Index: src/gpu/SkGpuDevice.cpp |
diff --git a/src/gpu/SkGpuDevice.cpp b/src/gpu/SkGpuDevice.cpp |
index cddf50a98cbfd501b8f5d79d46933081eff94857..ec471ecc681188041ee0fc13d69efaa256020b23 100644 |
--- a/src/gpu/SkGpuDevice.cpp |
+++ b/src/gpu/SkGpuDevice.cpp |
@@ -1170,20 +1170,16 @@ void SkGpuDevice::drawBitmapCommon(const SkDraw& draw, |
SkPaint::FilterLevel paintFilterLevel = paint.getFilterLevel(); |
GrTextureParams::FilterMode textureFilterMode; |
- int tileFilterPad; |
bool doBicubic = false; |
switch(paintFilterLevel) { |
case SkPaint::kNone_FilterLevel: |
- tileFilterPad = 0; |
textureFilterMode = GrTextureParams::kNone_FilterMode; |
break; |
case SkPaint::kLow_FilterLevel: |
- tileFilterPad = 1; |
textureFilterMode = GrTextureParams::kBilerp_FilterMode; |
break; |
case SkPaint::kMedium_FilterLevel: |
- tileFilterPad = 1; |
if (fContext->getMatrix().getMinScale() < SK_Scalar1) { |
textureFilterMode = GrTextureParams::kMipMap_FilterMode; |
} else { |
@@ -1193,26 +1189,26 @@ void SkGpuDevice::drawBitmapCommon(const SkDraw& draw, |
break; |
case SkPaint::kHigh_FilterLevel: |
// Minification can look bad with the bicubic effect. |
- if (fContext->getMatrix().getMinScale() >= SK_Scalar1) { |
- // We will install an effect that does the filtering in the shader. |
- textureFilterMode = GrTextureParams::kNone_FilterMode; |
- tileFilterPad = GrBicubicEffect::kFilterTexelPad; |
- doBicubic = true; |
- } else { |
- textureFilterMode = GrTextureParams::kMipMap_FilterMode; |
- tileFilterPad = 1; |
- } |
+ doBicubic = |
+ GrBicubicEffect::ShouldUseBicubic(fContext->getMatrix(), &textureFilterMode); |
break; |
default: |
SkErrorInternals::SetError( kInvalidPaint_SkError, |
"Sorry, I don't understand the filtering " |
"mode you asked for. Falling back to " |
"MIPMaps."); |
- tileFilterPad = 1; |
textureFilterMode = GrTextureParams::kMipMap_FilterMode; |
break; |
} |
+ int tileFilterPad; |
+ if (doBicubic) { |
+ tileFilterPad = GrBicubicEffect::kFilterTexelPad; |
+ } else if (GrTextureParams::kNone_FilterMode == textureFilterMode) { |
+ tileFilterPad = 0; |
+ } else { |
+ tileFilterPad = 1; |
+ } |
params.setFilterMode(textureFilterMode); |
int maxTileSize = fContext->getMaxTextureSize() - 2 * tileFilterPad; |