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1 // Copyright 2017 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef AutoplayPolicy_h | |
6 #define AutoplayPolicy_h | |
7 | |
8 #include "bindings/core/v8/Nullable.h" | |
9 #include "core/dom/ExceptionCode.h" | |
10 #include "platform/heap/Handle.h" | |
11 | |
12 namespace blink { | |
13 | |
14 class AutoplayUmaHelper; | |
15 class Document; | |
16 class ElementVisibilityObserver; | |
17 class HTMLMediaElement; | |
18 | |
19 class AutoplayPolicy final : public GarbageCollected<AutoplayPolicy> { | |
20 public: | |
21 AutoplayPolicy(HTMLMediaElement*); | |
mlamouri (slow - plz ping)
2017/04/19 14:09:55
explicit?
Zhiqiang Zhang (Slow)
2017/04/20 10:30:45
Done.
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22 | |
23 AutoplayUmaHelper& GetAutoplayUmaHelper() { return *autoplay_uma_helper_; } | |
mlamouri (slow - plz ping)
2017/04/19 14:09:55
Doesn't seem to be called at all
Zhiqiang Zhang (Slow)
2017/04/20 10:30:45
Done.
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24 | |
25 void VideoWillBeDrawnToCanvas() const; | |
26 | |
27 // Called when the media element is moved to a new document. | |
28 void DidMoveToNewDocument(Document& old_document); | |
29 | |
30 // Returns whether the media element is eligible to autoplay muted. | |
31 bool IsEligibleForAutoplayMuted() const; | |
mlamouri (slow - plz ping)
2017/04/19 14:09:56
It doesn't seem to be called outside of `AutoplayP
Zhiqiang Zhang (Slow)
2017/04/20 10:30:45
Moved to private.
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32 | |
33 // Start/stop autoplaying the video element whenever its visible. | |
34 void StartAutoplayMutedWhenVisible(); | |
35 void StopAutoplayMutedWhenVisible(); | |
mlamouri (slow - plz ping)
2017/04/19 14:09:55
StartAutoplayMutedWhenVisible() isn't called outsi
Zhiqiang Zhang (Slow)
2017/04/20 10:30:45
Ah, yes. Added comments above, and moved Start...(
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36 | |
37 // Request autoplay by attribute. This method will check the autoplay | |
38 // restrictions and record metrics. This method can only be called once per | |
39 // time the readyState changes to HAVE_ENOUGH_DATA. | |
40 bool RequestAutoplayByAttribute(); | |
41 | |
42 // Request the playback via play() method. This method will check the autoplay | |
43 // restrictions and record metrics. This method can only be called once | |
44 // per call of play(). | |
45 Nullable<ExceptionCode> RequestPlay(); | |
46 | |
47 // Returns whether an umute action should pause an autoplaying element. The | |
48 // method will check autoplay restrictions and record metrics. This method can | |
49 // only be called once per call of setMuted(). | |
50 bool RequestAutoplayUnmute(); | |
51 | |
52 bool IsAutoplayingMuted(); | |
mlamouri (slow - plz ping)
2017/04/19 14:09:56
Could this be `const`?
Zhiqiang Zhang (Slow)
2017/04/20 10:30:45
Done.
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53 | |
54 // Return true if and only if a user gesture is required to unlock this | |
55 // media element for unrestricted autoplay/script control. Don't confuse | |
56 // this with isGestureNeededForPlayback(). The latter is usually what one | |
57 // should use, if checking to see if an action is allowed. | |
58 bool IsLockedPendingUserGesture() const; | |
mlamouri (slow - plz ping)
2017/04/19 14:09:56
I can't see this being called outside of this clas
Zhiqiang Zhang (Slow)
2017/04/20 10:30:46
Moved to private
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59 | |
60 bool IsLockedPendingUserGestureIfCrossOriginExperimentEnabled() const; | |
mlamouri (slow - plz ping)
2017/04/19 14:09:55
ditto
Zhiqiang Zhang (Slow)
2017/04/20 10:30:45
Moved to private
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61 | |
62 // Unlock user gesture if a user gesture can be utilized. | |
63 void TryUnlockingUserGesture(); | |
64 | |
65 // If the user gesture is required, then this will remove it. Note that | |
66 // one should not generally call this method directly; use the one on | |
67 // m_helper and give it a reason. | |
68 void UnlockUserGesture(); | |
69 | |
70 // Return true if and only if a user gesture is requried for playback. Even | |
71 // if isLockedPendingUserGesture() return true, this might return false if | |
72 // the requirement is currently overridden. This does not check if a user | |
73 // gesture is currently being processed. | |
74 bool IsGestureNeededForPlayback() const; | |
75 | |
76 bool IsGestureNeededForPlaybackIfCrossOriginExperimentEnabled() const; | |
mlamouri (slow - plz ping)
2017/04/19 14:09:55
This doesn't seem to be called by anything outside
Zhiqiang Zhang (Slow)
2017/04/20 10:30:45
Moved to private
| |
77 | |
78 bool IsGestureNeededForPlaybackIfPendingUserGestureIsLocked() const; | |
mlamouri (slow - plz ping)
2017/04/19 14:09:56
Same here
Zhiqiang Zhang (Slow)
2017/04/20 10:30:45
Moved to private
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79 | |
80 // Return true if and only if the settings allow autoplay of media on this | |
81 // frame. | |
82 bool IsAutoplayAllowedPerSettings() const; | |
mlamouri (slow - plz ping)
2017/04/19 14:09:55
and here
Zhiqiang Zhang (Slow)
2017/04/20 10:30:45
This one is used by AutoplayUmaHelper :)
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83 | |
84 // Called when the video visibility changes while autoplaying muted, will | |
85 // pause the video when invisible and resume the video when visible. | |
86 void OnVisibilityChangedForAutoplay(bool is_visible); | |
mlamouri (slow - plz ping)
2017/04/19 14:09:56
and here :)
Zhiqiang Zhang (Slow)
2017/04/20 10:30:45
Moved to private
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87 | |
88 DECLARE_VIRTUAL_TRACE(); | |
89 | |
90 private: | |
91 friend class AutoplayUmaHelperTest; | |
92 | |
93 bool ShouldAutoplay(); | |
94 | |
95 bool locked_pending_user_gesture_; | |
96 bool locked_pending_user_gesture_if_cross_origin_experiment_enabled_; | |
mlamouri (slow - plz ping)
2017/04/19 14:09:56
Maybe these bool should be initialised here?
Zhiqiang Zhang (Slow)
2017/04/20 10:30:45
Done. Not sure if it matters as we initialize then
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97 | |
98 Member<HTMLMediaElement> element_; | |
99 Member<ElementVisibilityObserver> autoplay_visibility_observer_; | |
100 | |
101 Member<AutoplayUmaHelper> autoplay_uma_helper_; | |
102 | |
103 DISALLOW_COPY_AND_ASSIGN(AutoplayPolicy); | |
104 }; | |
105 | |
106 } // namespace blink | |
107 | |
108 #endif // AutoplayPolicy_h | |
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