| Index: third_party/WebKit/Source/core/html/forms/RangeInputType.cpp
|
| diff --git a/third_party/WebKit/Source/core/html/forms/RangeInputType.cpp b/third_party/WebKit/Source/core/html/forms/RangeInputType.cpp
|
| index 5a6458f2b6dd302ec33e135e1da4af565f8e3ef5..511eeb461fed830d9bd479846818ed8e0747984c 100644
|
| --- a/third_party/WebKit/Source/core/html/forms/RangeInputType.cpp
|
| +++ b/third_party/WebKit/Source/core/html/forms/RangeInputType.cpp
|
| @@ -184,10 +184,10 @@ void RangeInputType::HandleKeydownEvent(KeyboardEvent* event) {
|
|
|
| // FIXME: We can't use stepUp() for the step value "any". So, we increase
|
| // or decrease the value by 1/100 of the value range. Is it reasonable?
|
| - const Decimal step =
|
| - EqualIgnoringCase(GetElement().FastGetAttribute(stepAttr), "any")
|
| - ? (step_range.Maximum() - step_range.Minimum()) / 100
|
| - : step_range.Step();
|
| + const Decimal step = DeprecatedEqualIgnoringCase(
|
| + GetElement().FastGetAttribute(stepAttr), "any")
|
| + ? (step_range.Maximum() - step_range.Minimum()) / 100
|
| + : step_range.Step();
|
| const Decimal big_step =
|
| std::max((step_range.Maximum() - step_range.Minimum()) / 10, step);
|
|
|
|
|