Index: media/audio/win/audio_low_latency_output_win.cc |
diff --git a/media/audio/win/audio_low_latency_output_win.cc b/media/audio/win/audio_low_latency_output_win.cc |
index 5c3205c9f25f55024eaee6f1dc3b130ada5c4c73..6aad434f6e6691a983d649469d3266b468ee6765 100644 |
--- a/media/audio/win/audio_low_latency_output_win.cc |
+++ b/media/audio/win/audio_low_latency_output_win.cc |
@@ -252,8 +252,7 @@ void WASAPIAudioOutputStream::Start(AudioSourceCallback* callback) { |
// Start streaming data between the endpoint buffer and the audio engine. |
HRESULT hr = audio_client_->Start(); |
if (FAILED(hr)) { |
- LOG_GETLASTERROR(ERROR) |
- << "Failed to start output streaming: " << std::hex << hr; |
+ PLOG(ERROR) << "Failed to start output streaming: " << std::hex << hr; |
StopThread(); |
callback->OnError(this); |
} |
@@ -268,8 +267,7 @@ void WASAPIAudioOutputStream::Stop() { |
// Stop output audio streaming. |
HRESULT hr = audio_client_->Stop(); |
if (FAILED(hr)) { |
- LOG_GETLASTERROR(ERROR) |
- << "Failed to stop output streaming: " << std::hex << hr; |
+ PLOG(ERROR) << "Failed to stop output streaming: " << std::hex << hr; |
source_->OnError(this); |
} |
@@ -280,8 +278,7 @@ void WASAPIAudioOutputStream::Stop() { |
// Flush all pending data and reset the audio clock stream position to 0. |
hr = audio_client_->Reset(); |
if (FAILED(hr)) { |
- LOG_GETLASTERROR(ERROR) |
- << "Failed to reset streaming: " << std::hex << hr; |
+ PLOG(ERROR) << "Failed to reset streaming: " << std::hex << hr; |
callback->OnError(this); |
} |