Chromium Code Reviews| Index: chrome/browser/android/vr_shell/textures/ui_texture.cc |
| diff --git a/chrome/browser/android/vr_shell/textures/ui_texture.cc b/chrome/browser/android/vr_shell/textures/ui_texture.cc |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..b34fa1157a16de4320454146f112ca1447ef0b0f |
| --- /dev/null |
| +++ b/chrome/browser/android/vr_shell/textures/ui_texture.cc |
| @@ -0,0 +1,112 @@ |
| +// Copyright 2017 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#include "chrome/browser/android/vr_shell/textures/ui_texture.h" |
| + |
| +#include <string> |
| +#include <vector> |
| + |
| +#include "base/memory/ptr_util.h" |
| +#include "base/strings/string_util.h" |
| +#include "third_party/skia/include/core/SkCanvas.h" |
| +#include "ui/gfx/canvas.h" |
| +#include "ui/gl/gl_bindings.h" |
| + |
| +namespace vr_shell { |
| + |
| +namespace { |
| + |
| +constexpr float kDefaultLineSpacePercentage = 0.25; |
| +const std::string kWhitespaceChars(base::kWhitespaceASCII); |
| + |
| +std::vector<std::string> SplitText(const std::string& text, |
|
mthiesse
2017/04/13 15:31:37
I think we should land this change without the tex
|
| + const SkPaint& paint, |
| + float max_width) { |
| + std::vector<std::string> lines; |
| + size_t first_char = 0; |
| + while (first_char < text.size()) { |
| + SkScalar width; |
| + size_t char_break = first_char + paint.breakText(text.c_str() + first_char, |
| + text.size() - first_char, |
| + max_width, &width); |
| + if (char_break == text.size()) { |
| + lines.push_back(text.substr(first_char)); |
| + break; |
| + } |
| + size_t char_break_guess = char_break + 1; |
| + while (char_break_guess > first_char && |
| + kWhitespaceChars.find(text[char_break_guess]) == std::string::npos) |
| + char_break_guess--; |
| + |
| + if (char_break_guess > first_char) |
| + char_break = char_break_guess; |
| + |
| + lines.push_back(text.substr(first_char, char_break - first_char)); |
| + |
| + first_char = char_break + (char_break_guess > first_char ? 1 : 0); |
| + } |
| + return lines; |
| +} |
| + |
| +} // namespace |
| + |
| +// TODO(acondor): Create non-square textures to reduce memory usage. |
| +UITexture::UITexture(int texture_handle, int texture_size) |
| + : texture_handle_(texture_handle), |
| + texture_size_(texture_size), |
| + surface_(SkSurface::MakeRasterN32Premul(texture_size_, texture_size_)) {} |
| + |
| +UITexture::~UITexture() = default; |
| + |
| +void UITexture::DrawAndLayout() { |
| + cc::SkiaPaintCanvas paint_canvas(surface_->getCanvas()); |
| + gfx::Canvas canvas(&paint_canvas, 1.0f); |
| + canvas.DrawColor(0x00000000); |
| + Draw(&canvas); |
| + SetSize(); |
| +} |
| + |
| +void UITexture::Flush() { |
| + cc::SkiaPaintCanvas paint_canvas(surface_->getCanvas()); |
| + paint_canvas.flush(); |
| + SkPixmap pixmap; |
| + CHECK(surface_->peekPixels(&pixmap)); |
| + |
| + glBindTexture(GL_TEXTURE_2D, texture_handle_); |
| + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, pixmap.width(), pixmap.height(), 0, |
| + GL_RGBA, GL_UNSIGNED_BYTE, pixmap.addr()); |
| + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
| + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
| + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
| + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
| +} |
| + |
| +void UITexture::DrawText(gfx::Canvas* canvas, |
| + const std::string& text, |
| + const cc::PaintFlags& flags, |
| + float max_width, |
| + bool v_centered) { |
| + // TODO(acondor): Make use of gfx::Canvas::DrawStringRect instead. |
| + // Platform specific font rendering capabilities need to be ported to Android. |
| + |
| + const auto& paint = cc::ToSkPaint(flags); |
| + |
| + auto lines = SplitText(text, paint, max_width); |
| + if (lines.empty()) |
| + return; |
| + |
| + float v_pos = flags.getTextSize(); |
| + if (v_centered) { |
| + float height = |
| + (lines.size() + (lines.size() - 1) * kDefaultLineSpacePercentage) * |
| + flags.getTextSize(); |
| + v_pos -= height * .5; |
| + } |
| + for (const auto& line : lines) { |
| + canvas->sk_canvas()->drawText(line.c_str(), line.size(), 0, v_pos, flags); |
| + v_pos += flags.getTextSize() * (1 + kDefaultLineSpacePercentage); |
| + } |
| +} |
| + |
| +} // namespace vr_shell |