a9a311a06e790f816 100644
|
| --- a/ash/shelf/shelf_layout_manager_unittest.cc
|
| +++ b/ash/shelf/shelf_layout_manager_unittest.cc
|
| @@ -550,10 +550,11 @@ void ShelfLayoutManagerTest::RunGestureDragTests(gfx::Vector2d delta) {
|
| EXPECT_EQ(SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS, shelf->auto_hide_behavior());
|
| EXPECT_EQ(bounds_fullscreen.ToString(), window->bounds().ToString());
|
|
|
| - // Close actually, otherwise further event may be affected since widget
|
| + // Minimize actually, otherwise further event may be affected since widget
|
| // is fullscreen status.
|
| - widget->Close();
|
| + widget->Minimize();
|
| RunAllPendingInMessageLoop();
|
| + EXPECT_FALSE(layout_manager->HasVisibleWindow());
|
|
|
| // The shelf should be shown because there are no more visible windows.
|
| EXPECT_EQ(SHELF_AUTO_HIDE, shelf->GetVisibilityState());
|
| @@ -570,6 +571,62 @@ void ShelfLayoutManagerTest::RunGestureDragTests(gfx::Vector2d delta) {
|
| EXPECT_EQ(SHELF_AUTO_HIDE, shelf->GetVisibilityState());
|
| EXPECT_EQ(SHELF_AUTO_HIDE_SHOWN, shelf->GetAutoHideState());
|
| EXPECT_EQ(SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS, shelf->auto_hide_behavior());
|
| + EXPECT_EQ(shelf_shown.ToString(),
|
| + GetShelfWidget()->GetWindowBoundsInScreen().ToString());
|
| +
|
| + // Swipe-down to hide. This should have no effect because there are no visible
|
| + // windows.
|
| + end = start + delta;
|
| + generator.GestureScrollSequenceWithCallback(
|
| + start, end, kTimeDelta, kNumScrollSteps,
|
| + base::Bind(&ShelfDragCallback::ProcessScroll,
|
| + base::Unretained(&handler)));
|
| + EXPECT_EQ(SHELF_AUTO_HIDE, shelf->GetVisibilityState());
|
| + EXPECT_EQ(SHELF_AUTO_HIDE_SHOWN, shelf->GetAutoHideState());
|
| + EXPECT_EQ(SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS, shelf->auto_hide_behavior());
|
| + EXPECT_EQ(shelf_shown.ToString(),
|
| + GetShelfWidget()->GetWindowBoundsInScreen().ToString());
|
| +
|
| + widget->Restore();
|
| + RunAllPendingInMessageLoop();
|
| + EXPECT_TRUE(layout_manager->HasVisibleWindow());
|
| +
|
| + // Swipe up on the shelf. This should show the shelf and disable auto-hide
|
| + // since there is one visible window.
|
| + end = below_start - delta;
|
| + generator.GestureScrollSequenceWithCallback(
|
| + below_start, end, kTimeDelta, kNumScrollSteps,
|
| + base::Bind(&ShelfDragCallback::ProcessScroll,
|
| + base::Unretained(&handler)));
|
| + EXPECT_EQ(SHELF_VISIBLE, shelf->GetVisibilityState());
|
| + EXPECT_EQ(SHELF_AUTO_HIDE_BEHAVIOR_NEVER, shelf->auto_hide_behavior());
|
| +
|
| + widget->Close();
|
| + RunAllPendingInMessageLoop();
|
| + EXPECT_FALSE(layout_manager->HasVisibleWindow());
|
| +
|
| + // Swipe-up to hide. This should have no effect because there are no visible
|
| + // windows.
|
| + generator.GestureScrollSequenceWithCallback(
|
| + below_start, end, kTimeDelta, kNumScrollSteps,
|
| + base::Bind(&ShelfDragCallback::ProcessScroll,
|
| + base::Unretained(&handler)));
|
| + EXPECT_EQ(SHELF_VISIBLE, shelf->GetVisibilityState());
|
| + EXPECT_EQ(SHELF_AUTO_HIDE_BEHAVIOR_NEVER, shelf->auto_hide_behavior());
|
| + EXPECT_EQ(shelf_shown.ToString(),
|
| + GetShelfWidget()->GetWindowBoundsInScreen().ToString());
|
| +
|
| + // Swipe-down to hide. This should have no effect because there are no visible
|
| + // windows.
|
| + end = start + delta;
|
| + generator.GestureScrollSequenceWithCallback(
|
| + start, end, kTimeDelta, kNumScrollSteps,
|
| + base::Bind(&ShelfDragCallback::ProcessScroll,
|
| + base::Unretained(&handler)));
|
| + EXPECT_EQ(SHELF_VISIBLE, shelf->GetVisibilityState());
|
| + EXPECT_EQ(SHELF_AUTO_HIDE_BEHAVIOR_NEVER, shelf->auto_hide_behavior());
|
| + EXPECT_EQ(shelf_shown.ToString(),
|
| + GetShelfWidget()->GetWindowBoundsInScreen().ToString());
|
| }
|
|
|
| // Makes sure SetVisible updates work area and widget appropriately.
|
|
|