Chromium Code Reviews| Index: third_party/WebKit/Source/core/html/media/AutoplayPolicy.h |
| diff --git a/third_party/WebKit/Source/core/html/media/AutoplayPolicy.h b/third_party/WebKit/Source/core/html/media/AutoplayPolicy.h |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..b04672f16f6acd200dadd229871adc091183d015 |
| --- /dev/null |
| +++ b/third_party/WebKit/Source/core/html/media/AutoplayPolicy.h |
| @@ -0,0 +1,108 @@ |
| +// Copyright 2017 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#ifndef AutoplayPolicy_h |
| +#define AutoplayPolicy_h |
| + |
| +#include "bindings/core/v8/Nullable.h" |
| +#include "core/dom/ExceptionCode.h" |
| +#include "platform/heap/Handle.h" |
| + |
| +namespace blink { |
| + |
| +class AutoplayUmaHelper; |
| +class Document; |
| +class ElementVisibilityObserver; |
| +class HTMLMediaElement; |
| + |
| +class AutoplayPolicy final : public GarbageCollected<AutoplayPolicy> { |
| + public: |
| + AutoplayPolicy(HTMLMediaElement*); |
|
mlamouri (slow - plz ping)
2017/04/19 14:09:55
explicit?
Zhiqiang Zhang (Slow)
2017/04/20 10:30:45
Done.
|
| + |
| + AutoplayUmaHelper& GetAutoplayUmaHelper() { return *autoplay_uma_helper_; } |
|
mlamouri (slow - plz ping)
2017/04/19 14:09:55
Doesn't seem to be called at all
Zhiqiang Zhang (Slow)
2017/04/20 10:30:45
Done.
|
| + |
| + void VideoWillBeDrawnToCanvas() const; |
| + |
| + // Called when the media element is moved to a new document. |
| + void DidMoveToNewDocument(Document& old_document); |
| + |
| + // Returns whether the media element is eligible to autoplay muted. |
| + bool IsEligibleForAutoplayMuted() const; |
|
mlamouri (slow - plz ping)
2017/04/19 14:09:56
It doesn't seem to be called outside of `AutoplayP
Zhiqiang Zhang (Slow)
2017/04/20 10:30:45
Moved to private.
|
| + |
| + // Start/stop autoplaying the video element whenever its visible. |
| + void StartAutoplayMutedWhenVisible(); |
| + void StopAutoplayMutedWhenVisible(); |
|
mlamouri (slow - plz ping)
2017/04/19 14:09:55
StartAutoplayMutedWhenVisible() isn't called outsi
Zhiqiang Zhang (Slow)
2017/04/20 10:30:45
Ah, yes. Added comments above, and moved Start...(
|
| + |
| + // Request autoplay by attribute. This method will check the autoplay |
| + // restrictions and record metrics. This method can only be called once per |
| + // time the readyState changes to HAVE_ENOUGH_DATA. |
| + bool RequestAutoplayByAttribute(); |
| + |
| + // Request the playback via play() method. This method will check the autoplay |
| + // restrictions and record metrics. This method can only be called once |
| + // per call of play(). |
| + Nullable<ExceptionCode> RequestPlay(); |
| + |
| + // Returns whether an umute action should pause an autoplaying element. The |
| + // method will check autoplay restrictions and record metrics. This method can |
| + // only be called once per call of setMuted(). |
| + bool RequestAutoplayUnmute(); |
| + |
| + bool IsAutoplayingMuted(); |
|
mlamouri (slow - plz ping)
2017/04/19 14:09:56
Could this be `const`?
Zhiqiang Zhang (Slow)
2017/04/20 10:30:45
Done.
|
| + |
| + // Return true if and only if a user gesture is required to unlock this |
| + // media element for unrestricted autoplay/script control. Don't confuse |
| + // this with isGestureNeededForPlayback(). The latter is usually what one |
| + // should use, if checking to see if an action is allowed. |
| + bool IsLockedPendingUserGesture() const; |
|
mlamouri (slow - plz ping)
2017/04/19 14:09:56
I can't see this being called outside of this clas
Zhiqiang Zhang (Slow)
2017/04/20 10:30:46
Moved to private
|
| + |
| + bool IsLockedPendingUserGestureIfCrossOriginExperimentEnabled() const; |
|
mlamouri (slow - plz ping)
2017/04/19 14:09:55
ditto
Zhiqiang Zhang (Slow)
2017/04/20 10:30:45
Moved to private
|
| + |
| + // Unlock user gesture if a user gesture can be utilized. |
| + void TryUnlockingUserGesture(); |
| + |
| + // If the user gesture is required, then this will remove it. Note that |
| + // one should not generally call this method directly; use the one on |
| + // m_helper and give it a reason. |
| + void UnlockUserGesture(); |
| + |
| + // Return true if and only if a user gesture is requried for playback. Even |
| + // if isLockedPendingUserGesture() return true, this might return false if |
| + // the requirement is currently overridden. This does not check if a user |
| + // gesture is currently being processed. |
| + bool IsGestureNeededForPlayback() const; |
| + |
| + bool IsGestureNeededForPlaybackIfCrossOriginExperimentEnabled() const; |
|
mlamouri (slow - plz ping)
2017/04/19 14:09:55
This doesn't seem to be called by anything outside
Zhiqiang Zhang (Slow)
2017/04/20 10:30:45
Moved to private
|
| + |
| + bool IsGestureNeededForPlaybackIfPendingUserGestureIsLocked() const; |
|
mlamouri (slow - plz ping)
2017/04/19 14:09:56
Same here
Zhiqiang Zhang (Slow)
2017/04/20 10:30:45
Moved to private
|
| + |
| + // Return true if and only if the settings allow autoplay of media on this |
| + // frame. |
| + bool IsAutoplayAllowedPerSettings() const; |
|
mlamouri (slow - plz ping)
2017/04/19 14:09:55
and here
Zhiqiang Zhang (Slow)
2017/04/20 10:30:45
This one is used by AutoplayUmaHelper :)
|
| + |
| + // Called when the video visibility changes while autoplaying muted, will |
| + // pause the video when invisible and resume the video when visible. |
| + void OnVisibilityChangedForAutoplay(bool is_visible); |
|
mlamouri (slow - plz ping)
2017/04/19 14:09:56
and here :)
Zhiqiang Zhang (Slow)
2017/04/20 10:30:45
Moved to private
|
| + |
| + DECLARE_VIRTUAL_TRACE(); |
| + |
| + private: |
| + friend class AutoplayUmaHelperTest; |
| + |
| + bool ShouldAutoplay(); |
| + |
| + bool locked_pending_user_gesture_; |
| + bool locked_pending_user_gesture_if_cross_origin_experiment_enabled_; |
|
mlamouri (slow - plz ping)
2017/04/19 14:09:56
Maybe these bool should be initialised here?
Zhiqiang Zhang (Slow)
2017/04/20 10:30:45
Done. Not sure if it matters as we initialize then
|
| + |
| + Member<HTMLMediaElement> element_; |
| + Member<ElementVisibilityObserver> autoplay_visibility_observer_; |
| + |
| + Member<AutoplayUmaHelper> autoplay_uma_helper_; |
| + |
| + DISALLOW_COPY_AND_ASSIGN(AutoplayPolicy); |
| +}; |
| + |
| +} // namespace blink |
| + |
| +#endif // AutoplayPolicy_h |