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Side by Side Diff: third_party/WebKit/Source/core/layout/compositing/GraphicsLayerUpdater.h

Issue 2809363002: Rewrite references to "wtf/" to "platform/wtf/" in core/layout. (Closed)
Patch Set: Created 3 years, 8 months ago
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1 /* 1 /*
2 * Copyright (C) 2009, 2010 Apple Inc. All rights reserved. 2 * Copyright (C) 2009, 2010 Apple Inc. All rights reserved.
3 * Copyright (C) 2014 Google Inc. All rights reserved. 3 * Copyright (C) 2014 Google Inc. All rights reserved.
4 * 4 *
5 * Redistribution and use in source and binary forms, with or without 5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions 6 * modification, are permitted provided that the following conditions
7 * are met: 7 * are met:
8 * 1. Redistributions of source code must retain the above copyright 8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright 10 * 2. Redistributions in binary form must reproduce the above copyright
(...skipping 10 matching lines...) Expand all
21 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY 21 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
22 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 22 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
25 */ 25 */
26 26
27 #ifndef GraphicsLayerUpdater_h 27 #ifndef GraphicsLayerUpdater_h
28 #define GraphicsLayerUpdater_h 28 #define GraphicsLayerUpdater_h
29 29
30 #include "platform/graphics/GraphicsLayer.h" 30 #include "platform/graphics/GraphicsLayer.h"
31 #include "wtf/Allocator.h" 31 #include "platform/wtf/Allocator.h"
32 32
33 namespace blink { 33 namespace blink {
34 34
35 class PaintLayer; 35 class PaintLayer;
36 36
37 class GraphicsLayerUpdater { 37 class GraphicsLayerUpdater {
38 STACK_ALLOCATED(); 38 STACK_ALLOCATED();
39 39
40 public: 40 public:
41 GraphicsLayerUpdater(); 41 GraphicsLayerUpdater();
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62 UpdateType, 62 UpdateType,
63 const UpdateContext&, 63 const UpdateContext&,
64 Vector<PaintLayer*>& layers_needing_paint_invalidation); 64 Vector<PaintLayer*>& layers_needing_paint_invalidation);
65 65
66 bool needs_rebuild_tree_; 66 bool needs_rebuild_tree_;
67 }; 67 };
68 68
69 } // namespace blink 69 } // namespace blink
70 70
71 #endif // GraphicsLayerUpdater_h 71 #endif // GraphicsLayerUpdater_h
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