Index: chrome/browser/android/vr_shell/textures/ui_texture.cc |
diff --git a/chrome/browser/android/vr_shell/textures/ui_texture.cc b/chrome/browser/android/vr_shell/textures/ui_texture.cc |
index c93ca29e39126d88f285412d152d386b04552ae5..7cac42d2d92dc001543e0081e4afe4aa18733ab4 100644 |
--- a/chrome/browser/android/vr_shell/textures/ui_texture.cc |
+++ b/chrome/browser/android/vr_shell/textures/ui_texture.cc |
@@ -4,17 +4,27 @@ |
#include "chrome/browser/android/vr_shell/textures/ui_texture.h" |
+#include <set> |
#include <string> |
#include <vector> |
+#include "base/i18n/char_iterator.h" |
+#include "base/i18n/rtl.h" |
#include "base/memory/ptr_util.h" |
#include "base/strings/string_util.h" |
+#include "chrome/browser/browser_process.h" |
#include "third_party/skia/include/core/SkCanvas.h" |
+#include "third_party/skia/include/ports/SkFontMgr.h" |
#include "ui/gfx/canvas.h" |
+#include "ui/gfx/font_list.h" |
#include "ui/gl/gl_bindings.h" |
namespace vr_shell { |
+namespace { |
+constexpr char kDefaultFontFamily[] = "sans-serif"; |
+} // namespace |
+ |
// TODO(acondor): Create non-square textures to reduce memory usage. |
UITexture::UITexture(int texture_handle, int texture_size) |
: texture_handle_(texture_handle), |
@@ -46,4 +56,34 @@ void UITexture::Flush() { |
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
} |
+bool UITexture::IsRTL() { |
+ return base::i18n::IsRTL(); |
+} |
+ |
+gfx::FontList UITexture::GetFontList(int size, base::string16 text) { |
+ gfx::Font default_font(kDefaultFontFamily, size); |
+ std::vector<gfx::Font> fonts{default_font}; |
+ |
+ // TODO(acondor): Obtain fallback fonts with gfx::GetFallbackFonts |
+ // (which is not implemented for android yet) in order to avoid |
+ // querying per character. |
+ |
+ sk_sp<SkFontMgr> font_mgr(SkFontMgr::RefDefault()); |
+ std::set<std::string> names; |
+ // TODO(acondor): Query BrowserProcess to obtain the application locale. |
+ for (base::i18n::UTF16CharIterator it(&text); !it.end(); it.Advance()) { |
+ sk_sp<SkTypeface> tf(font_mgr->matchFamilyStyleCharacter( |
+ default_font.GetFontName().c_str(), SkFontStyle(), nullptr, 0, |
+ it.get())); |
+ SkString sk_name; |
+ tf->getFamilyName(&sk_name); |
+ std::string name(sk_name.c_str()); |
+ if (name != kDefaultFontFamily) |
+ names.insert(name); |
+ } |
+ for (const auto& name : names) |
+ fonts.push_back(gfx::Font(name, size)); |
+ return gfx::FontList(fonts); |
+} |
+ |
} // namespace vr_shell |